2013-04-18 03:09:55 +00:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2
|
|
|
|
// Refer to the license.txt file included.
|
2009-02-23 06:17:57 +00:00
|
|
|
|
2009-03-28 08:57:34 +00:00
|
|
|
#ifndef _SOUNDSTREAM_H_
|
|
|
|
#define _SOUNDSTREAM_H_
|
2009-02-23 06:17:57 +00:00
|
|
|
|
|
|
|
#include "Common.h"
|
2009-03-26 09:29:14 +00:00
|
|
|
#include "Mixer.h"
|
2009-03-27 14:26:44 +00:00
|
|
|
#include "WaveFile.h"
|
2009-02-23 06:17:57 +00:00
|
|
|
|
|
|
|
class SoundStream
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
2009-03-26 09:29:14 +00:00
|
|
|
CMixer *m_mixer;
|
2013-03-20 01:51:12 +00:00
|
|
|
// We set this to shut down the sound thread.
|
|
|
|
// 0=keep playing, 1=stop playing NOW.
|
|
|
|
volatile int threadData;
|
|
|
|
bool m_logAudio;
|
2009-03-27 14:26:44 +00:00
|
|
|
WaveFileWriter g_wave_writer;
|
2009-12-13 11:51:29 +00:00
|
|
|
bool m_muted;
|
2009-03-27 14:26:44 +00:00
|
|
|
|
2009-02-23 06:17:57 +00:00
|
|
|
public:
|
2013-10-19 09:27:57 +00:00
|
|
|
SoundStream(CMixer *mixer) : m_mixer(mixer), threadData(0), m_logAudio(false), m_muted(false) {}
|
|
|
|
virtual ~SoundStream() { delete m_mixer; }
|
2013-03-20 01:51:12 +00:00
|
|
|
|
2009-03-26 09:29:14 +00:00
|
|
|
static bool isValid() { return false; }
|
|
|
|
virtual CMixer *GetMixer() const { return m_mixer; }
|
|
|
|
virtual bool Start() { return false; }
|
2009-05-18 19:24:46 +00:00
|
|
|
virtual void SetVolume(int) {}
|
2009-03-26 09:29:14 +00:00
|
|
|
virtual void SoundLoop() {}
|
|
|
|
virtual void Stop() {}
|
|
|
|
virtual void Update() {}
|
2009-12-13 11:51:29 +00:00
|
|
|
virtual void Clear(bool mute) { m_muted = mute; }
|
2011-12-31 04:16:12 +00:00
|
|
|
bool IsMuted() { return m_muted; }
|
2009-03-27 14:26:44 +00:00
|
|
|
virtual void StartLogAudio(const char *filename) {
|
|
|
|
if (! m_logAudio) {
|
|
|
|
m_logAudio = true;
|
2011-02-13 05:05:53 +00:00
|
|
|
g_wave_writer.Start(filename, m_mixer->GetSampleRate());
|
2009-03-27 14:26:44 +00:00
|
|
|
g_wave_writer.SetSkipSilence(false);
|
|
|
|
NOTICE_LOG(DSPHLE, "Starting Audio logging");
|
|
|
|
} else {
|
|
|
|
WARN_LOG(DSPHLE, "Audio logging already started");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void StopLogAudio() {
|
|
|
|
if (m_logAudio) {
|
|
|
|
m_logAudio = false;
|
|
|
|
g_wave_writer.Stop();
|
2009-03-30 06:32:58 +00:00
|
|
|
NOTICE_LOG(DSPHLE, "Stopping Audio logging");
|
2009-03-27 14:26:44 +00:00
|
|
|
} else {
|
|
|
|
WARN_LOG(DSPHLE, "Audio logging already stopped");
|
|
|
|
}
|
|
|
|
}
|
2009-02-23 06:17:57 +00:00
|
|
|
};
|
|
|
|
|
2009-03-28 08:57:34 +00:00
|
|
|
#endif // _SOUNDSTREAM_H_
|