temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-01-31 19:48:31 +00:00
parent 24fc93cce4
commit cdb8e2009d
1 changed files with 2 additions and 0 deletions

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@ -31,8 +31,10 @@
u32 s_prevcomponents; // previous state set u32 s_prevcomponents; // previous state set
#ifdef _WIN32 #ifdef _WIN32
#ifdef _M_IX86
#define USE_JIT #define USE_JIT
#endif #endif
#endif
// Note the use of CallCdeclFunction3I etc. // Note the use of CallCdeclFunction3I etc.
// This is a horrible hack that is necessary because in 64-bit mode, Opengl32.dll is based way, way above the 32-bit // This is a horrible hack that is necessary because in 64-bit mode, Opengl32.dll is based way, way above the 32-bit