2008-11-12 15:03:21 +00:00
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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2008-11-12 19:55:32 +00:00
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#include <wx/msgdlg.h>
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2008-11-12 15:03:21 +00:00
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#include "pluginspecs_wiimote.h"
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#include <vector>
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#include <string>
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#include "Common.h"
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#include "wiimote_hid.h"
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2008-11-17 19:38:50 +00:00
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#include "EmuSubroutines.h"
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2008-11-12 15:03:21 +00:00
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#include "EmuDefinitions.h"
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#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
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2008-11-16 20:09:13 +00:00
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#include "Config.h" // for g_Config
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2008-11-12 15:03:21 +00:00
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extern SWiimoteInitialize g_WiimoteInitialize;
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//extern void __Log(int log, const char *format, ...);
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//extern void __Log(int log, int v, const char *format, ...);
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2008-11-18 07:40:56 +00:00
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2008-11-12 15:03:21 +00:00
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namespace WiiMoteEmu
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{
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//******************************************************************************
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// Subroutines
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//******************************************************************************
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2008-11-19 08:31:31 +00:00
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/* Debugging. Read out the structs. */
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2008-11-18 07:40:56 +00:00
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void ReadExt()
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{
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for (int i = 0; i < WIIMOTE_REG_EXT_SIZE; i++)
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{
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//wprintf("%i | (i % 16)
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wprintf("%02x ", g_RegExt[i]);
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if((i + 1) % 20 == 0) wprintf("\n");
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}
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wprintf("\n\n");
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}
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2008-11-19 08:31:31 +00:00
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void ReadExtTmp()
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{
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for (int i = 0; i < WIIMOTE_REG_EXT_SIZE; i++)
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{
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//wprintf("%i | (i % 16)
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wprintf("%02x ", g_RegExtTmp[i]);
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if((i + 1) % 20 == 0) wprintf("\n");
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}
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wprintf("\n\n");
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}
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/* The extension status can be a little difficult, this lets's us change the extension
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status back and forth */
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bool AllowReport = true;
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int AllowCount = 0;
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2008-11-18 07:40:56 +00:00
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2008-11-12 15:03:21 +00:00
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void FillReportInfo(wm_core& _core)
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{
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memset(&_core, 0x00, sizeof(wm_core));
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#ifdef _WIN32
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// allow both mouse buttons and keyboard to press a and b
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if(GetAsyncKeyState(VK_LBUTTON) ? 1 : 0 || GetAsyncKeyState('A') ? 1 : 0)
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_core.a = 1;
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2008-11-15 03:53:00 +00:00
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if(GetAsyncKeyState(VK_RBUTTON) ? 1 : 0 || GetAsyncKeyState('B') ? 1 : 0)
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2008-11-12 15:03:21 +00:00
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_core.b = 1;
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_core.one = GetAsyncKeyState('1') ? 1 : 0;
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_core.two = GetAsyncKeyState('2') ? 1 : 0;
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_core.plus = GetAsyncKeyState('P') ? 1 : 0;
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_core.minus = GetAsyncKeyState('M') ? 1 : 0;
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_core.home = GetAsyncKeyState('H') ? 1 : 0;
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/* Sideways controls (for example for Wario Land) was not enabled automatically
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so I have to use this function. I'm not sure how it works on the actual Wii.
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*/
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2008-11-16 20:09:13 +00:00
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if(g_Config.bSidewaysDPad)
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2008-11-12 15:03:21 +00:00
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{
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_core.left = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
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_core.up = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
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_core.right = GetAsyncKeyState(VK_UP) ? 1 : 0;
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_core.down = GetAsyncKeyState(VK_RIGHT) ? 1 : 0;
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}
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else
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{
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_core.left = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
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_core.up = GetAsyncKeyState(VK_UP) ? 1 : 0;
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_core.right = GetAsyncKeyState(VK_RIGHT) ? 1 : 0;
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_core.down = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
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}
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2008-11-18 07:40:56 +00:00
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2008-11-19 08:31:31 +00:00
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/**/
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// -----------------------
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// Debugging. Send status report.
