dolphin/Source/Core/VideoCommon/Src/IndexGenerator.h

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// This is currently only used by the DX backend, but it may make sense to
// use it in the GL backend or a future DX10 backend too.
#ifndef _INDEXGENERATOR_H
#define _INDEXGENERATOR_H
#include "CommonTypes.h"
class IndexGenerator
{
public:
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// Init
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static void Init();
static void Start(u16 *Triangleptr,u16 *Lineptr,u16 *Pointptr);
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static void AddIndices(int primitive, u32 numVertices);
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// Interface
static u32 GetNumTriangles() {return numT;}
static u32 GetNumLines() {return numL;}
static u32 GetNumPoints() {return numP;}
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// returns numprimitives
static u32 GetNumVerts() {return index;}
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static u32 GetTriangleindexLen() {return (u32)(Tptr - BASETptr);}
static u32 GetLineindexLen() {return (u32)(Lptr - BASELptr);}
static u32 GetPointindexLen() {return (u32)(Pptr - BASEPptr);}
static u32 GetRemainingIndices();
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/*
enum IndexPrimitiveType
{
Prim_None = 0,
Prim_List,
Prim_Strip,
Prim_Fan
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};
*/
private:
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// Triangles
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template <bool pr> static void AddList(u32 numVerts);
template <bool pr> static void AddStrip(u32 numVerts);
template <bool pr> static void AddFan(u32 numVerts);
template <bool pr> static void AddQuads(u32 numVerts);
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// Lines
static void AddLineList(u32 numVerts);
static void AddLineStrip(u32 numVerts);
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// Points
static void AddPoints(u32 numVerts);
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template <bool pr> static void WriteTriangle(u32 index1, u32 index2, u32 index3);
static u16 *Tptr;
static u16 *BASETptr;
static u16 *Lptr;
static u16 *BASELptr;
static u16 *Pptr;
static u16 *BASEPptr;
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// TODO: redundant variables
static u32 numT;
static u32 numL;
static u32 numP;
static u32 index;
};
#endif // _INDEXGENERATOR_H