dolphin/Source/Core/VideoCommon/VertexLoaderARM64.h

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// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/Arm64Emitter.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/VertexLoaderBase.h"
class DataReader;
enum class VertexComponentFormat;
enum class ComponentFormat;
enum class ColorFormat;
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enum class CPArray : u8;
class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
{
public:
VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
protected:
int RunVertices(DataReader src, DataReader dst, int count) override;
private:
u32 m_src_ofs = 0;
u32 m_dst_ofs = 0;
Arm64Gen::FixupBranch m_skip_vertex;
Arm64Gen::ARM64FloatEmitter m_float_emit;
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void GetVertexAddr(CPArray array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg);
s32 GetAddressImm(CPArray array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg,
u32 align);
int ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
int count_out, bool dequantize, u8 scaling_exponent,
AttributeFormat* native_format, s32 offset = -1);
void ReadColor(VertexComponentFormat attribute, ColorFormat format, s32 offset);
void GenerateVertexLoader();
};