small update

This commit is contained in:
daco65 2008-12-28 12:54:23 +00:00
parent d90d82fdba
commit cb19f02f0b
13 changed files with 94 additions and 5 deletions

View File

@ -2,10 +2,12 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
[Speedhacks]
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
0x80375c68=400
[OnFrame]
#Add memory patches here.
0x80000020=twgt:0xE5207C22
0x80000008=word:0x01000000
#0x80000020=twgt:0xE5207C22
#0x80000008=word:0x01000000
[ActionReplay]
#Add decrypted action replay cheats here.

10
G8ME01.ini Normal file
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@ -0,0 +1,10 @@
# G8ME01 - Paper Mario
[Core]
[Speedhacks]
0x8029ccf4=600
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnFrame]
[ActionReplay]

View File

@ -1,3 +1,4 @@
# GALP01 - SUPER SMASH BROS. Melee
[EmuState]
#The Emulation State.
EmulationStateId = 5

10
GFEE01.ini Normal file
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@ -0,0 +1,10 @@
# GFEE01 - FIRE EMBLEM GC US
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
0x8020a51c=500
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
[OnFrame]
[ActionReplay]

8
GGSEA4.ini Normal file
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@ -0,0 +1,8 @@
# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES
[Core]
TLBHack=1
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
[OnFrame]
[ActionReplay]

9
GGSPA4.ini Normal file
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@ -0,0 +1,9 @@
# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
[Core]
TLBHack = 1
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
[OnFrame]
[ActionReplay]

View File

@ -5,6 +5,7 @@ EmulationStateId = 3
[Speedhacks]
0x80384b1c=400
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
$This Code Must Be On
043CB1A8 3C808000

11
GM8J01.ini Normal file
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@ -0,0 +1,11 @@
# GM8E01 - Metroid Prime
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
0x803708f8=400
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]

View File

@ -1,5 +1,10 @@
# GM8P01 - Metroid Prime
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
0x8036eba0=400
[EmuState]
#The Emulation State.
EmulationStateId = 2

View File

@ -2,6 +2,7 @@
#The Emulation State.
EmulationStateId = 0
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
$All Shines (not working)
045708E8 FFFFFFFF
@ -37,7 +38,6 @@ $Test Level
043E9710 00000C01
$Low Gravity
4240E12C 05003E00
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
04002F00 3C608041
04002F04 8063E12C

View File

@ -5,6 +5,18 @@ EmulationStateId = 2
[OnFrame]
+$Fix item hang
0x802904B4:dword:0x4E800020
$Max health
0x803C4C09:byte:0x50
$Current health
0x803C4C0B:byte:0x50
$Hidden dungeon
0x803C9D44:dword:0x000000FF
0x803C9D48:dword:0x485F7465
0x803C9D4C:dword:0x73740000
$Snow test room
0x803C9D44:dword:0x000000FF
0x803C9D48:dword:0x49546573
0x803C9D4C:dword:0x74363200
[ActionReplay]
$Master Code (useless)
C4323EA8 0000FF00

View File

@ -6,6 +6,18 @@ EmulationStateId = 2
[OnFrame]
+$Fix item hang
0x80295654:dword:0x4E800020
$Max health
0x803C4C09:byte:0x50
$Current health
0x803C4C0B:byte:0x50
$Hidden dungeon
0x803C9D44:dword:0x000000FF
0x803C9D48:dword:0x485F7465
0x803C9D4C:dword:0x73740000
$Snow test room
0x803C9D44:dword:0x000000FF
0x803C9D48:dword:0x49546573
0x803C9D4C:dword:0x74363200
[ActionReplay]
$(M)
C4329400 0000FF00

8
UGPP01.ini Normal file
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@ -0,0 +1,8 @@
# UGPP01 - Game Boy Player Start-up Disc for EUR
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnFrame]
[ActionReplay]