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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
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# include "ConfigDlg.h"
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# include "../Globals.h"
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# include "../Config.h"
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# include "../TextureMngr.h"
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BEGIN_EVENT_TABLE ( ConfigDialog , wxDialog )
EVT_CLOSE ( ConfigDialog : : OnClose )
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EVT_BUTTON ( ID_CLOSE , ConfigDialog : : CloseClick )
EVT_BUTTON ( ID_ABOUTOGL , ConfigDialog : : AboutClick )
EVT_CHECKBOX ( ID_FULLSCREEN , ConfigDialog : : GeneralSettingsChanged )
EVT_CHECKBOX ( ID_RENDERTOMAINWINDOW , ConfigDialog : : GeneralSettingsChanged )
EVT_COMBOBOX ( ID_FULLSCREENCB , ConfigDialog : : GeneralSettingsChanged )
EVT_COMBOBOX ( ID_WINDOWRESOLUTIONCB , ConfigDialog : : GeneralSettingsChanged )
EVT_COMBOBOX ( ID_ALIASMODECB , ConfigDialog : : GeneralSettingsChanged )
EVT_CHECKBOX ( ID_FORCEFILTERING , ConfigDialog : : GeneralSettingsChanged )
EVT_CHECKBOX ( ID_FORCEANISOTROPY , ConfigDialog : : GeneralSettingsChanged )
EVT_CHECKBOX ( ID_STRETCHTOFIT , ConfigDialog : : GeneralSettingsChanged )
EVT_CHECKBOX ( ID_KEEPAR , ConfigDialog : : GeneralSettingsChanged )
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EVT_CHECKBOX ( ID_HIDECURSOR , ConfigDialog : : GeneralSettingsChanged )
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EVT_CHECKBOX ( ID_WIREFRAME , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_SHOWFPS , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_STATISTICS , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_SHADERERRORS , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_TEXFMTOVERLAY , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_TEXFMTCENTER , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_USEXFB , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_DUMPTEXTURES , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_DISABLELIGHTING , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_DISABLETEXTURING , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_EFBTOTEXTUREDISABLE , ConfigDialog : : AdvancedSettingsChanged )
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EVT_CHECKBOX ( ID_PROJECTIONHACK1 , ConfigDialog : : AdvancedSettingsChanged )
EVT_CHECKBOX ( ID_PROJECTIONHACK2 , ConfigDialog : : AdvancedSettingsChanged )
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EVT_DIRPICKER_CHANGED ( ID_TEXTUREPATH , ConfigDialog : : TexturePathChange )
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END_EVENT_TABLE ( )
ConfigDialog : : ConfigDialog ( wxWindow * parent , wxWindowID id , const wxString & title , const wxPoint & position , const wxSize & size , long style )
: wxDialog ( parent , id , title , position , size , style )
{
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g_Config . Load ( ) ;
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CreateGUIControls ( ) ;
}
ConfigDialog : : ~ ConfigDialog ( )
{
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}
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void ConfigDialog : : CreateGUIControls ( )
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{
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// Notebook
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m_Notebook = new wxNotebook ( this , ID_NOTEBOOK , wxDefaultPosition , wxDefaultSize ) ;
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m_PageGeneral = new wxPanel ( m_Notebook , ID_PAGEGENERAL , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_PageGeneral , wxT ( " General " ) ) ;
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m_PageAdvanced = new wxPanel ( m_Notebook , ID_PAGEADVANCED , wxDefaultPosition , wxDefaultSize ) ;
m_Notebook - > AddPage ( m_PageAdvanced , wxT ( " Advanced " ) ) ;
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// Buttons
