dolphin/Source/Core/Common/Hash.h

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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cstddef>
#include <string_view>
#include "Common/CommonTypes.h"
namespace Common
{
u32 HashAdler32(const u8* data, size_t len);
// JUNK. DO NOT USE FOR NEW THINGS
u32 HashEctor(const u8* data, size_t len);
// Specialized hash function used for the texture cache
2016-01-21 20:16:51 +00:00
u64 GetHash64(const u8* src, u32 len, u32 samples);
u32 StartCRC32();
u32 UpdateCRC32(u32 crc, const u8* data, size_t len);
u32 ComputeCRC32(const u8* data, size_t len);
u32 ComputeCRC32(std::string_view data);
} // namespace Common