dolphin/Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h" // Common
#include "CommonTypes.h"
#include "Mixer.h"
#include "Globals.h" // Local
#include "gdsp_interpreter.h"
#include "gdsp_interface.h"
#include "disassemble.h"
#include "Config.h"
#if defined(HAVE_WX) && HAVE_WX
#include "ConfigDlg.h"
#endif
#include "AudioCommon.h"
#include "Logging/Logging.h" // For Logging
#ifdef _WIN32
#include "DisAsmDlg.h"
HINSTANCE g_hInstance = NULL;
CDisAsmDlg g_Dialog;
#endif
#include "Thread.h"
#include "ChunkFile.h"
PLUGIN_GLOBALS* globals = NULL;
DSPInitialize g_dspInitialize;
Common::Thread *g_hDSPThread;
SoundStream *soundStream = NULL;
#define GDSP_MBOX_CPU 0
#define GDSP_MBOX_DSP 1
uint32 g_LastDMAAddress = 0;
uint32 g_LastDMASize = 0;
extern u32 m_addressPBs;
bool AXTask(u32& _uMail);
bool bCanWork = false;
#ifdef _WIN32
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
default:
break;
}
g_hInstance = hinstDLL;
return(TRUE);
}
#endif
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE-Testing Plugin (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE-Testing Plugin");
#else
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE-Testing Plugin (Debug)");
#endif
#endif
}
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
{
globals = _pPluginGlobals;
LogManager::SetInstance((LogManager *)globals->logManager);
}
void DllAbout(HWND _hParent)
{}
void DllConfig(HWND _hParent)
{
#if defined(HAVE_WX) && HAVE_WX
// (shuffle2) TODO: reparent dlg with DolphinApp
ConfigDialog dlg(NULL);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter) {
dlg.AddBackend((*iter).c_str());
}
// Show the window
dlg.ShowModal();
#endif
}
void DoState(unsigned char **ptr, int mode) {
PointerWrap p(ptr, mode);
}
void DllDebugger(HWND _hParent, bool Show)
{
#ifdef _WIN32
#if defined (_DEBUG) || defined (DEBUGFAST)
g_Dialog.Create(NULL); //_hParent);
g_Dialog.ShowWindow(SW_SHOW);
#endif
#endif
}
// Regular thread
void* dsp_thread(void* lpParameter)
{
while (1)
{
if (!gdsp_run())
{
PanicAlert("ERROR: DSP Halt");
return 0;
}
}
}
// Debug thread
void* dsp_thread_debug(void* lpParameter)
{
#ifdef _WIN32
while (1)
{
Logging(); // logging
if (g_Dialog.CanDoStep())
{
gdsp_runx(1);
}
else
{
Sleep(100);
}
}
#endif
return NULL;
}
void DSP_DebugBreak()
{
#ifdef _WIN32
#if defined(_DEBUG) || defined(DEBUGFAST)
g_Dialog.DebugBreak();
#endif
#endif
}
void dspi_req_dsp_irq()
{
g_dspInitialize.pGenerateDSPInterrupt();
}
void Initialize(void *init)
{
bCanWork = true;
g_dspInitialize = *(DSPInitialize*)init;
gdsp_init();
g_dsp.step_counter = 0;
g_dsp.cpu_ram = g_dspInitialize.pGetMemoryPointer(0);
g_dsp.irq_request = dspi_req_dsp_irq;
gdsp_reset();
if (!gdsp_load_rom((char *)DSP_ROM_FILE)) {
bCanWork = false;
PanicAlert("Cannot load DSP ROM");
}
if (!gdsp_load_coef((char *)DSP_COEF_FILE)) {
bCanWork = false;
PanicAlert("Cannot load DSP COEF");
}
if(!bCanWork)
return; // TODO: Don't let it work
/*/ First create DSP_UCode.bin by setting "#define DUMP_DSP_IMEM 1" in
// Globals.h. Then make the disassembled file here. Dump UCode to file...
