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# D43P01 - The Legend of Zelda: Ocarina of Time[EmuState]
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# D43P01 - The Legend of Zelda: Ocarina of Time
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 1
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EmulationStateId = 1
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[OnFrame]#Add memory patches here.Issues="Boots then hangs, stuck on nop opcode?"[ActionReplay]#Add decrypted action replay cheats here.
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Issues="Boots then hangs, stuck on nop opcode?"
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[OnFrame]#Add memory patches here.
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[ActionReplay]#Add decrypted action replay cheats here.
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 4
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EmulationStateId = 4
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Issues="Some controls may not work correctly"
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 2
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EmulationStateId = 2
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Issues="Going to next course may hang"
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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13
GM4P01.ini
13
GM4P01.ini
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# GM4P01 - Mario Kart: Double Dash!!
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# GM4P01 - Mario Kart: Double Dash!![EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 4
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EmulationStateId = 4
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Issues="Going to next course may hang"
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[OnFrame]
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[OnFrame]#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]#Add decrypted action replay cheats here.$(M)
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[ActionReplay]
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#Add decrypted action replay cheats here.
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$(M)
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044C2F9A 98000000
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044C2F9A 98000000
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C41D289C 0000FF00
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C41D289C 0000FF00
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 3
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EmulationStateId = 3
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
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[Speedhacks]
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[Speedhacks]
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0x80384b1c=400
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0x80384b1c=400
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[OnFrame]
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[OnFrame]
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[EmuState]
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationStateId = 2
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
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[OnFrame]
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[OnFrame]
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#Add memory patches to be applied every frame here.
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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[ActionReplay]
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11
GM8P01.ini
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GM8P01.ini
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# GM8P01 - Metroid Prime
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# GM8P01 - Metroid Prime
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[Core]
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[Core]
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#Values set here will override the main dolphin settings.
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#Values set here will override the main dolphin settings.
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[Speedhacks]
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[Speedhacks]
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# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
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# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
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0x8036eba0=400
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0x8036eba0=400[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 2
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EmulationStateId = 2
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[OnFrame]
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Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play, PAL problems"
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#Add memory patches here.
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[OnFrame]#Add memory patches here.[ActionReplay]#Add decrypted action replay cheats here.
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[ActionReplay]
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#Add decrypted action replay cheats here.
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 4
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EmulationStateId = 4
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Issues="The bubbles in into scene when starting a game are not shaded right?"
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[EmuState]
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationStateId = 0
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Issues="Some graphical bugs"
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[OnLoad]
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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[OnFrame]
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[EmuState]
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[EmuState]
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#The Emulation State.
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#The Emulation State.
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EmulationStateId = 2
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EmulationStateId = 2
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Issues="low FPS in big areas, no working sound"
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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[EmuState]
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationStateId = 2
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Issues="low FPS in big areas, no working sound"
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[OnFrame]
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[OnFrame]
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[ActionReplay]
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[ActionReplay]
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$(M)
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$(M)
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[EmuState]
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationStateId = 0
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Issues="No working scanner"
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[OnFrame]
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[OnFrame]
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[ActionReplay]
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[ActionReplay]
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# UGPP01 - GAME BOY PLAYER[EmuState]
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# UGPP01 - GAME BOY PLAYER
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#The Emulation State.
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[EmuState]
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EmulationStateId = 0
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EmulationStateId = 0
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[OnFrame]#Add memory patches here.[ActionReplay]
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Issues="The game needs the GBA Player hardware attachment"
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[OnFrame]
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[ActionReplay]
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