Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
Some users who get this error don't seem to gain much understanding of how to resolve the problem from reading the error message.
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@ -717,9 +717,9 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
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// MSAA on default framebuffer isn't working because of glBlitFramebuffer.
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// MSAA on default framebuffer isn't working because of glBlitFramebuffer.
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// It also isn't useful as we don't render anything to the default framebuffer.
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// It also isn't useful as we don't render anything to the default framebuffer.
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// We also try to get a non-msaa fb, so this only happens when forced by the driver.
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// We also try to get a non-msaa fb, so this only happens when forced by the driver.
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PanicAlert("MSAA on default framebuffer isn't supported.\n"
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PanicAlertT("The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need to "
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"Please avoid forcing Dolphin to use MSAA by the driver.\n"
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"turn this off in the graphics driver's settings in order for Dolphin to work.\n\n"
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"%d samples on default framebuffer found.",
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"(MSAA with %d samples found on default framebuffer)",
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samples);
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samples);
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bSuccess = false;
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bSuccess = false;
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}
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}
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