This commit is contained in:
omegadox 2009-01-09 10:16:03 +00:00
parent 60bfc77b14
commit 4286f4c9b6
13 changed files with 27 additions and 23 deletions

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@ -1,4 +1,7 @@
# D43P01 - The Legend of Zelda: Ocarina of Time[EmuState]
# D43P01 - The Legend of Zelda: Ocarina of Time
[EmuState]
#The Emulation State.
EmulationStateId = 1
[OnFrame]#Add memory patches here.Issues="Boots then hangs, stuck on nop opcode?"[ActionReplay]#Add decrypted action replay cheats here.
Issues="Boots then hangs, stuck on nop opcode?"
[OnFrame]#Add memory patches here.
[ActionReplay]#Add decrypted action replay cheats here.

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[EmuState]
#The Emulation State.
EmulationStateId = 4
Issues="Some controls may not work correctly"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="Going to next course may hang"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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# GM4P01 - Mario Kart: Double Dash!!
[EmuState]
# GM4P01 - Mario Kart: Double Dash!![EmuState]
#The Emulation State.
EmulationStateId = 4
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.
$(M)
Issues="Going to next course may hang"
[OnFrame]#Add memory patches here.
[ActionReplay]#Add decrypted action replay cheats here.$(M)
044C2F9A 98000000
C41D289C 0000FF00

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[EmuState]
#The Emulation State.
EmulationStateId = 3
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
[Speedhacks]
0x80384b1c=400
[OnFrame]

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[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play"
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]

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@ -1,15 +1,10 @@
# GM8P01 - Metroid Prime
# GM8P01 - Metroid Prime
[Core]
#Values set here will override the main dolphin settings.
[Speedhacks]
# Patch OSYieldThread to take more time - MP1's idle loop is really stupid.
0x8036eba0=400
[EmuState]
0x8036eba0=400[EmuState]
#The Emulation State.
EmulationStateId = 2
[OnFrame]
#Add memory patches here.
[ActionReplay]
#Add decrypted action replay cheats here.
Issues="Heat Visor doesn't work correctly, some graphics bugs, boss music doesn't play, PAL problems"
[OnFrame]#Add memory patches here.[ActionReplay]#Add decrypted action replay cheats here.

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 4
Issues="The bubbles in into scene when starting a game are not shaded right?"
[OnFrame]
#Add memory patches here.

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[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="Some graphical bugs"
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]

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@ -2,6 +2,7 @@
[EmuState]
#The Emulation State.
EmulationStateId = 2
Issues="low FPS in big areas, no working sound"
[OnFrame]
#Add memory patches here.
[ActionReplay]

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@ -6,6 +6,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
Issues="low FPS in big areas, no working sound"
[OnFrame]
[ActionReplay]
$(M)

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@ -6,5 +6,6 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
Issues="No working scanner"
[OnFrame]
[ActionReplay]

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# UGPP01 - GAME BOY PLAYER[EmuState]
#The Emulation State.
# UGPP01 - GAME BOY PLAYER
[EmuState]
EmulationStateId = 0
[OnFrame]#Add memory patches here.[ActionReplay]
Issues="The game needs the GBA Player hardware attachment"
[OnFrame]
[ActionReplay]