Ryan Houdek
73d4cf6361
Remove our modified GL headers.
2016-01-02 10:34:16 -06:00
Ryan Houdek
37525f3fcf
Make GLExtensions no longer require slghtly modified GL headers.
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In fact, removes the need for external headers at all.
2016-01-02 10:34:13 -06:00
Stenzek
617f9d9532
ShaderGen: Remove virtual methods from ShaderGeneratorInterface, move string buffer to ShaderCode
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This fixes the crashes occuring at startup with a non-empty shader cache.
Because LinearDiskCache reads/writes to the storage of ShaderUid, ShaderUid must be trivially copyable.
Additionally, adds a static assert to LinearDiskCache to ensure this doesn't happen in the future.
The initialization of ShaderUid data has been moved to the code generation functions, so the above condition holds true.
2016-01-02 17:35:06 +10:00
Lioncash
6093d1f72a
ProgramShaderCache: Simplify SHADERUID comparison operators
2016-01-01 22:28:42 -05:00
skidau
066af14272
Merge pull request #3409 from sepalani/r_menu_code
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RegisterView: View code menu added
2016-01-02 11:40:02 +11:00
skidau
96d8ea5537
Merge pull request #3415 from rabbott99/movie-end-pause
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Movie: Fix "Pause at End of Movie" for wii games
2016-01-02 09:08:06 +11:00
Mathew Maidment
988f62dfb1
Merge pull request #3427 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-01-01 15:36:48 -05:00
Ryan Houdek
b4e9bbb551
Merge pull request #3336 from Sonicadvance1/improve_glextensions
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[GLExtensions] Improve the extension loader.
2016-01-01 13:01:51 -05:00
Rohit Nirmal
76333b388f
Fix building with PCH disabled.
2016-01-01 10:26:15 -06:00
Ryan Houdek
e77d454b8b
[Android] Add support for launching a game through activity monitor.
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This also allows setting the user directory.
This is mainly for FifoCI in the future.
2016-01-01 08:57:19 -06:00
spxtr
48d1adb96f
DQt2: Add a message if the game list is empty.
2016-01-01 02:29:39 -08:00
Ryan Houdek
f836e5937f
Merge pull request #3422 from Sonicadvance1/Linux_bba_bridge
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Support multiple bridge interfaces in Linux.
2016-01-01 04:23:06 -05:00
Ryan Houdek
75eda242e4
Merge pull request #3423 from Sonicadvance1/better_llvm_check
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Improve our LLVM check
2016-01-01 04:22:58 -05:00
Ryan Houdek
454ebb7150
Merge pull request #3417 from aserna3/remove_salt_button
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[Netplay] Disabled loading savestates
2016-01-01 04:02:43 -05:00
Ryan Houdek
ff907ce0d1
Improve our LLVM check
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Adds a link check in to the LLVM find script to make sure it can actually link against the library it finds.
Noticed this issue since I have a non-standard LLVM version built and installed.
2016-01-01 02:52:51 -06:00
Ryan Houdek
4e22bab71d
Support multiple bridge interfaces in Linux.
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This allows you to run multiple instances of Dolphin that touch the BBA (Up to a 32 interface limit)
2016-01-01 02:51:31 -06:00
Scott Mansell
552ea58bf5
Merge pull request #3419 from Sonicadvance1/QC_driverdetails
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Add a comment to DriverDetails about Qualcomm failing our alpha tests.
2016-01-01 21:50:22 +13:00
Scott Mansell
d2e9688ab0
Merge pull request #3388 from spxtr/DQt2
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DQt2: Implement Paths config dialog
2016-01-01 21:48:05 +13:00
Scott Mansell
5cd4619a1d
Merge pull request #3413 from spxtr/follow-pointers
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Allow MemoryWatcher to follow pointers
2016-01-01 21:45:44 +13:00
Scott Mansell
42d168221d
Merge pull request #3421 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-01-01 21:42:08 +13:00
Rohit Nirmal
a551e8adbb
Fix building with PCH disabled.
2016-01-01 02:32:53 -06:00
Anthony Serna
42c38cbbd3
Blocked netplay users from desyncing by messing with savestates.
2015-12-31 18:50:45 -06:00
Ryan Houdek
721d319c7b
Add a comment to DriverDetails about Qualcomm failing our alpha tests.
2015-12-31 10:14:14 -06:00
rabbott99
d2ef903d1a
Movie: Fix "Pause at End of Movie" for wii games.
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InputUpdate() is never called during wii playback, so the pause never
executed.
