Merge pull request #1783 from degasus/disablelogs
OGL: disable driver warnings fetch
This commit is contained in:
commit
479d1e56c3
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@ -111,9 +111,9 @@ public:
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m_Log[type]->SetEnable(enable);
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}
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bool IsEnabled(LogTypes::LOG_TYPE type) const
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bool IsEnabled(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level = LogTypes::LNOTICE) const
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{
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return m_Log[type]->IsEnabled();
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return m_Log[type]->IsEnabled() && m_Log[type]->GetLevel() >= level;
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}
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std::string GetShortName(LogTypes::LOG_TYPE type) const
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@ -15,6 +15,7 @@
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Common/Timer.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -479,6 +480,7 @@ Renderer::Renderer()
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g_ogl_config.bSupportSampleShading = GLExtensions::Supports("GL_ARB_sample_shading");
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g_ogl_config.bSupportOGL31 = GLExtensions::Version() >= 310;
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g_ogl_config.bSupportViewportFloat = GLExtensions::Supports("GL_ARB_viewport_array");
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g_ogl_config.bSupportsDebug = GLExtensions::Supports("GL_KHR_debug") || GLExtensions::Supports("GL_ARB_debug_output");
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if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
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{
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@ -527,17 +529,22 @@ Renderer::Renderer()
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g_ogl_config.bSupportsAEP = false;
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}
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if (g_ogl_config.bSupportsDebug)
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{
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if (GLExtensions::Supports("GL_KHR_debug"))
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{
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, true);
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glDebugMessageCallback( ErrorCallback, nullptr );
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glEnable( GL_DEBUG_OUTPUT );
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glDebugMessageCallback(ErrorCallback, nullptr);
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}
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else if (GLExtensions::Supports("GL_ARB_debug_output"))
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else
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{
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glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, nullptr, true);
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glDebugMessageCallbackARB( ErrorCallback, nullptr );
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glEnable( GL_DEBUG_OUTPUT );
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glDebugMessageCallbackARB(ErrorCallback, nullptr);
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}
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if (LogManager::GetInstance()->IsEnabled(LogTypes::VIDEO, LogTypes::LERROR))
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glEnable(GL_DEBUG_OUTPUT);
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else
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glDisable(GL_DEBUG_OUTPUT);
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}
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int samples;
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@ -1418,6 +1425,14 @@ static void DumpFrame(const std::vector<u8>& data, int w, int h)
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
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{
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if (g_ogl_config.bSupportsDebug)
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{
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if (LogManager::GetInstance()->IsEnabled(LogTypes::VIDEO, LogTypes::LERROR))
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glEnable(GL_DEBUG_OUTPUT);
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else
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glDisable(GL_DEBUG_OUTPUT);
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}
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static int w = 0, h = 0;
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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@ -31,6 +31,7 @@ struct VideoConfig
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bool bSupportOGL31;
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bool bSupportViewportFloat;
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bool bSupportsAEP;
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bool bSupportsDebug;
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const char* gl_vendor;
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const char* gl_renderer;
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