2015-05-24 04:55:12 +00:00
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// Copyright 2009 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:29:41 +00:00
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// Refer to the license.txt file included.
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2010-06-09 01:37:08 +00:00
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2017-09-09 19:52:35 +00:00
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#include <cstring>
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2015-10-09 18:50:36 +00:00
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#include <memory>
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2014-03-12 19:33:41 +00:00
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#include <string>
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2017-02-03 17:31:20 +00:00
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#include <utility>
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2014-03-12 19:33:41 +00:00
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2018-06-30 08:53:24 +00:00
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#include "Common/Common.h"
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2014-09-08 01:06:58 +00:00
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#include "Common/CommonTypes.h"
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2017-05-29 22:02:09 +00:00
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#include "Common/GL/GLInterfaceBase.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoBackends/Software/Clipper.h"
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#include "VideoBackends/Software/DebugUtil.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/Rasterizer.h"
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2015-09-26 08:07:48 +00:00
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#include "VideoBackends/Software/SWOGLWindow.h"
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2014-02-19 11:14:09 +00:00
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#include "VideoBackends/Software/SWRenderer.h"
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2017-04-23 04:44:34 +00:00
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#include "VideoBackends/Software/SWTexture.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoBackends/Software/SWVertexLoader.h"
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2017-05-29 22:02:09 +00:00
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#include "VideoBackends/Software/TextureCache.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoBackends/Software/VideoBackend.h"
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2016-01-17 21:54:31 +00:00
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#include "VideoCommon/FramebufferManagerBase.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoCommon/OnScreenDisplay.h"
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2015-10-09 18:50:36 +00:00
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#include "VideoCommon/TextureCacheBase.h"
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2016-07-21 23:04:57 +00:00
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#include "VideoCommon/VideoCommon.h"
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2015-10-09 18:50:36 +00:00
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#include "VideoCommon/VideoConfig.h"
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2010-06-09 01:37:08 +00:00
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2012-12-17 20:54:20 +00:00
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#define VSYNC_ENABLED 0
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2011-01-31 01:28:32 +00:00
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namespace SW
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2010-06-09 01:37:08 +00:00
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{
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class PerfQuery : public PerfQueryBase
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2010-06-09 01:37:08 +00:00
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{
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public:
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PerfQuery() {}
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~PerfQuery() {}
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void EnableQuery(PerfQueryGroup type) override {}
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void DisableQuery(PerfQueryGroup type) override {}
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2018-05-18 19:13:03 +00:00
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void ResetQuery() override { EfbInterface::ResetPerfQuery(); }
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u32 GetQueryResult(PerfQueryType type) override { return EfbInterface::GetPerfQueryResult(type); }
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void FlushResults() override {}
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2017-07-30 19:56:12 +00:00
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bool IsFlushed() const override { return true; }
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2015-10-09 18:50:36 +00:00
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};
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2010-06-09 01:37:08 +00:00
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2015-10-09 18:50:36 +00:00
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std::string VideoSoftware::GetName() const
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2013-02-26 15:42:32 +00:00
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{
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return "Software Renderer";
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2013-02-26 15:42:32 +00:00
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}
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2015-10-09 18:50:36 +00:00
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std::string VideoSoftware::GetDisplayName() const
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2012-12-17 20:54:20 +00:00
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{
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2018-06-30 08:53:24 +00:00
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return _trans("Software Renderer");
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2010-06-09 01:37:08 +00:00
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}
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2016-01-13 20:38:11 +00:00
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void VideoSoftware::InitBackendInfo()
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2013-10-29 05:23:17 +00:00
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{
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2016-07-21 23:04:57 +00:00
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g_Config.backend_info.api_type = APIType::Nothing;
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2017-03-09 14:01:23 +00:00
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g_Config.backend_info.MaxTextureSize = 16384;
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2016-06-24 08:43:46 +00:00
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g_Config.backend_info.bSupports3DVision = false;
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g_Config.backend_info.bSupportsDualSourceBlend = true;
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g_Config.backend_info.bSupportsEarlyZ = true;
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g_Config.backend_info.bSupportsOversizedViewports = true;
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g_Config.backend_info.bSupportsPrimitiveRestart = false;
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g_Config.backend_info.bSupportsMultithreading = false;
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2016-11-27 08:14:55 +00:00
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g_Config.backend_info.bSupportsComputeShaders = false;
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2016-11-27 08:14:57 +00:00
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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2017-04-16 09:30:11 +00:00
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g_Config.backend_info.bSupportsST3CTextures = false;
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2017-07-27 12:00:04 +00:00
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g_Config.backend_info.bSupportsBPTCTextures = false;
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2017-05-29 22:02:09 +00:00
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g_Config.backend_info.bSupportsCopyToVram = false;
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2017-10-26 05:44:39 +00:00
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g_Config.backend_info.bSupportsFramebufferFetch = false;
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2018-02-25 07:56:09 +00:00
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g_Config.backend_info.bSupportsBackgroundCompiling = false;
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2018-05-25 14:04:18 +00:00
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g_Config.backend_info.bSupportsLogicOp = true;
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2016-06-24 08:43:46 +00:00
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// aamodes
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g_Config.backend_info.AAModes = {1};
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2010-06-09 01:37:08 +00:00
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}
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2016-06-24 08:43:46 +00:00
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bool VideoSoftware::Initialize(void* window_handle)
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2010-06-09 01:37:08 +00:00
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{
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2016-01-13 20:14:20 +00:00
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InitializeShared();
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2013-04-14 03:54:02 +00:00
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2016-06-24 08:43:46 +00:00
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SWOGLWindow::Init(window_handle);
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2013-04-14 03:54:02 +00:00
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2016-06-24 08:43:46 +00:00
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Clipper::Init();
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Rasterizer::Init();
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DebugUtil::Init();
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2013-04-14 03:54:02 +00:00
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2018-01-26 05:09:07 +00:00
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GLInterface->MakeCurrent();
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SWOGLWindow::s_instance->Prepare();
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g_renderer = std::make_unique<SWRenderer>();
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g_vertex_manager = std::make_unique<SWVertexLoader>();
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g_perf_query = std::make_unique<PerfQuery>();
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g_texture_cache = std::make_unique<TextureCache>();
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2018-02-24 15:15:35 +00:00
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g_shader_cache = std::make_unique<VideoCommon::ShaderCache>();
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return g_shader_cache->Initialize();
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2013-02-16 23:50:40 +00:00
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}
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2015-10-09 18:50:36 +00:00
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void VideoSoftware::Shutdown()
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2014-11-13 22:26:49 +00:00
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{
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2018-02-24 15:15:35 +00:00
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if (g_shader_cache)
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g_shader_cache->Shutdown();
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2018-01-26 05:09:07 +00:00
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if (g_renderer)
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g_renderer->Shutdown();
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2016-01-13 20:14:20 +00:00
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DebugUtil::Shutdown();
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2018-01-26 05:09:07 +00:00
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SWOGLWindow::Shutdown();
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2016-01-13 20:14:20 +00:00
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g_framebuffer_manager.reset();
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g_texture_cache.reset();
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g_perf_query.reset();
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g_vertex_manager.reset();
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g_renderer.reset();
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2018-01-26 05:09:07 +00:00
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ShutdownShared();
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2014-02-02 13:16:43 +00:00
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}
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2011-03-16 22:58:24 +00:00
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}
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