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if(GetAsyncKeyState('I') && AllowReport)
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2008-11-18 07:40:56 +00:00
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{
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2008-11-19 08:31:31 +00:00
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//ClearScreen();
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// Clear the register
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//memcpy(g_RegExt, g_RegExtBlnk, sizeof(g_RegExt));
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//g_RegExt[0xfc] = 0xa4;
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//g_RegExt[0xfd] = 0x20;
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// Clear the key part of the register
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/**/
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for(int i=0; i <= 16; i++)
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{
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g_RegExt[0x40 + i] = 0;
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}
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2008-11-18 07:40:56 +00:00
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//wm_report sr;
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//wm_request_status *sr;
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2008-11-19 08:31:31 +00:00
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//WmRequestStatus(g_ReportingChannel, sr);
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2008-11-18 07:40:56 +00:00
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2008-11-19 08:31:31 +00:00
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/**/
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WmRequestStatus_(g_ReportingChannel, 1);
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2008-11-18 07:40:56 +00:00
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wprintf("Sent status report\n");
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AllowReport = false;
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AllowCount = 0;
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2008-11-19 08:31:31 +00:00
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//void ReadExt();
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2008-11-18 07:40:56 +00:00
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}
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2008-11-19 08:31:31 +00:00
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/**/
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if(GetAsyncKeyState('U') && AllowReport)
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{
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//ClearScreen();
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//wm_report sr;
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//wm_request_status *sr;
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//WmRequestStatus(g_ReportingChannel, sr);
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//memcpy(g_RegExt, g_RegExtBlnk, sizeof(g_RegExt));
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//g_RegExt[0xfc] = 0xa4;
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//g_RegExt[0xfd] = 0x20;
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/**/
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for(int i=0; i <= 16; i++)
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{
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g_RegExt[0x40 + i] = 0;
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}
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/* */
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WmRequestStatus_(g_ReportingChannel, 0);
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wprintf("Sent status report\n");
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AllowReport = false;
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AllowCount = 0;
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//void ReadExt();
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}
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/**/
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if(AllowCount > 10)
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2008-11-18 07:40:56 +00:00
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{
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AllowReport = true;
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AllowCount = 0;
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}
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AllowCount++;
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2008-11-19 08:31:31 +00:00
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// ----------
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2008-11-18 07:40:56 +00:00
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2008-11-12 15:03:21 +00:00
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#else
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// TODO: fill in
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#endif
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}
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// -----------------------------
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// Global declarations for FillReportAcc. The accelerometer x, y and z values range from
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// 0x00 to 0xff with [y = 0x80, x = 0x80, z ~ 0xa0] being neutral and 0x00 being (-)
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// and 0xff being (+). Or does it not? It's important that all values are not 0x80,
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// the the mouse pointer can disappear from the screen permanently, until z is adjusted
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// back.
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// ----------
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// the variables are global so they can be changed during debugging
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//int A = 0, B = 128, C = 64; // for debugging
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//int a = 1, b = 1, c = 2, d = -2; // for debugging
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//int consoleDisplay = 0;
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int X = 0x80, Y = 0x80, Z = 160; // neutral values
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u8 x = 0x0, y = 0x0, z = 0x00;
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int shake = -1, yhistsize = 15; // for the shake function
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std::vector<u8> yhist(15); // for the tilt function
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void FillReportAcc(wm_accel& _acc)
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{
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// -----------------------------
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// Wiimote to Gamepad translations
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// ----------
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// Tilting Wiimote (Wario Land aiming, Mario Kart steering) : For some reason 150 and 40
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// seemed like decent starting values.
