Fixed the problem which was causing wonky IR behavior in windows - use memmov() instead :) - re-enabled optimizations in wiiuse

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4611 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-11-25 17:58:16 +00:00
parent 6145dd2967
commit 574a03b1e1
6 changed files with 6 additions and 6 deletions

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@ -205,8 +205,8 @@ int wiiuse_io_read(struct wiimote_t* wm) {
// This needs to be done even if ReadFile fails, essential during init
// Move the data over one, so we can add back in 0xa2
memcpy(wm->event_buf + 1, wm->event_buf, sizeof(wm->event_buf) - 1);
wm->event_buf[0] = 0xa2; // Put back in the crazy Data that Windows strips out
memmove(wm->event_buf + 1, wm->event_buf, sizeof(wm->event_buf) - 1);
wm->event_buf[0] = 0xa2;
ResetEvent(wm->hid_overlap.hEvent);
return 1;
@ -224,7 +224,7 @@ int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
case WIIUSE_STACK_UNKNOWN:
{
/* try to auto-detect the stack type */
if (i = WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap)) {
if (i = WriteFile(wm->dev_handle, buf + 1, len - 1, &bytes, &wm->hid_overlap)) {
/* bluesoleil will always return 1 here, even if it's not connected */
wm->stack = WIIUSE_STACK_BLUESOLEIL;
return i;
@ -243,7 +243,7 @@ int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
return HidD_SetOutputReport(wm->dev_handle, buf + 1, len - 1);
case WIIUSE_STACK_BLUESOLEIL:
return WriteFile(wm->dev_handle, buf + 1, 22, &bytes, &wm->hid_overlap);
return WriteFile(wm->dev_handle, buf + 1, len - 1, &bytes, &wm->hid_overlap);
}
return 0;

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@ -51,7 +51,7 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="C:\WinDDK\7600.16385.0\inc\api;C:\WinDDK\7600.16385.0\inc\crt"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;WIIUSE_EXPORTS"
@ -147,7 +147,7 @@
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="C:\WinDDK\7600.16385.0\inc\api;C:\WinDDK\7600.16385.0\inc\crt"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;WIIUSE_EXPORTS;_WIN64"