2016-11-05 04:57:33 +00:00
<?xml version="1.0" encoding="utf-8"?>
2017-05-25 22:58:59 +00:00
<Project DefaultTargets= "Build" ToolsVersion= "15.0" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
2016-01-25 11:36:39 +00:00
<ItemGroup Label= "ProjectConfigurations" >
<ProjectConfiguration Include= "Debug|x64" >
<Configuration > Debug</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Release|x64" >
<Configuration > Release</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label= "Globals" >
<ProjectGuid > {FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
2017-05-26 12:36:33 +00:00
<WindowsTargetPlatformVersion > 10.0.15063.0</WindowsTargetPlatformVersion>
2016-01-25 11:36:39 +00:00
<!--
Enable this once wxwidgets is completely removed
<ProjectName > Dolphin</ProjectName>
-->
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label= "Configuration" >
<ConfigurationType > Application</ConfigurationType>
2017-05-25 22:58:59 +00:00
<PlatformToolset > v141</PlatformToolset>
2016-01-25 11:36:39 +00:00
<CharacterSet > Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Debug'" Label= "Configuration" >
<UseDebugLibraries > true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)'=='Release'" Label= "Configuration" >
<UseDebugLibraries > false</UseDebugLibraries>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label= "ExtensionSettings" >
</ImportGroup>
<ImportGroup Label= "PropertySheets" >
<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
<Import Project= "..\..\VSProps\Base.props" />
<Import Project= "..\..\VSProps\PCHUse.props" />
<Import Project= "..\..\VSProps\QtCompile.props" />
</ImportGroup>
<PropertyGroup Label= "UserMacros" >
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<LinkIncremental > true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup >
<Link >
2017-02-03 03:50:12 +00:00
<AdditionalLibraryDirectories > $(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
2017-04-14 02:11:59 +00:00
<AdditionalDependencies > avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
2016-01-25 11:36:39 +00:00
<SubSystem Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" > Windows</SubSystem>
<AdditionalOptions Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" > /NODEFAULTLIB:libcmt</AdditionalOptions>
<AdditionalOptions Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" > /NODEFAULTLIB:libcmt</AdditionalOptions>
</Link>
<ClCompile >
2017-05-20 15:53:17 +00:00
<AdditionalIncludeDirectories > $(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Settings;$(ProjectDir)\Config;$(ProjectDir)\Config\Mapping;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2016-01-25 11:36:39 +00:00
</ClCompile>
<ResourceCompile >
<AdditionalIncludeDirectories Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
</AdditionalIncludeDirectories>
</ResourceCompile>
<ResourceCompile >
<AdditionalIncludeDirectories Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" > $(ExternalsDir)/gettext</AdditionalIncludeDirectories>
</ResourceCompile>
2017-02-10 07:46:23 +00:00
<Manifest >
<AdditionalManifestFiles > DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
</Manifest>
2016-01-25 11:36:39 +00:00
</ItemDefinitionGroup>
<!-- QRC and UI files are handled automatically -->
<ItemGroup >
<QtResource Include= "*.qrc" />
</ItemGroup>
<ItemGroup >
<QtUi Include= "*.ui" />
<QtUi Include= "GameList\*.ui" />
</ItemGroup>
<!-- MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc) -->
<!-- NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup! -->
<ItemGroup >
2016-05-12 13:09:50 +00:00
<QtMoc Include= "AboutDialog.h" />
2017-05-09 16:49:10 +00:00
<QtMoc Include= "Config\ControllersWindow.h" />
2016-02-29 08:52:15 +00:00
<QtMoc Include= "Config\FilesystemWidget.h" />
2017-05-20 15:53:17 +00:00
<QtMoc Include= "Config\Mapping\MappingWidget.h" />
<QtMoc Include= "Config\Mapping\MappingWindow.h" />
2016-02-29 08:52:15 +00:00
<QtMoc Include= "Config\InfoWidget.h" />
2016-05-12 13:09:50 +00:00
<QtMoc Include= "Config\PathDialog.h" />
2016-02-29 08:52:15 +00:00
<QtMoc Include= "Config\PropertiesDialog.h" />
2016-05-12 13:09:50 +00:00
<QtMoc Include= "Config\SettingsWindow.h" />
<QtMoc Include= "GameList\GameFile.h" />
2016-01-25 11:36:39 +00:00
<QtMoc Include= "GameList\GameList.h" />
<QtMoc Include= "GameList\GameListModel.h" />
<QtMoc Include= "GameList\GameTracker.h" />
<QtMoc Include= "GameList\ListProxyModel.h" />
<QtMoc Include= "Host.h" />
2016-07-13 05:52:45 +00:00
<QtMoc Include= "InDevelopmentWarning.h" />
2017-05-04 07:47:59 +00:00
<QtMoc Include= "Settings\InterfacePane.h" />