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if(GetAsyncKeyState('3'))
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{
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//if(a < 128) // for debugging
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if(y < 250)
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{
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y += 4; // aim left
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//a += c; // debugging values
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//y = A + a; // aim left
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}
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}
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else if(GetAsyncKeyState('4'))
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{
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// if(b < 128) // for debugging
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if(y > 5)
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{
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y -= 4; // aim right
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//b -= d; // debugging values
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//y = B + b;
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}
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}
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// Single shake of Wiimote while holding it sideways (Wario Land pound ground)
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/*
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if(GetAsyncKeyState('S'))
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z = 0;
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else
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z = Z;
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*/
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if(GetAsyncKeyState('S'))
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{
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z = 0;
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y = 0;
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shake = 2;
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}
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else if(shake == 2)
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{
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z = 128;
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y = 0;
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shake = 1;
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}
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else if(shake == 1)
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{
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z = Z;
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y = Y;
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shake = -1;
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}
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// ----------
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// -----------------------------
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// For tilting: add new value and move all back
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// ----------
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bool ypressed = false;
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yhist[yhist.size() - 1] = (
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GetAsyncKeyState('3') ? true : false
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|| GetAsyncKeyState('4') ? true : false
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|| shake > 0
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);
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if(yhistsize > yhist.size()) yhistsize = yhist.size();
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for (int i = 1; i < yhistsize; i++)
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{
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yhist[i-1] = yhist[i];
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if(yhist[i]) ypressed = true;
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}
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if(!ypressed) // y was not pressed a single time
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{
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y = Y;
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//a = 0; // for debugging
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//b = 0;
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}
