2013-04-18 03:43:35 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2012-12-17 21:01:52 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2014-03-12 19:33:41 +00:00
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#include <string>
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2014-02-17 10:18:15 +00:00
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#include "Common/Common.h"
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2014-01-18 04:11:59 +00:00
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enum GLInterfaceMode {
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MODE_DETECT = 0,
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MODE_OPENGL,
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MODE_OPENGLES2,
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MODE_OPENGLES3,
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};
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2012-12-17 21:01:52 +00:00
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class cInterfaceBase
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{
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protected:
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// Window dimensions.
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u32 s_backbuffer_width;
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u32 s_backbuffer_height;
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2013-12-12 18:43:49 +00:00
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u32 s_opengl_mode;
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2012-12-17 21:01:52 +00:00
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public:
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2013-02-26 19:49:00 +00:00
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virtual void Swap() {}
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2014-03-12 19:33:41 +00:00
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virtual void UpdateFPSDisplay(const std::string& text) {}
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2014-01-18 04:11:59 +00:00
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virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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2013-12-28 06:58:08 +00:00
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virtual u32 GetMode() { return s_opengl_mode; }
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2014-03-17 23:17:12 +00:00
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virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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2013-02-26 19:49:00 +00:00
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virtual bool Create(void *&window_handle) { return true; }
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virtual bool MakeCurrent() { return true; }
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2013-04-11 01:32:07 +00:00
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virtual bool ClearCurrent() { return true; }
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2013-10-29 05:23:17 +00:00
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virtual void Shutdown() {}
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2012-12-17 21:01:52 +00:00
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2013-01-24 16:31:08 +00:00
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virtual void SwapInterval(int Interval) { }
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2012-12-17 21:01:52 +00:00
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virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
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virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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2012-12-26 18:12:26 +00:00
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virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
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2013-10-29 05:23:17 +00:00
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virtual void Update() { }
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2012-12-17 21:01:52 +00:00
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virtual bool PeekMessages() { return false; }
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};
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2014-08-02 06:21:03 +00:00
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extern cInterfaceBase *GLInterface;
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// This function has to be defined along the Host_ functions from Core/Host.h.
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// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
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cInterfaceBase* HostGL_CreateGLInterface();
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