m_About = new wxButton ( this , ID_ABOUTOGL , wxT ( " About " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_Close = new wxButton ( this , ID_CLOSE , wxT ( " Close " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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// Put notebook and buttons in sizers
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wxBoxSizer * sButtons ;
sButtons = new wxBoxSizer ( wxHORIZONTAL ) ;
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sButtons - > Add ( m_About , 0 , wxALL , 5 ) ;
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sButtons - > AddStretchSpacer ( ) ;
sButtons - > Add ( m_Close , 0 , wxALL , 5 ) ;
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wxBoxSizer * sMain ;
sMain = new wxBoxSizer ( wxVERTICAL ) ;
sMain - > Add ( m_Notebook , 1 , wxEXPAND | wxALL , 5 ) ;
sMain - > Add ( sButtons , 0 , wxEXPAND , 5 ) ;
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this - > SetSizer ( sMain ) ;
this - > Layout ( ) ;
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// General
sbBasic = new wxStaticBoxSizer ( wxVERTICAL , m_PageGeneral , wxT ( " Basic Settings " ) ) ;
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m_Fullscreen = new wxCheckBox ( m_PageGeneral , ID_FULLSCREEN , wxT ( " Fullscreen " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_Fullscreen - > SetValue ( g_Config . bFullscreen ) ;
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m_RenderToMainWindow = new wxCheckBox ( m_PageGeneral , ID_RENDERTOMAINWINDOW , wxT ( " Render to main window " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_RenderToMainWindow - > SetValue ( g_Config . renderToMainframe ) ;
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m_StretchToFit = new wxCheckBox ( m_PageGeneral , ID_STRETCHTOFIT , wxT ( " Stretch to fit " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
m_StretchToFit - > SetToolTip
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( wxT ( " This will use the game's native resolution and stretch it to fill the "
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" \n window instead of changing the internal display resolution. It "
" \n may result in a slightly blurrier image, but it may also give a higher "
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" \n FPS if you have a slow graphics card. " ) ) ;
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m_StretchToFit - > SetValue ( g_Config . bStretchToFit ) ;
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m_KeepAR = new wxCheckBox ( m_PageGeneral , ID_KEEPAR , wxT ( " Keep 4:3 aspect ratio " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_KeepAR - > SetValue ( g_Config . bKeepAR ) ;
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m_HideCursor = new wxCheckBox ( m_PageGeneral , ID_HIDECURSOR , wxT ( " Hide mouse cursor " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
m_HideCursor - > SetValue ( g_Config . bHideCursor ) ;
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wxStaticText * FSText = new wxStaticText ( m_PageGeneral , ID_FSTEXT , wxT ( " Fullscreen video mode: " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
m_FullscreenCB = new wxComboBox ( m_PageGeneral , ID_FULLSCREENCB , wxEmptyString , wxDefaultPosition , wxDefaultSize , arrayStringFor_FullscreenCB , 0 , wxDefaultValidator ) ;
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m_FullscreenCB - > SetValue ( wxString : : FromAscii ( g_Config . iFSResolution ) ) ;
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wxStaticText * WMText = new wxStaticText ( m_PageGeneral , ID_WMTEXT , wxT ( " Windowed resolution: " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
m_WindowResolutionCB = new wxComboBox ( m_PageGeneral , ID_WINDOWRESOLUTIONCB , wxEmptyString , wxDefaultPosition , wxDefaultSize , arrayStringFor_WindowResolutionCB , 0 , wxDefaultValidator ) ;
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m_WindowResolutionCB - > SetValue ( wxString : : FromAscii ( g_Config . iWindowedRes ) ) ;
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// Enhancements
sbEnhancements = new wxStaticBoxSizer ( wxVERTICAL , m_PageGeneral , wxT ( " Enhancements " ) ) ;
m_ForceFiltering = new wxCheckBox ( m_PageGeneral , ID_FORCEFILTERING , wxT ( " Force bi/trilinear filtering (May cause small glitches) " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_ForceFiltering - > SetValue ( g_Config . bForceFiltering ) ;