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else if(!GetAsyncKeyState('3') && !GetAsyncKeyState('4'))
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{
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// perhaps start dropping acceleration back?
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}
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// ----------
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// Write values
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_acc.x = X;
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_acc.y = y;
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_acc.z = z;
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// ----------------------------
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// Debugging for translating Wiimote to Keyboard (or Gamepad)
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// ----------
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/*
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// Toogle console display
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if(GetAsyncKeyState('U'))
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{
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if(consoleDisplay < 2)
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consoleDisplay ++;
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else
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consoleDisplay = 0;
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}
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if(GetAsyncKeyState('5'))
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A-=1;
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else if(GetAsyncKeyState('6'))
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A+=1;
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if(GetAsyncKeyState('7'))
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B-=1;
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else if(GetAsyncKeyState('8'))
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B+=1;
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if(GetAsyncKeyState('9'))
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C-=1;
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else if(GetAsyncKeyState('0'))
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C+=1;
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else if(GetAsyncKeyState(VK_INSERT))
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a-=1;
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else if(GetAsyncKeyState(VK_DELETE))
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a+=1;
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else if(GetAsyncKeyState(VK_HOME))
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b-=1;
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else if(GetAsyncKeyState(VK_END))
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b+=1;
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else if(GetAsyncKeyState(VK_SHIFT))
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c-=1;
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else if(GetAsyncKeyState(VK_CONTROL))
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c+=1;
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else if(GetAsyncKeyState(VK_NUMPAD3))
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d-=1;
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else if(GetAsyncKeyState(VK_NUMPAD6))
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d+=1;
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else if(GetAsyncKeyState(VK_ADD))
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yhistsize-=1;
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else if(GetAsyncKeyState(VK_SUBTRACT))
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yhistsize+=1;
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if(GetAsyncKeyState(VK_NUMPAD1))
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X+=1;
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else if(GetAsyncKeyState(VK_NUMPAD2))
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X-=1;
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if(GetAsyncKeyState(VK_NUMPAD4))
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Y+=1;
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else if(GetAsyncKeyState(VK_NUMPAD5))
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Y-=1;
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if(GetAsyncKeyState(VK_NUMPAD7))
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Z+=1;