FILE* t = fopen("C:\\_\\DSP_UC_09CD143F.txt", "wb");
if (t != NULL)
{
gd_globals_t gdg;
gd_dis_file(&gdg, (char *)"C:\\_\\DSP_UC_09CD143F.bin", t);
fclose(t);
}
*/
g_hDSPThread = new Common::Thread(dsp_thread, NULL);
soundStream = AudioCommon::InitSoundStream(g_Config.sBackend);
soundStream->GetMixer()->SetThrottle(g_Config.m_EnableThrottle);
}
void DSP_StopSoundStream()
{
delete g_hDSPThread;
g_hDSPThread = NULL;
}
void Shutdown(void)
{
AudioCommon::ShutdownSoundStream();
}
u16 DSP_WriteControlRegister(u16 _uFlag)
{
gdsp_write_cr(_uFlag);
return(gdsp_read_cr());
}
u16 DSP_ReadControlRegister()
{
return(gdsp_read_cr());
}
u16 DSP_ReadMailboxHigh(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return(gdsp_mbox_read_h(GDSP_MBOX_CPU));
}
else
{
return(gdsp_mbox_read_h(GDSP_MBOX_DSP));
}
}
u16 DSP_ReadMailboxLow(bool _CPUMailbox)
{
if (_CPUMailbox)
{
return(gdsp_mbox_read_l(GDSP_MBOX_CPU));
}
else
{
return(gdsp_mbox_read_l(GDSP_MBOX_DSP));
}
}
void DSP_WriteMailboxHigh(bool _CPUMailbox, u16 _uHighMail)
{
if (_CPUMailbox)
{
if (gdsp_mbox_peek(GDSP_MBOX_CPU) & 0x80000000)
{
ERROR_LOG(DSPHLE, "Mailbox isnt empty ... strange");
}
#if PROFILE
if ((_uHighMail) == 0xBABE)
{
ProfilerStart();
}
#endif
gdsp_mbox_write_h(GDSP_MBOX_CPU, _uHighMail);
}
else
{
ERROR_LOG(DSPHLE, "CPU cant write to DSP mailbox");
}
}
void DSP_WriteMailboxLow(bool _CPUMailbox, u16 _uLowMail)
{
if (_CPUMailbox)
{
gdsp_mbox_write_l(GDSP_MBOX_CPU, _uLowMail);
u32 uAddress = gdsp_mbox_peek(GDSP_MBOX_CPU);
u16 errpc = g_dsp.err_pc;
DEBUG_LOG(DSPHLE, "Write CPU Mail: 0x%08x (pc=0x%04x)\n", uAddress, errpc);
// I couldn't find any better way to detect the AX mails so this had to
// do. Please feel free to change it.
if ((errpc == 0x0054 || errpc == 0x0055) && m_addressPBs == 0)
{
DEBUG_LOG(DSPHLE, "AXTask ======== 0x%08x (pc=0x%04x)", uAddress, errpc);
AXTask(uAddress);
}
}
else
{
ERROR_LOG(DSPHLE, "CPU cant write to DSP mailbox");
}
}
void DSP_Update(int cycles)
{
#ifdef _WIN32
if (g_Dialog.CanDoStep())
#endif
gdsp_runx(100); // cycles
}
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
{
// TODO: This is not yet fully threadsafe.
if (!soundStream) {
return;
}
if (soundStream->GetMixer())
{
short samples[16] = {0}; // interleaved stereo
if (address)
{
for (int i = 0; i < 16; i++)
{
samples[i] = Memory_Read_U16(address + i * 2);
}
// Write the audio to a file
//if (log_ai)
// g_wave_writer.AddStereoSamples(samples, 8);
}
soundStream->GetMixer()->PushSamples(samples, 32 / 4, sample_rate);
}
// SoundStream is updated only when necessary (there is no 70 ms limit
// so each sample now triggers the sound stream)
// TODO: think about this.
static int counter = 0;
counter++;
if ((counter & 31) == 0 && soundStream)
soundStream->Update();
}