dolphin/Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
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#include <QCheckBox>
#include <QDialogButtonBox>
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#include <QLabel>
#include <QVBoxLayout>
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "InputCommon/GCAdapter.h"
GCPadWiiUConfigDialog::GCPadWiiUConfigDialog(int port, QWidget* parent)
: QDialog(parent), m_port{port}
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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CreateLayout();
LoadSettings();
ConnectWidgets();
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}
GCPadWiiUConfigDialog::~GCPadWiiUConfigDialog()
{
GCAdapter::SetAdapterCallback(nullptr);
}
void GCPadWiiUConfigDialog::CreateLayout()
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{
setWindowTitle(tr("GameCube Adapter for Wii U at Port %1").arg(m_port + 1));
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m_layout = new QVBoxLayout();
m_status_label = new QLabel();
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m_rumble = new QCheckBox(tr("Enable Rumble"));
m_simulate_bongos = new QCheckBox(tr("Simulate DK Bongos"));
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
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UpdateAdapterStatus();
auto callback = [this] { QueueOnObject(this, &GCPadWiiUConfigDialog::UpdateAdapterStatus); };
GCAdapter::SetAdapterCallback(callback);
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m_layout->addWidget(m_status_label);
m_layout->addWidget(m_rumble);
m_layout->addWidget(m_simulate_bongos);
m_layout->addWidget(m_button_box);
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setLayout(m_layout);
}
void GCPadWiiUConfigDialog::ConnectWidgets()
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{
connect(m_rumble, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings);
connect(m_simulate_bongos, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings);
connect(m_button_box, &QDialogButtonBox::accepted, this, &GCPadWiiUConfigDialog::accept);
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}
void GCPadWiiUConfigDialog::UpdateAdapterStatus()
{
const char* error_message = nullptr;
const bool detected = GCAdapter::IsDetected(&error_message);
QString status_text;
if (detected)
{
status_text = tr("Adapter Detected");
}
else if (error_message)
{
status_text = tr("Error Opening Adapter: %1").arg(QString::fromUtf8(error_message));
}
else
{
status_text = tr("No Adapter Detected");
}
m_status_label->setText(status_text);
m_rumble->setEnabled(detected);
m_simulate_bongos->setEnabled(detected);
}
void GCPadWiiUConfigDialog::LoadSettings()
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{
m_rumble->setChecked(Config::Get(Config::GetInfoForAdapterRumble(m_port)));
m_simulate_bongos->setChecked(Config::Get(Config::GetInfoForSimulateKonga(m_port)));
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}
void GCPadWiiUConfigDialog::SaveSettings()
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{
Config::SetBaseOrCurrent(Config::GetInfoForAdapterRumble(m_port), m_rumble->isChecked());
Config::SetBaseOrCurrent(Config::GetInfoForSimulateKonga(m_port), m_simulate_bongos->isChecked());
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}