dolphin/Externals/WiiUseSrc/Src/io_win.c

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/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O for Windows.
*/
#ifdef WIN32
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <hidsdi.h>
#include <dbt.h>
#include <setupapi.h>
#include "definitions.h"
#include "wiiuse_internal.h"
#include "io.h"
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
GUID device_id;
HANDLE dev;
HDEVINFO device_info;
int i, index;
DWORD len;
SP_DEVICE_INTERFACE_DATA device_data;
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
int found = 0;
(void) timeout; // unused
device_data.cbSize = sizeof(device_data);
index = 0;
/* get the device id */
HidD_GetHidGuid(&device_id);
/* get all hid devices connected */
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
for (;; ++index) {
if (detail_data) {
free(detail_data);
detail_data = NULL;
}
/* query the next hid device info */
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
break;
/* get the size of the data block required */
i = SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
detail_data = malloc(len);
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
/* query the data for this device */
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
/* open the device */
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev == INVALID_HANDLE_VALUE)
continue;
/* get device attributes */
attr.Size = sizeof(attr);
i = HidD_GetAttributes(dev, &attr);
if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
/* this is a wiimote */
wm[found]->dev_handle = dev;
wm[found]->hid_overlap.hEvent = CreateEvent(NULL, 1, 1, L"");
wm[found]->hid_overlap.Offset = 0;
wm[found]->hid_overlap.OffsetHigh = 0;
WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_DEV_FOUND);
WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);
/* try to set the output report to see if the device is actually connected */
if (!wiiuse_set_report_type(wm[found])) {
Sleep(10);
WIIMOTE_DISABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);
if (wm[found]->event == WIIUSE_UNEXPECTED_DISCONNECT)
break;
continue;
}
MAJOR and long ago overdue wiiuse and real wiimote sourcecode cleanup. Removed "recording" in old wiimote plugin and other not necessary functions(EEPROM reading, we 'll just do a reconnect instead to use default accel calibration data etc). Recording is not needed anymore(playback of recorded moves should be still working). Everything the recording feature offered, the new wiimote plugin does as well and even more. The cleanup will ease the port of the real wiimote feature into new wiimote plugin, which is still only offering emulated wiimote support. Billiard said he's now on it.:) Wiimotes are now slighty more responsive and multiple wiimotes should harmonize now slighty better. This clean up was requested/inevitable and should have be done way more earlier. This "might" break osx/linux builds, so please test. If your aware of any "real wiimote" issues please post it in the comments as well(dont forget to state your OS). Known wiimote issues: 1.) Possible wiimote disconnect on pressing the home button 2.) 1-2 Possible wiimote disconnects directly after starting a game 3.) Rumble causes lag. I don't think this is a wiimote plugin issue itself, I'm not sure tho. It would be interesting to know whether the lag still happens on emulated wiimotes as well, when the game tries to rumble. 4.) Connecting(pairing up and refreshing) a 2nd/3rd/4th real wiimote while having a game running/paused, might swap player slots and cause disconnects at that moment. If u have more issues, feel free to post them, to have them all here collected once more to get a brief overview. Apart from that, increase the wiimote read timeout @settings(20-200). If your expecting frequent disconnects, restart dolphin, and don't open the wiimote gui before playing instead directly start games. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5788 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26 02:08:30 +00:00
/* do the handshake * shouldn't be needed as well, I'm gonna leave first it tho*/
wiiuse_handshake(wm[found], NULL, 0);
WIIUSE_INFO("Connected to wiimote [id %i].", wm[found]->unid);
++found;
if (found >= max_wiimotes)
break;
} else {
/* not a wiimote */
CloseHandle(dev);
}
}
if (detail_data)
free(detail_data);
SetupDiDestroyDeviceInfoList(device_info);
return found;
}
int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
int connected = 0;
int i = 0;
for (; i < wiimotes; ++i) {
if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_CONNECTED))
++connected;
}
return connected;
}
void wiiuse_disconnect(struct wiimote_t* wm) {
if (!wm || WIIMOTE_IS_CONNECTED(wm))
return;
CloseHandle(wm->dev_handle);
wm->dev_handle = 0;
ResetEvent(&wm->hid_overlap);
wm->event = WIIUSE_NONE;
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
}
int wiiuse_io_read(struct wiimote_t* wm) {
DWORD b, r;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