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m_ForceAnisotropy = new wxCheckBox ( m_PageGeneral , ID_FORCEANISOTROPY , wxT ( " Force maximum anisotropy filtering " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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//m_ForceAnisotropy->SetValue(g_Config.bForceMaxAniso);
m_ForceAnisotropy - > Enable ( false ) ;
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wxStaticText * AAText = new wxStaticText ( m_PageGeneral , ID_AATEXT , wxT ( " Anti-alias mode: " ) , wxDefaultPosition , wxDefaultSize , 0 ) ;
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wxArrayString arrayStringFor_AliasModeCB ;
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m_AliasModeCB = new wxComboBox ( m_PageGeneral , ID_ALIASMODECB , wxEmptyString , wxDefaultPosition , wxDefaultSize , arrayStringFor_AliasModeCB , 0 , wxDefaultValidator ) ;
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wxString tmp ;
tmp < < g_Config . iMultisampleMode ;
m_AliasModeCB - > SetValue ( tmp ) ;
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// Usage: The wxGBPosition() must have a column and row
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sGeneral = new wxBoxSizer ( wxVERTICAL ) ;
sBasic = new wxGridBagSizer ( 0 , 0 ) ;
sBasic - > Add ( m_Fullscreen , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sBasic - > Add ( m_RenderToMainWindow , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sBasic - > Add ( m_StretchToFit , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sBasic - > Add ( m_KeepAR , wxGBPosition ( 3 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
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sBasic - > Add ( m_HideCursor , wxGBPosition ( 4 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sBasic - > Add ( FSText , wxGBPosition ( 5 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sBasic - > Add ( m_FullscreenCB , wxGBPosition ( 5 , 1 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sBasic - > Add ( WMText , wxGBPosition ( 6 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sBasic - > Add ( m_WindowResolutionCB , wxGBPosition ( 6 , 1 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
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sbBasic - > Add ( sBasic ) ;
sGeneral - > Add ( sbBasic , 0 , wxEXPAND | wxALL , 5 ) ;
sEnhancements = new wxGridBagSizer ( 0 , 0 ) ;
sEnhancements - > Add ( m_ForceFiltering , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sEnhancements - > Add ( m_ForceAnisotropy , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sEnhancements - > Add ( AAText , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sEnhancements - > Add ( m_AliasModeCB , wxGBPosition ( 2 , 1 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sbEnhancements - > Add ( sEnhancements ) ;
sGeneral - > Add ( sbEnhancements , 0 , wxEXPAND | wxALL , 5 ) ;
m_PageGeneral - > SetSizer ( sGeneral ) ;
sGeneral - > Layout ( ) ;
// Information
sbInfo = new wxStaticBoxSizer ( wxVERTICAL , m_PageAdvanced , wxT ( " Info " ) ) ;
m_ShowFPS = new wxCheckBox ( m_PageAdvanced , ID_SHOWFPS , wxT ( " Overlay FPS " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_ShowFPS - > SetValue ( g_Config . bShowFPS ) ;
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m_Statistics = new wxCheckBox ( m_PageAdvanced , ID_STATISTICS , wxT ( " Overlay some statistics " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_Statistics - > SetValue ( g_Config . bOverlayStats ) ;
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m_ShaderErrors = new wxCheckBox ( m_PageAdvanced , ID_SHADERERRORS , wxT ( " Show shader compilation issues " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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//m_ShaderErrors->SetValue(g_Config.bShowShaderErrors);
m_ShaderErrors - > Enable ( false ) ;
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m_TexFmtOverlay = new wxCheckBox ( m_PageAdvanced , ID_TEXFMTOVERLAY , wxT ( " Overlay texture format " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_TexFmtOverlay - > SetValue ( g_Config . bTexFmtOverlayEnable ) ;
