2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:09:55 +00:00
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// Refer to the license.txt file included.
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2008-12-08 05:25:12 +00:00
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2017-03-03 19:43:52 +00:00
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#include "VideoCommon/VertexLoader_Position.h"
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2016-01-17 21:54:31 +00:00
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#include <limits>
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2014-11-11 09:48:38 +00:00
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#include <type_traits>
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2013-02-21 08:00:27 +00:00
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2014-09-08 01:06:58 +00:00
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#include "Common/CommonTypes.h"
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2017-03-03 19:43:52 +00:00
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#include "Common/Swap.h"
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2016-01-17 21:54:31 +00:00
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#include "VideoCommon/DataReader.h"
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2014-02-17 10:18:15 +00:00
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#include "VideoCommon/VertexLoader.h"
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2015-05-29 12:42:45 +00:00
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VertexLoaderUtils.h"
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#include "VideoCommon/VideoCommon.h"
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2008-12-08 05:25:12 +00:00
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2019-05-30 13:29:20 +00:00
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namespace
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{
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template <typename T>
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constexpr float PosScale(T val, float scale)
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{
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return val * scale;
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}
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template <>
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constexpr float PosScale(float val, [[maybe_unused]] float scale)
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{
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return val;
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}
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template <typename T, int N>
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void Pos_ReadDirect(VertexLoader* loader)
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{
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static_assert(N <= 3, "N > 3 is not sane!");
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const auto scale = loader->m_posScale;
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DataReader dst(g_vertex_manager_write_ptr, nullptr);
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DataReader src(g_video_buffer_read_ptr, nullptr);
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for (int i = 0; i < N; ++i)
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{
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const float value = PosScale(src.Read<T>(), scale);
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if (loader->m_counter < 3)
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VertexLoaderManager::position_cache[loader->m_counter][i] = value;
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dst.Write(value);
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}
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2015-01-06 16:49:27 +00:00
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g_vertex_manager_write_ptr = dst.GetPointer();
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g_video_buffer_read_ptr = src.GetPointer();
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LOG_VTX();
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}
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template <typename I, typename T, int N>
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void Pos_ReadIndex(VertexLoader* loader)
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{
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static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
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static_assert(N <= 3, "N > 3 is not sane!");
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const auto index = DataRead<I>();
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loader->m_vertexSkip = index == std::numeric_limits<I>::max();
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const auto data =
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reinterpret_cast<const T*>(VertexLoaderManager::cached_arraybases[ARRAY_POSITION] +
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(index * g_main_cp_state.array_strides[ARRAY_POSITION]));
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const auto scale = loader->m_posScale;
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DataReader dst(g_vertex_manager_write_ptr, nullptr);
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2015-03-17 06:05:19 +00:00
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for (int i = 0; i < N; ++i)
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{
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const float value = PosScale(Common::FromBigEndian(data[i]), scale);
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if (loader->m_counter < 3)
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VertexLoaderManager::position_cache[loader->m_counter][i] = value;
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dst.Write(value);
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}
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g_vertex_manager_write_ptr = dst.GetPointer();
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LOG_VTX();
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}
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2019-05-30 13:30:50 +00:00
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constexpr TPipelineFunction s_table_read_position[4][8][2] = {
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{
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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{
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nullptr,
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nullptr,
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},
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},
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{
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{
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Pos_ReadDirect<u8, 2>,
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Pos_ReadDirect<u8, 3>,
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},
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{
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Pos_ReadDirect<s8, 2>,
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Pos_ReadDirect<s8, 3>,
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},
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{
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Pos_ReadDirect<u16, 2>,
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Pos_ReadDirect<u16, 3>,
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},
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{
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Pos_ReadDirect<s16, 2>,
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Pos_ReadDirect<s16, 3>,
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},
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{
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Pos_ReadDirect<float, 2>,
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Pos_ReadDirect<float, 3>,
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},
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},
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{
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{
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Pos_ReadIndex<u8, u8, 2>,
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Pos_ReadIndex<u8, u8, 3>,
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},
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{
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Pos_ReadIndex<u8, s8, 2>,
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Pos_ReadIndex<u8, s8, 3>,
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},
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{
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Pos_ReadIndex<u8, u16, 2>,
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Pos_ReadIndex<u8, u16, 3>,
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},
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{
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Pos_ReadIndex<u8, s16, 2>,
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Pos_ReadIndex<u8, s16, 3>,
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},
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{
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Pos_ReadIndex<u8, float, 2>,
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Pos_ReadIndex<u8, float, 3>,
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},
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},
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{
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{
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Pos_ReadIndex<u16, u8, 2>,
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Pos_ReadIndex<u16, u8, 3>,
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},
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{
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Pos_ReadIndex<u16, s8, 2>,
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Pos_ReadIndex<u16, s8, 3>,
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},
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{
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Pos_ReadIndex<u16, u16, 2>,
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Pos_ReadIndex<u16, u16, 3>,
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},
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{
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Pos_ReadIndex<u16, s16, 2>,
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Pos_ReadIndex<u16, s16, 3>,
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},
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{
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Pos_ReadIndex<u16, float, 2>,
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Pos_ReadIndex<u16, float, 3>,
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},
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},
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};
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2019-05-30 13:33:43 +00:00
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constexpr u32 s_table_read_position_vertex_size[4][8][2] = {
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{
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{0, 0},
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{0, 0},
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{0, 0},
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{0, 0},
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{0, 0},
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},
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{
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{2, 3},
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{2, 3},
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{4, 6},
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{4, 6},
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{8, 12},
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},
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{
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{1, 1},
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{1, 1},
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{1, 1},
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{1, 1},
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{1, 1},
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},
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{
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{2, 2},
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{2, 2},
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{2, 2},
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{2, 2},
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{2, 2},
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},
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};
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} // Anonymous namespace
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2021-02-08 23:22:10 +00:00
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u32 VertexLoader_Position::GetSize(VertexComponentFormat type, ComponentFormat format,
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CoordComponentCount elements)
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{
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return s_table_read_position_vertex_size[u32(type)][u32(format)][u32(elements)];
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}
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2021-02-08 23:22:10 +00:00
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TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type,
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ComponentFormat format,
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CoordComponentCount elements)
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{
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return s_table_read_position[u32(type)][u32(format)][u32(elements)];
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}
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