temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -31,8 +31,10 @@
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u32 s_prevcomponents; // previous state set
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#ifdef _WIN32
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#ifdef _M_IX86
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#define USE_JIT
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#endif
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#endif
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// Note the use of CallCdeclFunction3I etc.
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// This is a horrible hack that is necessary because in 64-bit mode, Opengl32.dll is based way, way above the 32-bit
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