2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2014-02-10 18:54:46 +00:00
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// Refer to the license.txt file included.
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2012-12-17 21:01:52 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2012-12-17 21:01:52 +00:00
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2014-03-12 19:33:41 +00:00
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#include <string>
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2014-03-28 00:26:52 +00:00
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#include <EGL/egl.h>
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2014-02-17 10:18:15 +00:00
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2015-09-18 16:40:00 +00:00
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#include "Common/GL/GLInterfaceBase.h"
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2012-12-17 21:01:52 +00:00
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class cInterfaceEGL : public cInterfaceBase
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{
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2014-08-09 14:31:27 +00:00
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protected:
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2014-01-18 04:11:59 +00:00
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void DetectMode();
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2014-08-09 13:49:45 +00:00
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EGLSurface egl_surf;
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EGLContext egl_ctx;
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EGLDisplay egl_dpy;
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2014-08-09 14:31:27 +00:00
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virtual EGLDisplay OpenDisplay() = 0;
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virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config) = 0;
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virtual void ShutdownPlatform() = 0;
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2012-12-17 21:01:52 +00:00
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public:
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2016-01-02 19:12:32 +00:00
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void Swap() override;
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void SwapInterval(int interval) override;
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void SetMode(u32 mode) override { s_opengl_mode = mode; }
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void* window_handle, bool core) override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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2012-12-17 21:01:52 +00:00
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};
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