2015-12-20 05:24:48 +00:00
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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2017-06-14 09:58:11 +00:00
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#include <string>
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2015-12-20 05:24:48 +00:00
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#include <QMenu>
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#include <QMenuBar>
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class MenuBar final : public QMenuBar
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{
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2016-06-24 08:43:46 +00:00
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Q_OBJECT
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2015-12-20 05:24:48 +00:00
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public:
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2016-06-24 08:43:46 +00:00
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explicit MenuBar(QWidget* parent = nullptr);
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2015-12-20 05:24:48 +00:00
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2017-06-30 09:24:26 +00:00
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void EmulationStarted();
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void EmulationPaused();
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void EmulationStopped();
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void UpdateStateSlotMenu();
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void UpdateToolsMenu(bool emulation_started);
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// Tools
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void InstallWAD();
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2015-12-20 05:24:48 +00:00
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signals:
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2016-06-24 08:43:46 +00:00
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// File
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void Open();
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void Exit();
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2015-12-20 05:24:48 +00:00
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2016-06-24 08:43:46 +00:00
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// Emulation
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void Play();
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void Pause();
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void Stop();
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void Reset();
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void Fullscreen();
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void FrameAdvance();
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void Screenshot();
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void StateLoad();
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void StateSave();
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void StateLoadSlot();
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void StateSaveSlot();
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void StateLoadSlotAt(int slot);
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void StateSaveSlotAt(int slot);
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void StateLoadUndo();
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void StateSaveUndo();
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void StateSaveOldest();
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void SetStateSlot(int slot);
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2017-07-06 09:00:37 +00:00
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void BootWiiSystemMenu();
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2016-02-15 01:56:40 +00:00
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2017-06-14 09:58:11 +00:00
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void PerformOnlineUpdate(const std::string& region);
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2017-06-06 11:49:49 +00:00
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// Options
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2017-07-16 21:11:11 +00:00
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void Configure();
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void ConfigureGraphics();
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void ConfigureAudio();
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void ConfigureControllers();
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2017-06-06 11:49:49 +00:00
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void ConfigureHotkeys();
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2016-06-24 08:43:46 +00:00
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// View
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void ShowList();
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2017-08-05 08:28:53 +00:00
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void ShowGrid();
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2017-05-08 17:03:59 +00:00
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void ColumnVisibilityToggled(const QString& row, bool visible);
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2017-07-11 14:13:09 +00:00
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void GameListPlatformVisibilityToggled(const QString& row, bool visible);
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void GameListRegionVisibilityToggled(const QString& row, bool visible);
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2015-12-20 05:24:48 +00:00
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2016-06-24 08:43:46 +00:00
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void ShowAboutDialog();
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2016-02-11 11:59:44 +00:00
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2015-12-20 05:24:48 +00:00
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private:
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void AddFileMenu();
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2015-12-20 05:24:48 +00:00
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2016-06-24 08:43:46 +00:00
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void AddEmulationMenu();
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void AddStateLoadMenu(QMenu* emu_menu);
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void AddStateSaveMenu(QMenu* emu_menu);
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void AddStateSlotMenu(QMenu* emu_menu);
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2016-02-15 01:56:40 +00:00
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2016-06-24 08:43:46 +00:00
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void AddViewMenu();
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void AddGameListTypeSection(QMenu* view_menu);
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2017-08-05 08:28:53 +00:00
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void AddListColumnsMenu(QMenu* view_menu);
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2017-07-11 14:13:09 +00:00
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void AddShowPlatformsMenu(QMenu* view_menu);
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void AddShowRegionsMenu(QMenu* view_menu);
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2016-02-15 01:56:40 +00:00
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2017-06-06 11:49:49 +00:00
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void AddOptionsMenu();
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2017-05-04 21:01:12 +00:00
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void AddToolsMenu();
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2016-06-24 08:43:46 +00:00
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void AddHelpMenu();
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2016-02-15 01:56:40 +00:00
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2016-06-24 08:43:46 +00:00
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// File
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QAction* m_open_action;
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QAction* m_exit_action;
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2016-02-15 01:56:40 +00:00
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2017-05-04 21:01:12 +00:00
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// Tools
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QAction* m_wad_install_action;
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2017-06-14 09:58:11 +00:00
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QMenu* m_perform_online_update_menu;
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QAction* m_perform_online_update_for_current_region;
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2017-05-04 21:01:12 +00:00
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2016-06-24 08:43:46 +00:00
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// Emulation
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QAction* m_play_action;
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QAction* m_pause_action;
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QAction* m_stop_action;
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QAction* m_reset_action;
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QAction* m_fullscreen_action;
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QAction* m_frame_advance_action;
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QAction* m_screenshot_action;
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2017-07-06 09:00:37 +00:00
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QAction* m_boot_sysmenu;
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2016-06-24 08:43:46 +00:00
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QMenu* m_state_load_menu;
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QMenu* m_state_save_menu;
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QMenu* m_state_slot_menu;
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QActionGroup* m_state_slots;
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QMenu* m_state_load_slots_menu;
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QMenu* m_state_save_slots_menu;
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2015-12-20 05:24:48 +00:00
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};
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