if (!ReadFile(wm->dev_handle, wm->event_buf, sizeof(wm->event_buf), &b, &wm->hid_overlap)) {
/* partial read */
b = GetLastError();
if ((b == ERROR_HANDLE_EOF) || (b == ERROR_DEVICE_NOT_CONNECTED)) {
/* remote disconnect */
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}
r = WaitForSingleObject(wm->hid_overlap.hEvent, wm->timeout);
if (r == WAIT_TIMEOUT) {
/* timeout - cancel and continue */
if (*wm->event_buf)
WIIUSE_WARNING("Packet ignored. This may indicate a problem (timeout is %i ms).", wm->timeout);
CancelIo(wm->dev_handle);
ResetEvent(wm->hid_overlap.hEvent);
return 0;
} else if (r == WAIT_FAILED) {
WIIUSE_WARNING("A wait error occured on reading from wiimote %i.", wm->unid);
return 0;
}
if (!GetOverlappedResult(wm->dev_handle, &wm->hid_overlap, &b, 0))
return 0;
}
// This needs to be done even if ReadFile fails, essential during init
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
memmove(wm->event_buf + 1, wm->event_buf, sizeof(wm->event_buf) - 1);
wm->event_buf[0] = 0xa1;
ResetEvent(wm->hid_overlap.hEvent);
return 1;
}
int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
DWORD bytes, dw;
int i;
if (!wm || !WIIMOTE_IS_CONNECTED(wm))
return 0;
switch (wm->stack) {
case WIIUSE_STACK_UNKNOWN:
{
/* try to auto-detect the stack type */
if (i = WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap)) {
/* bluesoleil will always return 1 here, even if it's not connected */
wm->stack = WIIUSE_STACK_BLUESOLEIL;
return i;
}
if (i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1)) {
wm->stack = WIIUSE_STACK_MS;
return i;
}
/*--------------------------------------------------------------
dw = GetLastError(); //checking for 121 = timeout on semaphore/device off/disconnected to avoid trouble with other stacks toshiba/widcomm
//995 = The I/O operation has been aborted because of either a thread exit or an application request.
if ( (dw == 121) || (dw == 995) ) {
WIIUSE_INFO("wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
}
else WIIUSE_ERROR("wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
--------------------------------------------------------------*/
//If the part below causes trouble on WIDCOMM/TOSHIBA stack uncomment the lines above, and comment out the 3 lines below instead.
WIIUSE_INFO("wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: WIIUSE_UNEXPECTED_DISCONNECT - time out");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
//WIIUSE_ERROR("wiiuse_io_write[WIIUSE_STACK_UNKNOWN]: Unable to determine bluetooth stack type || Wiimote timed out.");
return 0;
}
case WIIUSE_STACK_MS:
i = HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1);
dw = GetLastError();
if (dw == 121) { // semaphore timeout
WIIUSE_INFO("wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT");
wiiuse_disconnected(wm);
wm->event = WIIUSE_UNEXPECTED_DISCONNECT;
return 0;
}/* else if (dw)
WIIUSE_ERROR("wiiuse_io_write[WIIUSE_STACK_MS]: WIIUSE_UNEXPECTED_DISCONNECT ERROR: %08x", dw);
*/
// it is not important to catch all errors here at this place, rest will be covered by io_reads.
return i;
case WIIUSE_STACK_BLUESOLEIL:
return WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap);
}
return 0;
}
//Checks if the corresponding device to a system notification is a wiimote
//I placed the code here to avoid ddk/wdk dependencies @wiimote plugin
int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam) {
PDEV_BROADCAST_HDR pDevice = (PDEV_BROADCAST_HDR)lParam;
switch( pDevice->dbch_devicetype ) {
case DBT_DEVTYP_DEVICEINTERFACE:
{
PDEV_BROADCAST_DEVICEINTERFACE pDeviceInfo = (PDEV_BROADCAST_DEVICEINTERFACE)pDevice;
HIDD_ATTRIBUTES attr;
char stringbuf[255];
HANDLE dev = CreateFile(pDeviceInfo->dbcc_name,
0,(FILE_SHARE_READ | FILE_SHARE_WRITE),
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
if (dev != INVALID_HANDLE_VALUE)
{
attr.Size = sizeof(attr);
HidD_GetAttributes(dev, &attr);
//Checking PID&VID
if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
CloseHandle(dev);
return 1;
}
CloseHandle(dev);
}
else { //different method to acquire the "wiimote vid/pid" for a comparison when the device is already unavailable @CreateFile()
wcstombs(stringbuf, pDeviceInfo->dbcc_name, 255);
//ms bt stack + bluesoleil vid/pid dbccname format
if ( (strstr(stringbuf, "VID&0002057e_PID&0306") != NULL) || (strstr(stringbuf, "VID_057e&PID_0306") != NULL) )
{
return 1;
}
}
return 0;
}
default:
return 0;
}
return 0;
}
//register a handle for device notifications
int wiiuse_register_system_notification(HWND hwnd) {
DEV_BROADCAST_DEVICEINTERFACE Filter;
ZeroMemory( &Filter, sizeof(Filter) );
//GUID wiimoteguid;
//CLSIDFromString(_T("745a17a0-74d3-11d0-b6fe-00a0c90f57da"),&wiimoteguid);
Filter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
Filter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
//Filter.dbcc_classguid = wiimoteguid;
return RegisterDeviceNotification(hwnd,&Filter, DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
}
#endif /* ifdef WIN32 */