some issues updates

This commit is contained in:
omegadox 2009-01-09 09:44:21 +00:00
parent cb19f02f0b
commit 60bfc77b14
4 changed files with 10 additions and 24 deletions

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@ -1,10 +1,4 @@
# D43P01 - The Legend of Zelda: Ocarina of Time
[EmuState]
# D43P01 - The Legend of Zelda: Ocarina of Time[EmuState]
#The Emulation State.
EmulationStateId = 1
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.
[OnFrame]#Add memory patches here.Issues="Boots then hangs, stuck on nop opcode?"[ActionReplay]#Add decrypted action replay cheats here.

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
[Speedhacks]
0x803758bc=400
[OnFrame]

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@ -1,13 +1,8 @@
# G2MP01 - Metroid Prime 2 Echoes
[EmuState]
# G2MP01 - Metroid Prime 2 Echoes[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Scanner does not work, music is buggy, scanner mode is buggy"
[Speedhacks]
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
0x80375c68=400
[OnFrame]
#Add memory patches here.
#0x80000020=twgt:0xE5207C22
#0x80000008=word:0x01000000
[ActionReplay]
#Add decrypted action replay cheats here.
0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22
#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here.

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@ -1,8 +1,4 @@
# UGPP01 - Game Boy Player Start-up Disc for EUR
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
# UGPP01 - GAME BOY PLAYER[EmuState]
#The Emulation State.
EmulationStateId = 0
[OnFrame]
[ActionReplay]
[OnFrame]#Add memory patches here.[ActionReplay]