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m_TexFmtCenter = new wxCheckBox ( m_PageAdvanced , ID_TEXFMTCENTER , wxT ( " centered " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_TexFmtCenter - > SetValue ( g_Config . bTexFmtOverlayCenter ) ;
m_TexFmtCenter - > Enable ( m_TexFmtOverlay - > IsChecked ( ) ) ;
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// Render
sbRendering = new wxStaticBoxSizer ( wxVERTICAL , m_PageAdvanced , wxT ( " Rendering " ) ) ;
m_UseXFB = new wxCheckBox ( m_PageAdvanced , ID_USEXFB , wxT ( " Use External Framebuffer (XFB) " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_UseXFB - > SetValue ( g_Config . bUseXFB ) ;
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m_Wireframe = new wxCheckBox ( m_PageAdvanced , ID_WIREFRAME , wxT ( " Enable Wireframe " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_Wireframe - > SetValue ( g_Config . bWireFrame ) ;
m_Wireframe - > Enable ( true ) ;
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m_DisableLighting = new wxCheckBox ( m_PageAdvanced , ID_DISABLELIGHTING , wxT ( " Disable Material Lighting " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_DisableLighting - > SetValue ( g_Config . bDisableLighting ) ;
m_DisableLighting - > Enable ( true ) ;
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m_DisableTexturing = new wxCheckBox ( m_PageAdvanced , ID_DISABLETEXTURING , wxT ( " Disable Texturing " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_DisableTexturing - > SetValue ( g_Config . bDisableTexturing ) ;
m_DisableTexturing - > Enable ( true ) ;
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// Utility
sbUtilities = new wxStaticBoxSizer ( wxVERTICAL , m_PageAdvanced , wxT ( " Utilities " ) ) ;
m_DumpTextures = new wxCheckBox ( m_PageAdvanced , ID_DUMPTEXTURES , wxT ( " Dump textures to: " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_DumpTextures - > SetValue ( g_Config . bDumpTextures ) ;
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m_TexturePath = new wxDirPickerCtrl ( m_PageAdvanced , ID_TEXTUREPATH , wxEmptyString , wxT ( " Choose a directory to store texture dumps: " ) , wxDefaultPosition , wxDefaultSize , wxDIRP_USE_TEXTCTRL ) ;
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m_TexturePath - > SetPath ( wxString : : FromAscii ( g_Config . texDumpPath ) ) ;
m_TexturePath - > Enable ( m_DumpTextures - > IsChecked ( ) ) ;
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// Hacks
sbHacks = new wxStaticBoxSizer ( wxVERTICAL , m_PageAdvanced , wxT ( " Hacks " ) ) ;
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m_EFBToTextureDisable = new wxCheckBox ( m_PageAdvanced ,
ID_EFBTOTEXTUREDISABLE , wxT ( " Disable copy EFB to texture " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_EFBToTextureDisable - > SetToolTip ( wxT ( " Do not copy the Embedded Framebuffer (EFB) "
" to the \n Texture. This may result in a speed increase. " ) ) ;
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m_EFBToTextureDisable - > Enable ( true ) ;
m_EFBToTextureDisable - > SetValue ( g_Config . bEBFToTextureDisable ) ;
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m_EFBToTextureDisableHotKey = new wxCheckBox ( m_PageAdvanced ,
ID_EFBTOTEXTUREDISABLEHOTKEY , wxT ( " with hotkey E " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_EFBToTextureDisableHotKey - > SetToolTip ( wxT ( " Use the E key to turn this option on and off " ) ) ;
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m_EFBToTextureDisableHotKey - > SetValue ( g_Config . bEBFToTextureDisableHotKey ) ;
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m_ProjectionHax1 = new wxCheckBox ( m_PageAdvanced , ID_PROJECTIONHACK1 , wxT ( " Projection before R945 " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
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m_ProjectionHax1 - > SetToolTip ( wxT ( " This may reveal otherwise invisible graphics "
" in \n games like Mario Galaxy or Ikaruga. " ) ) ;
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m_ProjectionHax1 - > Enable ( true ) ;
m_ProjectionHax1 - > SetValue ( g_Config . bProjectionHax1 ) ;