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else if(GetAsyncKeyState(VK_NUMPAD8))
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Z-=1;
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/*
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if(GetAsyncKeyState('S'))
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{
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z = Z + C;
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}
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else
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|
|
|
{
|
|
|
|
z = Z;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('D'))
|
|
|
|
{
|
|
|
|
y = Y + B;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
y = Y;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('F'))
|
|
|
|
{
|
|
|
|
z = Z + C;
|
|
|
|
y = Y + B;
|
|
|
|
}
|
|
|
|
else if(!GetAsyncKeyState('S') && !GetAsyncKeyState('D'))
|
|
|
|
{
|
|
|
|
z = Z;
|
|
|
|
y = Y;
|
|
|
|
}
|
|
|
|
if(consoleDisplay == 0)
|
|
|
|
wprintf("x: %03i | y: %03i | z: %03i | A:%i B:%i C:%i a:%i b:%i c:%i d:%i X:%i Y:%i Z:%i\n", _acc.x, _acc.y, _acc.z,
|
|
|
|
A, B, C,
|
|
|
|
a, b, c, d,
|
|
|
|
X, Y, Z);
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
2008-11-19 08:31:31 +00:00
|
|
|
//bool toggleWideScreen = false, toggleCursor = true;
|
2008-11-16 20:09:13 +00:00
|
|
|
|
2008-11-12 15:03:21 +00:00
|
|
|
|
|
|
|
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|
|
|
{
|
2008-11-16 20:09:13 +00:00
|
|
|
|
|
|
|
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
|
|
|
the relative distance between between them control the calibration. WideScreen mode
|
|
|
|
has its own settings. */
|
|
|
|
/**/
|
|
|
|
int Top, Left, Right, Bottom, SensorBarRadius;
|
|
|
|
if(g_Config.bWideScreen)
|
|
|
|
{
|
|
|
|
Top = wTOP; Left = wLEFT; Right = wRIGHT;
|
|
|
|
Bottom = wBOTTOM; SensorBarRadius = wSENSOR_BAR_RADIUS;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Top = TOP; Left = LEFT; Right = RIGHT;
|
|
|
|
Bottom = BOTTOM; SensorBarRadius = SENSOR_BAR_RADIUS;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-11-12 15:03:21 +00:00
|
|
|
memset(&_ir0, 0xFF, sizeof(wm_ir_extended));
|
|
|
|
memset(&_ir1, 0xFF, sizeof(wm_ir_extended));
|
|
|
|
|
|
|
|
float MouseX, MouseY;
|
|
|
|
GetMousePos(MouseX, MouseY);
|
|
|
|
|
|
|
|
int y0 = Top + (MouseY * (Bottom - Top));
|
|
|
|
int y1 = Top + (MouseY * (Bottom - Top));
|
|
|
|
|
|
|
|
int x0 = Left + (MouseX * (Right - Left)) - SensorBarRadius;
|
|
|
|
int x1 = Left + (MouseX * (Right - Left)) + SensorBarRadius;
|
|
|
|
|
|
|
|
x0 = 1023 - x0;
|
|
|
|
_ir0.x = x0 & 0xFF;
|
|
|
|
_ir0.y = y0 & 0xFF;
|
|
|
|
_ir0.size = 10;
|
|
|
|
_ir0.xHi = x0 >> 8;
|
|
|
|
_ir0.yHi = y0 >> 8;
|
|
|
|
|
|
|
|
x1 = 1023 - x1;
|
|
|
|
_ir1.x = x1;
|
|
|
|
_ir1.y = y1 & 0xFF;
|
|
|
|
_ir1.size = 10;
|
|
|
|
_ir1.xHi = x1 >> 8;
|
|
|
|
_ir1.yHi = y1 >> 8;
|
|
|
|
|
|
|
|
|
|
|
|
// ----------------------------
|
|
|
|
// Debugging for calibration
|
|
|
|
// ----------
|
2008-11-18 07:40:56 +00:00
|
|
|
/*
|
2008-11-12 15:03:21 +00:00
|
|
|
if(GetAsyncKeyState(VK_NUMPAD1))
|
|
|
|
Right +=1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD2))
|
|
|
|
Right -=1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD4))
|
|
|
|
Left +=1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD5))
|
|
|
|
Left -=1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD7))
|
|
|
|
Top += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD8))
|
|
|
|
Top -= 1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD6))
|
|
|
|
Bottom += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD3))
|
|
|
|
Bottom -= 1;
|
|
|
|
if(GetAsyncKeyState(VK_INSERT))
|
|
|
|
SensorBarRadius += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_DELETE))
|
|
|
|
SensorBarRadius -= 1;
|
|
|
|
|
|
|
|
//ClearScreen();
|
2008-11-16 20:09:13 +00:00
|
|
|
//if(consoleDisplay == 1)
|
2008-11-12 15:03:21 +00:00
|
|
|
wprintf("x0:%03i x1:%03i y0:%03i y1:%03i irx0:%03i y0:%03i x1:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
|
|
|
x0, x1, y0, y1, _ir0.x, _ir0.y, _ir1.x, _ir1.y, Top, Left, Right, Bottom, SensorBarRadius
|
2008-11-18 07:40:56 +00:00
|
|
|
);
|
|
|
|
*/
|
2008-11-12 15:03:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void FillReportIRBasic(wm_ir_basic& _ir0, wm_ir_basic& _ir1)
|
|
|
|
{
|
2008-11-19 08:31:31 +00:00
|
|
|
/* See description above */
|
|
|
|
int Top, Left, Right, Bottom, SensorBarRadius;
|
|
|
|
if(g_Config.bWideScreen)
|
|
|
|
{
|
|
|
|
Top = wTOP; Left = wLEFT; Right = wRIGHT;
|
|
|
|
