dolphin/Source/Core/DolphinQt/NetPlay/GameDigestDialog.h

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
#include <map>
#include <string>
#include <vector>
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#include <QDialog>
class QDialogButtonBox;
class QGroupBox;
class QLabel;
class QProgressBar;
class QVBoxLayout;
class QWidget;
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class GameDigestDialog : public QDialog
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{
Q_OBJECT
public:
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explicit GameDigestDialog(QWidget* parent);
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void show(const QString& title);
void SetProgress(int pid, int progress);
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void SetResult(int pid, const std::string& result);
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void reject() override;
private:
void CreateWidgets();
void ConnectWidgets();
std::map<int, QProgressBar*> m_progress_bars;
std::map<int, QLabel*> m_status_labels;
std::vector<std::string> m_results;
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QGroupBox* m_progress_box;
QVBoxLayout* m_progress_layout;
QVBoxLayout* m_main_layout;
QLabel* m_check_label;
QDialogButtonBox* m_button_box;
};