m_ProjectionHax2 = new wxCheckBox ( m_PageAdvanced , ID_PROJECTIONHACK2 , wxT ( " Projection hack of R844 " ) , wxDefaultPosition , wxDefaultSize , 0 , wxDefaultValidator ) ;
m_ProjectionHax2 - > Enable ( true ) ;
m_ProjectionHax2 - > SetValue ( g_Config . bProjectionHax2 ) ;
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sAdvanced = new wxBoxSizer ( wxVERTICAL ) ;
sInfo = new wxGridBagSizer ( 0 , 0 ) ;
sInfo - > Add ( m_ShowFPS , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sInfo - > Add ( m_ShaderErrors , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sInfo - > Add ( m_Statistics , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
sInfo - > Add ( m_TexFmtOverlay , wxGBPosition ( 3 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sInfo - > Add ( m_TexFmtCenter , wxGBPosition ( 3 , 1 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sbInfo - > Add ( sInfo ) ;
sAdvanced - > Add ( sbInfo , 0 , wxEXPAND | wxALL , 5 ) ;
sRendering = new wxGridBagSizer ( 0 , 0 ) ;
sRendering - > Add ( m_UseXFB , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sRendering - > Add ( m_Wireframe , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sRendering - > Add ( m_DisableLighting , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sRendering - > Add ( m_DisableTexturing , wxGBPosition ( 3 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sbRendering - > Add ( sRendering ) ;
sAdvanced - > Add ( sbRendering , 0 , wxEXPAND | wxALL , 5 ) ;
sUtilities = new wxGridBagSizer ( 0 , 0 ) ;
sUtilities - > Add ( m_DumpTextures , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALIGN_CENTER_VERTICAL | wxALL , 5 ) ;
sUtilities - > Add ( m_TexturePath , wxGBPosition ( 0 , 1 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sbUtilities - > Add ( sUtilities ) ;
sAdvanced - > Add ( sbUtilities , 0 , wxEXPAND | wxALL , 5 ) ;
sHacks = new wxGridBagSizer ( 0 , 0 ) ;
sHacks - > Add ( m_EFBToTextureDisable , wxGBPosition ( 0 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
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sHacks - > Add ( m_EFBToTextureDisableHotKey , wxGBPosition ( 0 , 1 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
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sHacks - > Add ( m_ProjectionHax1 , wxGBPosition ( 1 , 0 ) , wxGBSpan ( 1 , 1 ) , wxALL , 5 ) ;
sHacks - > Add ( m_ProjectionHax2 , wxGBPosition ( 2 , 0 ) , wxGBSpan ( 1 , 2 ) , wxALL , 5 ) ;
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sbHacks - > Add ( sHacks ) ;
sAdvanced - > Add ( sbHacks , 0 , wxEXPAND | wxALL , 5 ) ;
m_PageAdvanced - > SetSizer ( sAdvanced ) ;
sAdvanced - > Layout ( ) ;
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Fit ( ) ;
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Center ( ) ;
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}
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void ConfigDialog : : OnClose ( wxCloseEvent & WXUNUSED ( event ) )
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{
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/* notice that we don't run wxEntryCleanup(); here so the dll will
still be loaded */
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g_Config . Save ( ) ;
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EndModal ( 0 ) ;
}
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void ConfigDialog : : CloseClick ( wxCommandEvent & WXUNUSED ( event ) )
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{
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Close ( ) ;
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}
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void ConfigDialog : : AddFSReso ( char * reso )
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{
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m_FullscreenCB - > Append ( wxString : : FromAscii ( reso ) ) ;
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}
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void ConfigDialog : : AddWindowReso ( char * reso )
{
m_WindowResolutionCB - > Append ( wxString : : FromAscii ( reso ) ) ;
}
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void ConfigDialog : : AddAAMode ( int mode )
{
wxString tmp ;
