VertexLoader_Position: Make lookup tables immutable
Allows the compiler to place these arrays within the read-only segment.
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@ -77,7 +77,7 @@ void Pos_ReadIndex(VertexLoader* loader)
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LOG_VTX();
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}
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TPipelineFunction tableReadPosition[4][8][2] = {
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constexpr TPipelineFunction s_table_read_position[4][8][2] = {
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{
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{
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nullptr,
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@ -168,7 +168,7 @@ TPipelineFunction tableReadPosition[4][8][2] = {
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},
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};
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int tableReadPositionVertexSize[4][8][2] = {
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constexpr int s_table_read_position_vertex_size[4][8][2] = {
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{
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{0, 0},
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{0, 0},
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@ -202,11 +202,11 @@ int tableReadPositionVertexSize[4][8][2] = {
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unsigned int VertexLoader_Position::GetSize(u64 _type, unsigned int _format, unsigned int _elements)
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{
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return tableReadPositionVertexSize[_type][_format][_elements];
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return s_table_read_position_vertex_size[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_Position::GetFunction(u64 _type, unsigned int _format,
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unsigned int _elements)
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{
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return tableReadPosition[_type][_format][_elements];
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return s_table_read_position[_type][_format][_elements];
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}
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