2015-12-30 23:11:40 -05:00
spxtr
525fc4fe8a
Allow MemoryWatcher to follow pointers
2015-12-30 19:10:31 -08:00
spxtr
5b2a76458d
DQt2: Implement Paths config dialog
2015-12-30 19:03:13 -08:00
Mathew Maidment
787bf156f0
Merge pull request #3414 from booto/set-dtv-bit-for-wads-too
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VI: set the JP bit of VI's DTV reg when needed
2015-12-30 17:47:25 -05:00
booto
d9e921cc2c
VI: set the JP bit of VI's DTV reg when needed
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The "Force NTSC-J" option was broken by 480dbb22f2
(i.e. field-timing). A side effect of this was that it exposed a bug
where the JP region bit of VI's DTV reg was not automatically set for wads
from the JP region.
2015-12-31 05:36:29 +08:00
Markus Wick
330329254c
Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes
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D3D: Implement vectored efb pokes
2015-12-30 15:27:24 +01:00
Scott Mansell
afde6ae72c
Merge pull request #3403 from spxtr/reporter
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Add support for sending game memory changes to outside processes
2015-12-30 15:17:47 +13:00
spxtr
2f50560602
Add support for sending game memory changes to outside processes
2015-12-29 17:59:16 -08:00
skidau
c055b40d3b
Added the ability to search on previous value in the Cheat Search.
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Fixed a bug where old values were being updated automatically by the display refresh.
Fixes issue 9212.
2015-12-30 11:51:36 +11:00
Markus Wick
8cf078a1a0
Merge pull request #3407 from phire/fix_assert
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TextureCache, fix an incorrect assert.
2015-12-29 20:58:24 +01:00
Markus Wick
f8d7becba9
Merge pull request #3410 from lioncash/hires
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HiresTextures: Minor changes
2015-12-29 20:44:58 +01:00
Pierre Bourdon
76250a9bf4
Merge pull request #3411 from lioncash/dsp
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DSPCore: Minor changes
2015-12-29 19:46:16 +01:00
Lioncash
4bc7c0c5a8
DSPCore: Prefix globals with g_
2015-12-29 10:40:44 -05:00
Lioncash
78565fabbc
DSPCore: Make the DSP emitter global a unique_ptr
2015-12-29 10:29:02 -05:00
Lioncash
e082ebad1a
HiresTextures: Remove the need to explicitly free SOIL allocated data
2015-12-29 08:40:17 -05:00
Lioncash
1d01fbd217
HiresTextures: Make Load return a unique_ptr
2015-12-29 08:40:15 -05:00
Lioncash
6a9e4511b5
HiresTextures: Remove unnecessary header includes
2015-12-29 08:40:07 -05:00
Scott Mansell
d8e5d8659e
TextureCache, fix an incorrect assert.
2015-12-29 14:25:31 +13:00
skidau
c16c2d9356
Merge pull request #3393 from rabbott99/desync-fix
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Movie: Reset wiimotes at at start of recording/playback to fix desync issues
2015-12-29 11:58:03 +11:00
rabbott99
9e54cf80c2
Movie: Reset wiimotes at at start of recording/playback,
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to prevent desync issues which occur when the a game has been opened beforehand
2015-12-28 19:44:42 -05:00
skidau
5fefc1fd79
Merge pull request #3375 from mbc07/IPLfonts
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Always load system fonts from IPL dump, if available
2015-12-29 11:21:03 +11:00
skidau
88c2900e9e
Merge pull request #3399 from rabbott99/cheat-search
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CheatSearchTab: Use an enum for filter masks rather than ints
2015-12-29 11:13:35 +11:00
skidau
c80dede49f
Merge pull request #3377 from JosJuice/elfdol-case
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DolphinWX: Add missing m_ListElfDol cases
2015-12-29 11:03:43 +11:00
skidau
08bf808d49
Merge pull request #3343 from JosJuice/getstringt-encoding
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Fix encoding for savestate slots
2015-12-29 10:54:54 +11:00
skidau
fb55544021
Merge pull request #3406 from skidau/soundtouch-192
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Updated SoundTouch library to 1.9.2
2015-12-29 10:21:58 +11:00
skidau
fc86a9e626
Merge pull request #3387 from skidau/Mouse-In-Separate-Window-By-ProcessId
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Ignored the mouse position unless the cursor is over the Dolphin window.
2015-12-29 10:21:28 +11:00
skidau
d3d0aa69ce
Merge pull request #3397 from skidau/dsp-acc-loop-end
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Catered for the case where ADPCM audio would loop before the end of the stream
2015-12-29 10:21:12 +11:00