diff --git a/D43P01.ini b/D43P01.ini index 52635eee27..6b75ed92a9 100644 --- a/D43P01.ini +++ b/D43P01.ini @@ -1,10 +1,4 @@ -# D43P01 - The Legend of Zelda: Ocarina of Time - -[EmuState] +# D43P01 - The Legend of Zelda: Ocarina of Time[EmuState] #The Emulation State. EmulationStateId = 1 -[OnFrame] -#Add memory patches here. - -[ActionReplay] -#Add decrypted action replay cheats here. +[OnFrame]#Add memory patches here.Issues="Boots then hangs, stuck on nop opcode?"[ActionReplay]#Add decrypted action replay cheats here. \ No newline at end of file diff --git a/G2ME01.ini b/G2ME01.ini index b1cae06112..5384acc017 100644 --- a/G2ME01.ini +++ b/G2ME01.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +Issues="Scanner does not work, music is buggy, scanner mode is buggy" [Speedhacks] 0x803758bc=400 [OnFrame] diff --git a/G2MP01.ini b/G2MP01.ini index cbc5893913..56b271aa86 100644 --- a/G2MP01.ini +++ b/G2MP01.ini @@ -1,13 +1,8 @@ -# G2MP01 - Metroid Prime 2 Echoes -[EmuState] +# G2MP01 - Metroid Prime 2 Echoes[EmuState] #The Emulation State. EmulationStateId = 2 +Issues="Scanner does not work, music is buggy, scanner mode is buggy" [Speedhacks] #Patch OSYieldThread to take more time - MP2's idle loop is really stupid. -0x80375c68=400 -[OnFrame] -#Add memory patches here. -#0x80000020=twgt:0xE5207C22 -#0x80000008=word:0x01000000 -[ActionReplay] -#Add decrypted action replay cheats here. +0x80375c68=400[OnFrame]#Add memory patches here.#0x80000020=twgt:0xE5207C22 +#0x80000008=word:0x01000000[ActionReplay]#Add decrypted action replay cheats here. \ No newline at end of file diff --git a/UGPP01.ini b/UGPP01.ini index f79f884c29..23c61121f4 100644 --- a/UGPP01.ini +++ b/UGPP01.ini @@ -1,8 +1,4 @@ -# UGPP01 - Game Boy Player Start-up Disc for EUR -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. +# UGPP01 - GAME BOY PLAYER[EmuState] +#The Emulation State. EmulationStateId = 0 -[OnFrame] -[ActionReplay] +[OnFrame]#Add memory patches here.[ActionReplay] \ No newline at end of file