2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:43:35 +00:00
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// Refer to the license.txt file included.
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2012-12-17 21:01:52 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2012-12-17 21:01:52 +00:00
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2017-01-23 07:08:45 +00:00
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#include <windows.h>
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2014-03-12 19:33:41 +00:00
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#include <string>
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2018-10-03 13:02:45 +00:00
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#include "Common/GL/GLContext.h"
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2012-12-17 21:01:52 +00:00
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2018-10-03 13:03:33 +00:00
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class GLContextWGL final : public GLContext
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2012-12-17 21:01:52 +00:00
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{
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public:
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2018-10-03 13:03:33 +00:00
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~GLContextWGL();
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2018-10-03 13:02:45 +00:00
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bool IsHeadless() const;
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std::unique_ptr<GLContext> CreateSharedContext() override;
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2016-01-02 19:12:32 +00:00
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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2012-12-17 21:01:52 +00:00
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2016-01-02 19:12:32 +00:00
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void Update() override;
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2014-06-14 22:23:43 +00:00
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2018-10-03 13:02:45 +00:00
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void Swap() override;
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void SwapInterval(int interval) override;
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void* GetFuncAddress(const std::string& name) override;
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protected:
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2019-04-10 14:40:19 +00:00
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bool Initialize(const WindowSystemInfo& wsi, bool stereo, bool core) override;
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2016-10-05 10:37:11 +00:00
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static HGLRC CreateCoreContext(HDC dc, HGLRC share_context);
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static bool CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
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HDC* pbuffer_dc);
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2016-01-02 19:12:58 +00:00
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HWND m_window_handle = nullptr;
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2016-10-05 10:37:11 +00:00
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HANDLE m_pbuffer_handle = nullptr;
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HDC m_dc = nullptr;
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HGLRC m_rc = nullptr;
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2012-12-17 21:01:52 +00:00
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};
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