2016-05-12 13:09:50 +00:00
<QtMoc Include= "MainWindow.h" />
<QtMoc Include= "MenuBar.h" />
<QtMoc Include= "RenderWidget.h" />
2016-01-25 11:36:39 +00:00
<QtMoc Include= "Settings.h" />
2017-05-04 04:19:51 +00:00
<QtMoc Include= "Settings\GeneralPane.h" />
2016-05-12 13:09:50 +00:00
<QtMoc Include= "ToolBar.h" />
2016-01-25 11:36:39 +00:00
</ItemGroup>
<!-- TODO figure out how to get QtMoc to add outputs to ClCompile's inputs... -->
<ItemGroup >
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)AboutDialog.cpp" />
2017-05-09 16:49:10 +00:00
<ClCompile Include= "$(QtMocOutPrefix)ControllersWindow.cpp" />
2016-02-29 08:52:15 +00:00
<ClCompile Include= "$(QtMocOutPrefix)FilesystemWidget.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)GameFile.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "$(QtMocOutPrefix)GameList.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)GameListModel.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)GameTracker.cpp" />
2017-05-04 04:19:51 +00:00
<ClCompile Include= "$(QtMocOutPrefix)GeneralPane.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)Host.cpp" />
2016-07-13 05:52:45 +00:00
<ClCompile Include= "$(QtMocOutPrefix)InDevelopmentWarning.cpp" />
2016-02-29 08:52:15 +00:00
<ClCompile Include= "$(QtMocOutPrefix)InfoWidget.cpp" />
2017-05-04 04:19:51 +00:00
<ClCompile Include= "$(QtMocOutPrefix)InterfacePane.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "$(QtMocOutPrefix)ListProxyModel.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)MainWindow.cpp" />
2017-05-20 15:53:17 +00:00
<ClCompile Include= "$(QtMocOutPrefix)MappingWidget.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)MappingWindow.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)MenuBar.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "$(QtMocOutPrefix)PathDialog.cpp" />
2016-02-29 08:52:15 +00:00
<ClCompile Include= "$(QtMocOutPrefix)PropertiesDialog.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)SettingsWindow.cpp" />
<ClCompile Include= "$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include= "AboutDialog.cpp" />
2017-05-09 16:49:10 +00:00
<ClCompile Include= "Config\ControllersWindow.cpp" />
2016-02-29 08:52:15 +00:00
<ClCompile Include= "Config\FilesystemWidget.cpp" />
<ClCompile Include= "Config\InfoWidget.cpp" />
2017-05-20 15:53:17 +00:00
<ClCompile Include= "Config\Mapping\GCKeyboardEmu.cpp" />
<ClCompile Include= "Config\Mapping\GCPadEmu.cpp" />
<ClCompile Include= "Config\Mapping\GCPadWiiU.cpp" />
<ClCompile Include= "Config\Mapping\MappingBool.cpp" />
<ClCompile Include= "Config\Mapping\MappingButton.cpp" />
<ClCompile Include= "Config\Mapping\MappingNumeric.cpp" />
<ClCompile Include= "Config\Mapping\MappingWidget.cpp" />
<ClCompile Include= "Config\Mapping\MappingWindow.cpp" />
<ClCompile Include= "Config\Mapping\WiimoteEmuExtension.cpp" />
<ClCompile Include= "Config\Mapping\WiimoteEmuGeneral.cpp" />
<ClCompile Include= "Config\Mapping\WiimoteEmuMotionControl.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "Config\PathDialog.cpp" />
2016-02-29 08:52:15 +00:00
<ClCompile Include= "Config\PropertiesDialog.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "Config\SettingsWindow.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "GameList\GameFile.cpp" />
<ClCompile Include= "GameList\GameList.cpp" />
<ClCompile Include= "GameList\GameListModel.cpp" />
<ClCompile Include= "GameList\GameTracker.cpp" />
<ClCompile Include= "GameList\ListProxyModel.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "Host.cpp" />
2016-07-13 05:52:45 +00:00
<ClCompile Include= "InDevelopmentWarning.cpp" />
2016-05-12 13:09:50 +00:00
<ClCompile Include= "Main.cpp" />
<ClCompile Include= "MainWindow.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "MenuBar.cpp" />
2017-05-31 06:08:14 +00:00
<ClCompile Include= "QtUtils\ElidedButton.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "RenderWidget.cpp" />
<ClCompile Include= "Resources.cpp" />
<ClCompile Include= "Settings.cpp" />
2017-05-04 04:19:51 +00:00
<ClCompile Include= "Settings\GeneralPane.cpp" />
<ClCompile Include= "Settings\InterfacePane.cpp" />
2016-01-25 11:36:39 +00:00
<ClCompile Include= "ToolBar.cpp" />
</ItemGroup>
<!-- Put standard C/C++ headers here -->
<!--
<ItemGroup >
<ClInclude Include= "Main.h" />
</ItemGroup>
-->
<ItemGroup >
<Text Include= "CMakeLists.txt" />
</ItemGroup>
<ItemGroup >
<ProjectReference Include= "$(ExternalsDir)Bochs_disasm\Bochs_disasm.vcxproj" >
<Project > {8ada04d7-6db1-4da4-ab55-64fb12a0997b}</Project>
