dolphin/Source/Core/DolphinWX/GLInterface/EGL.h

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <EGL/egl.h>
#include "Core/ConfigManager.h"
#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cInterfaceEGL : public cInterfaceBase
{
protected:
void DetectMode();
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
virtual EGLDisplay OpenDisplay() = 0;
virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config) = 0;
virtual void ShutdownPlatform() = 0;
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public:
void SwapInterval(int Interval);
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void Swap();
void SetMode(u32 mode) { s_opengl_mode = mode; }
void* GetFuncAddress(const std::string& name);
bool Create(void *window_handle);
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bool MakeCurrent();
void Shutdown();
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};