dolphin/Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
2018-07-06 22:40:15 +00:00
#include "DolphinQt/Config/Mapping/MappingCommon.h"
#include <chrono>
#include <QApplication>
#include <QPushButton>
#include <QRegularExpression>
#include <QString>
#include <QTimer>
#include "DolphinQt/QtUtils/BlockUserInputFilter.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerInterface/MappingCommon.h"
#include "Common/Thread.h"
namespace MappingCommon
{
constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
constexpr auto OUTPUT_TEST_TIME = std::chrono::seconds(2);
QString DetectExpression(QPushButton* button, ciface::Core::DeviceContainer& device_container,
const std::vector<std::string>& device_strings,
const ciface::Core::DeviceQualifier& default_device,
ciface::MappingCommon::Quote quote)
{
const auto filter = new BlockUserInputFilter(button);
button->installEventFilter(filter);
button->grabKeyboard();
button->grabMouse();
const auto old_text = button->text();
button->setText(QStringLiteral("..."));
// The button text won't be updated if we don't process events here
QApplication::processEvents();
// Avoid that the button press itself is registered as an event
Common::SleepCurrentThread(50);
auto detections =
device_container.DetectInput(device_strings, INPUT_DETECT_INITIAL_TIME,
INPUT_DETECT_CONFIRMATION_TIME, INPUT_DETECT_MAXIMUM_TIME);
ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
const auto timer = new QTimer(button);
timer->setSingleShot(true);
button->connect(timer, &QTimer::timeout, [button, filter] {
button->releaseMouse();
button->releaseKeyboard();
button->removeEventFilter(filter);
});
// Prevent mappings of "space", "return", or mouse clicks from re-activating detection.
timer->start(500);
button->setText(old_text);
return QString::fromStdString(BuildExpression(detections, default_device, quote));
}
void TestOutput(QPushButton* button, OutputReference* reference)
{
const auto old_text = button->text();
button->setText(QStringLiteral("..."));
// The button text won't be updated if we don't process events here
QApplication::processEvents();
reference->State(1.0);
std::this_thread::sleep_for(OUTPUT_TEST_TIME);
reference->State(0.0);
button->setText(old_text);
}
} // namespace MappingCommon