2023-01-27 02:07:05 +00:00
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// Copyright 2023 Dolphin Emulator Project
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2021-07-05 01:22:19 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2014-02-03 13:02:17 +00:00
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#pragma once
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2023-01-27 02:07:05 +00:00
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#include "VideoCommon/AbstractGfx.h"
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2014-02-03 13:02:17 +00:00
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2023-01-27 02:07:05 +00:00
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class SWOGLWindow;
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2021-06-09 11:42:21 +00:00
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2023-01-27 02:07:05 +00:00
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namespace SW
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{
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class SWGfx final : public AbstractGfx
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{
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public:
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SWGfx(std::unique_ptr<SWOGLWindow> window);
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2018-10-03 13:03:13 +00:00
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bool IsHeadless() const override;
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2023-01-28 03:23:30 +00:00
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virtual bool SupportsUtilityDrawing() const override;
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2018-10-03 13:03:13 +00:00
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2021-08-28 05:30:05 +00:00
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config,
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std::string_view name) override;
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2017-10-21 14:49:40 +00:00
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std::unique_ptr<AbstractStagingTexture>
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CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
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2018-01-21 10:22:45 +00:00
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std::unique_ptr<AbstractFramebuffer>
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2019-02-15 01:59:50 +00:00
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CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment) override;
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2017-09-30 06:25:36 +00:00
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void BindBackbuffer(const ClearColor& clear_color = {}) override;
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std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage, std::string_view source,
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std::string_view name) override;
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std::unique_ptr<AbstractShader> CreateShaderFromBinary(ShaderStage stage, const void* data,
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size_t length,
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std::string_view name) override;
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2019-02-15 01:59:50 +00:00
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std::unique_ptr<NativeVertexFormat>
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CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
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2019-04-15 11:55:26 +00:00
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std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config,
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const void* cache_data = nullptr,
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size_t cache_data_length = 0) override;
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void ShowImage(const AbstractTexture* source_texture,
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const MathUtil::Rectangle<int>& source_rc) override;
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void ScaleTexture(AbstractFramebuffer* dst_framebuffer, const MathUtil::Rectangle<int>& dst_rect,
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const AbstractTexture* src_texture,
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const MathUtil::Rectangle<int>& src_rect) override;
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void SetScissorRect(const MathUtil::Rectangle<int>& rc) override;
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2023-01-31 02:44:38 +00:00
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void ClearRegion(const MathUtil::Rectangle<int>& target_rc,
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bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) override;
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private:
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std::unique_ptr<SWOGLWindow> m_window;
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};
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} // namespace SW
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