Bottom = wBOTTOM; SensorBarRadius = wSENSOR_BAR_RADIUS;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Top = TOP; Left = LEFT; Right = RIGHT;
|
|
|
|
Bottom = BOTTOM; SensorBarRadius = SENSOR_BAR_RADIUS;
|
|
|
|
}
|
|
|
|
|
2008-11-12 15:03:21 +00:00
|
|
|
memset(&_ir0, 0xFF, sizeof(wm_ir_basic));
|
|
|
|
memset(&_ir1, 0xFF, sizeof(wm_ir_basic));
|
|
|
|
|
|
|
|
float MouseX, MouseY;
|
|
|
|
GetMousePos(MouseX, MouseY);
|
|
|
|
|
2008-11-19 08:31:31 +00:00
|
|
|
int y1 = Top + (MouseY * (Bottom - Top));
|
|
|
|
int y2 = Top + (MouseY * (Bottom - Top));
|
2008-11-12 15:03:21 +00:00
|
|
|
|
2008-11-19 08:31:31 +00:00
|
|
|
int x1 = Left + (MouseX * (Right - Left)) - SensorBarRadius;
|
|
|
|
int x2 = Left + (MouseX * (Right - Left)) + SensorBarRadius;
|
2008-11-12 15:03:21 +00:00
|
|
|
|
|
|
|
x1 = 1023 - x1;
|
|
|
|
_ir0.x1 = x1 & 0xFF;
|
|
|
|
_ir0.y1 = y1 & 0xFF;
|
2008-11-19 08:31:31 +00:00
|
|
|
_ir0.x1Hi = (x1 >> 8) & 0x3;
|
|
|
|
_ir0.y1Hi = (y1 >> 8) & 0x3;
|
2008-11-12 15:03:21 +00:00
|
|
|
|
|
|
|
x2 = 1023 - x2;
|
|
|
|
_ir1.x2 = x2 & 0xFF;
|
|
|
|
_ir1.y2 = y2 & 0xFF;
|
2008-11-19 08:31:31 +00:00
|
|
|
_ir1.x2Hi = (x2 >> 8) & 0x3;
|
|
|
|
_ir1.y2Hi = (y2 >> 8) & 0x3;
|
2008-11-12 15:03:21 +00:00
|
|
|
|
2008-11-19 08:31:31 +00:00
|
|
|
// ----------------------------
|
|
|
|
// Debugging for calibration
|
|
|
|
// ----------
|
2008-11-12 15:03:21 +00:00
|
|
|
/*
|
2008-11-19 08:31:31 +00:00
|
|
|
if(GetAsyncKeyState(VK_NUMPAD1))
|
|
|
|
Right +=1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD2))
|
|
|
|
Right -=1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD4))
|
|
|
|
Left +=1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD5))
|
|
|
|
Left -=1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD7))
|
|
|
|
Top += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD8))
|
|
|
|
Top -= 1;
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD6))
|
|
|
|
Bottom += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD3))
|
|
|
|
Bottom -= 1;
|
|
|
|
if(GetAsyncKeyState(VK_INSERT))
|
|
|
|
SensorBarRadius += 1;
|
|
|
|
else if(GetAsyncKeyState(VK_DELETE))
|
|
|
|
SensorBarRadius -= 1;
|
|
|
|
|
|
|
|
//ClearScreen();
|
|
|
|
//if(consoleDisplay == 1)
|
|
|
|
wprintf("x1:%03i x2:%03i y1:%03i y2:%03i irx1:%03i y1:%03i x2:%03i y2:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
|
|
|
x1, x2, y1, y2, _ir0.x1, _ir0.y1, _ir1.x2, _ir1.y2, Top, Left, Right, Bottom, SensorBarRadius
|
|
|
|
);*/
|
2008-11-12 15:03:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-11-19 08:31:31 +00:00
|
|
|
|
|
|
|
|
|
|
|
// ===================================================
|
|
|
|
/* Generate the 6 byte extension report, encrypted. */
|
|
|
|
// ----------------
|
|
|
|
void FillReportExtension(wm_extension& _ext)
|
|
|
|
{
|
|
|
|
// JX JY AX AY AZ BT
|
|
|
|
|
|
|
|
// Make temporary values
|
|
|
|
|
|
|
|
_ext.ax = 0x80;
|
|
|
|
_ext.ay = 0x80;
|
|
|
|
_ext.az = 0xb3;
|
|
|
|
|
|
|
|
|
|
|
|
_ext.jx = 0x80; // these are the default values unless we don't use them
|
|
|
|
_ext.jy = 0x80;
|
|
|
|
_ext.bt = 0x03; // 0x03 means no button pressed, the button is zero active
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD4))
|
|
|
|
_ext.jx = 0x20;
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD8))
|
|
|
|
_ext.jy = 0x20;
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD6))
|
|
|
|
_ext.jx = 0xe0;
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD5))
|
|
|
|
_ext.jy = 0xe0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('C'))
|
|
|
|
_ext.bt = 0x01;
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('Z'))
|
|
|
|
_ext.bt = 0x02;
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('C') && GetAsyncKeyState('Z'))
|
|
|
|
_ext.bt = 0x00;
|
|
|
|
|
|
|
|
|
|
|
|
// Clear g_RegExtTmp by copying g_RegExtBlnk to g_RegExtTmp
|
|
|
|
memcpy(g_RegExtTmp, g_RegExtBlnk, sizeof(g_RegExt));
|
|
|
|
|
|
|
|
// Write the nunchuck inputs to it
|
|
|
|
g_RegExtTmp[0x08] = _ext.jx;
|
|
|
|
g_RegExtTmp[0x09] = _ext.jy;
|
|
|
|
g_RegExtTmp[0x0a] = _ext.ax;
|
|
|
|
g_RegExtTmp[0x0b] = _ext.ay;
|
|
|
|
g_RegExtTmp[0x0c] = _ext.az;
|
|
|
|
g_RegExtTmp[0x0d] = _ext.bt;
|
|
|
|
|
|
|
|
// Encrypt it
|
|
|
|
wiimote_encrypt(&g_ExtKey, &g_RegExtTmp[0x08], 0x08, 0x06);
|
|
|
|
|
|
|
|
// Write it back
|
|
|
|
_ext.jx = g_RegExtTmp[0x08];
|
|
|
|
_ext.jy = g_RegExtTmp[0x09];
|
|
|
|
_ext.ax = g_RegExtTmp[0x0a];
|
|
|
|
_ext.ay = g_RegExtTmp[0x0b];
|
|
|
|
_ext.az = g_RegExtTmp[0x0c];
|
|
|
|
_ext.bt = g_RegExtTmp[0x0d];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2008-11-12 15:03:21 +00:00
|
|
|
} // end of namespace
|