small update
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parent
d90d82fdba
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@ -2,10 +2,12 @@
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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[Speedhacks]
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#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
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0x80375c68=400
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[OnFrame]
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#Add memory patches here.
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0x80000020=twgt:0xE5207C22
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0x80000008=word:0x01000000
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#0x80000020=twgt:0xE5207C22
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#0x80000008=word:0x01000000
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[ActionReplay]
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#Add decrypted action replay cheats here.
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@ -0,0 +1,10 @@
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# G8ME01 - Paper Mario
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[Core]
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[Speedhacks]
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0x8029ccf4=600
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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[OnFrame]
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[ActionReplay]
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@ -1,3 +1,4 @@
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# GALP01 - SUPER SMASH BROS. Melee
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[EmuState]
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#The Emulation State.
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EmulationStateId = 5
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@ -0,0 +1,10 @@
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# GFEE01 - FIRE EMBLEM GC US
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[Core]
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#Values set here will override the main dolphin settings.
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[Speedhacks]
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0x8020a51c=500
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,8 @@
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# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES
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[Core]
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TLBHack=1
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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[OnFrame]
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[ActionReplay]
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@ -0,0 +1,9 @@
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# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
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[Core]
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TLBHack = 1
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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[OnFrame]
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[ActionReplay]
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@ -5,6 +5,7 @@ EmulationStateId = 3
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[Speedhacks]
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0x80384b1c=400
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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$This Code Must Be On
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043CB1A8 3C808000
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@ -0,0 +1,11 @@
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# GM8E01 - Metroid Prime
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[Core]
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#Values set here will override the main dolphin settings.
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[Speedhacks]
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0x803708f8=400
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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@ -1,5 +1,10 @@
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# GM8P01 - Metroid Prime
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[Core]
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#Values set here will override the main dolphin settings.
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[Speedhacks]
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# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
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0x8036eba0=400
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[EmuState]
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#The Emulation State.
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EmulationStateId = 2
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@ -2,6 +2,7 @@
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#The Emulation State.
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EmulationStateId = 0
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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$All Shines (not working)
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045708E8 FFFFFFFF
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@ -37,7 +38,6 @@ $Test Level
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043E9710 00000C01
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$Low Gravity
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4240E12C 05003E00
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$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
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04002F00 3C608041
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04002F04 8063E12C
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12
GZLE01.ini
12
GZLE01.ini
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@ -5,6 +5,18 @@ EmulationStateId = 2
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[OnFrame]
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+$Fix item hang
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0x802904B4:dword:0x4E800020
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$Max health
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0x803C4C09:byte:0x50
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$Current health
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0x803C4C0B:byte:0x50
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$Hidden dungeon
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0x803C9D44:dword:0x000000FF
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0x803C9D48:dword:0x485F7465
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0x803C9D4C:dword:0x73740000
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$Snow test room
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0x803C9D44:dword:0x000000FF
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0x803C9D48:dword:0x49546573
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0x803C9D4C:dword:0x74363200
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[ActionReplay]
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$Master Code (useless)
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C4323EA8 0000FF00
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12
GZLP01.ini
12
GZLP01.ini
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@ -6,6 +6,18 @@ EmulationStateId = 2
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[OnFrame]
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+$Fix item hang
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0x80295654:dword:0x4E800020
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$Max health
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0x803C4C09:byte:0x50
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$Current health
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0x803C4C0B:byte:0x50
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$Hidden dungeon
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0x803C9D44:dword:0x000000FF
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0x803C9D48:dword:0x485F7465
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0x803C9D4C:dword:0x73740000
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$Snow test room
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0x803C9D44:dword:0x000000FF
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0x803C9D48:dword:0x49546573
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0x803C9D4C:dword:0x74363200
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[ActionReplay]
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$(M)
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C4329400 0000FF00
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@ -0,0 +1,8 @@
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# UGPP01 - Game Boy Player Start-up Disc for EUR
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnFrame]
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[ActionReplay]
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