</ProjectReference>
<ProjectReference Include= "$(ExternalsDir)libpng\png\png.vcxproj" >
<Project > {4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project>
</ProjectReference>
<ProjectReference Include= "$(ExternalsDir)LZO\LZO.vcxproj" >
<Project > {ab993f38-c31d-4897-b139-a620c42bc565}</Project>
</ProjectReference>
<ProjectReference Include= "$(ExternalsDir)SFML\build\vc2010\SFML_Network.vcxproj" >
<Project > {93d73454-2512-424e-9cda-4bb357fe13dd}</Project>
</ProjectReference>
<ProjectReference Include= "$(ExternalsDir)zlib\zlib.vcxproj" >
<Project > {ff213b23-2c26-4214-9f88-85271e557e87}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)AudioCommon\AudioCommon.vcxproj" >
<Project > {54aa7840-5beb-4a0c-9452-74ba4cc7fd44}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)Common\Common.vcxproj" >
<Project > {2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)Common\SCMRevGen.vcxproj" >
<Project > {41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)Core\Core.vcxproj" >
<Project > {e54cf649-140e-4255-81a5-30a673c1fb36}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)DiscIO\DiscIO.vcxproj" >
<Project > {160bdc25-5626-4b0d-bdd8-2953d9777fb5}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)InputCommon\InputCommon.vcxproj" >
<Project > {6bbd47cf-91fd-4077-b676-8b76980178a9}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)VideoBackends\D3D\D3D.vcxproj" >
<Project > {96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)VideoBackends\OGL\OGL.vcxproj" >
<Project > {ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)VideoBackends\Software\Software.vcxproj" >
<Project > {a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
</ProjectReference>
2016-07-13 01:11:29 +00:00
<ProjectReference Include= "$(CoreDir)VideoBackends\Null\Null.vcxproj" >
<Project > {53A5391B-737E-49A8-BC8F-312ADA00736F}</Project>
</ProjectReference>
2016-01-25 11:36:39 +00:00
<ProjectReference Include= "$(CoreDir)VideoCommon\VideoCommon.vcxproj" >
<Project > {3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
</ProjectReference>
<ProjectReference Include= "$(CoreDir)UICommon\UICommon.vcxproj" >
<Project > {604C8368-F34A-4D55-82C8-CC92A0C13254}</Project>
</ProjectReference>
<ProjectReference Include= "..\..\..\Languages\Languages.vcxproj" >
<Project > {0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
</ProjectReference>
2016-08-13 12:57:50 +00:00
<ProjectReference Include= "..\VideoBackends\Vulkan\Vulkan.vcxproj" >
<Project > {29f29a19-f141-45ad-9679-5a2923b49da3}</Project>
</ProjectReference>
2016-01-25 11:36:39 +00:00
</ItemGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label= "ExtensionTargets" >
<Import Project= "..\..\VSProps\QtCompile.targets" />
</ImportGroup>
<!-- Copy Exe, Data directory and DLLs which should be located in the executable directory -->
<ItemGroup >
2016-05-14 06:48:39 +00:00
<DataSysFiles Include= "$(DolphinRootDir)Data\**\Sys\**\*.*" />
<DataTxtFiles Include= "$(DolphinRootDir)Data\*.txt" />
2017-02-03 03:50:12 +00:00
<ExternalDlls Include= "$(ExternalsDir)OpenAL\lib\*.dll" />
2016-01-25 11:36:39 +00:00
<BinaryFiles Include= "$(TargetPath)" />
2016-05-14 06:48:39 +00:00
<AllInputFiles Include= "@(DataSysFiles);@(DataTxtFiles);@(ExternalDlls);@(BinaryFiles)" />
2016-01-25 11:36:39 +00:00
</ItemGroup>
<ItemGroup >
<ClInclude Include= "Resources.h" />
</ItemGroup>
<!-- Disable copying to binary dir for now on the buildbot to prevent packaging of the outputs -->
<Target Name= "AfterBuild" Inputs= "@(AllInputFiles)" Outputs= "@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')" Condition= "'$(I_AM_BUILDACUS)'==''" >
<Message Text= "Copying Data directory..." Importance= "High" />
2016-05-14 06:48:39 +00:00
<Copy SourceFiles= "@(DataSysFiles)" DestinationFolder= "$(BinaryOutputDir)%(RecursiveDir)" Condition= "!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)').Ticks)" />
<Copy SourceFiles= "@(DataTxtFiles)" DestinationFolder= "$(BinaryOutputDir)" Condition= "!Exists('$(BinaryOutputDir)%(Filename)%(DataTxtFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataTxtFiles.Extension)').Ticks)" />
2016-01-25 11:36:39 +00:00
<Message Text= "Copying External .dlls" Importance= "High" />
<Copy SourceFiles= "@(ExternalDlls)" DestinationFolder= "$(BinaryOutputDir)" Condition= "!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
<Message Text= "Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance= "High" />
<Copy SourceFiles= "@(BinaryFiles)" DestinationFolder= "$(BinaryOutputDir)" />
</Target>
2017-05-31 06:08:14 +00:00
</Project>