tmp < < mode ;
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m_AliasModeCB - > Append ( tmp ) ;
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}
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void ConfigDialog : : AboutClick ( wxCommandEvent & WXUNUSED ( event ) )
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{
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wxMessageBox ( _T ( " Dolphin OpenGL Plugin \n By zerofrog(@gmail.com) \n \n "
" A card supporting Vertex/Pixel Shader 2.0 or higher, framebuffer objects, "
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" and multiple render targets is required in order to use this plugin. " ) ,
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_T ( " Dolphin OGL " ) , wxOK , this ) ;
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}
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void ConfigDialog : : GeneralSettingsChanged ( wxCommandEvent & event )
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{
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switch ( event . GetId ( ) )
{
case ID_FULLSCREEN :
g_Config . bFullscreen = m_Fullscreen - > IsChecked ( ) ;
break ;
case ID_RENDERTOMAINWINDOW :
g_Config . renderToMainframe = m_RenderToMainWindow - > IsChecked ( ) ;
break ;
case ID_STRETCHTOFIT :
g_Config . bStretchToFit = m_StretchToFit - > IsChecked ( ) ;
break ;
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case ID_KEEPAR :
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g_Config . bKeepAR = m_KeepAR - > IsChecked ( ) ;
break ;
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case ID_HIDECURSOR :
g_Config . bHideCursor = m_HideCursor - > IsChecked ( ) ;
break ;
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case ID_FULLSCREENCB :
strcpy ( g_Config . iFSResolution , m_FullscreenCB - > GetValue ( ) . mb_str ( ) ) ;
break ;
case ID_WINDOWRESOLUTIONCB :
strcpy ( g_Config . iWindowedRes , m_WindowResolutionCB - > GetValue ( ) . mb_str ( ) ) ;
break ;
case ID_FORCEFILTERING :
g_Config . bForceFiltering = m_ForceFiltering - > IsChecked ( ) ;
break ;
case ID_FORCEANISOTROPY :
g_Config . bForceMaxAniso = m_ForceAnisotropy - > IsChecked ( ) ;
break ;
case ID_ALIASMODECB :
g_Config . iMultisampleMode = atoi ( m_AliasModeCB - > GetValue ( ) . mb_str ( ) ) ;
break ;
}
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}
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void ConfigDialog : : AdvancedSettingsChanged ( wxCommandEvent & event )
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{
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switch ( event . GetId ( ) )
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{
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case ID_SHOWFPS :
g_Config . bShowFPS = m_ShowFPS - > IsChecked ( ) ;
break ;
case ID_SHADERERRORS :
g_Config . bShowShaderErrors = m_ShaderErrors - > IsChecked ( ) ;
break ;
case ID_STATISTICS :
g_Config . bOverlayStats = m_Statistics - > IsChecked ( ) ;
break ;
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case ID_TEXFMTOVERLAY :
g_Config . bTexFmtOverlayEnable = m_TexFmtOverlay - > IsChecked ( ) ;
m_TexFmtCenter - > Enable ( m_TexFmtOverlay - > IsChecked ( ) ) ;
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TextureMngr : : Invalidate ( ) ;
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break ;
case ID_TEXFMTCENTER :
g_Config . bTexFmtOverlayCenter = m_TexFmtCenter - > IsChecked ( ) ;
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TextureMngr : : Invalidate ( ) ;
break ;
case ID_USEXFB :
g_Config . bUseXFB = m_UseXFB - > IsChecked ( ) ;
break ;
case ID_WIREFRAME :
g_Config . bWireFrame = m_Wireframe - > IsChecked ( ) ;
break ;
case ID_DISABLELIGHTING :
g_Config . bDisableLighting = m_DisableLighting - > IsChecked ( ) ;
break ;
case ID_DISABLETEXTURING :
g_Config . bDisableTexturing = m_DisableTexturing - > IsChecked ( ) ;
break ;
case ID_DUMPTEXTURES :
m_TexturePath - > Enable ( m_DumpTextures - > IsChecked ( ) ) ;
g_Config . bDumpTextures = m_DumpTextures - > IsChecked ( ) ;
break ;
case ID_TEXTUREPATH :
break ;
case ID_EFBTOTEXTUREDISABLE :
g_Config . bEBFToTextureDisable = m_EFBToTextureDisable - > IsChecked ( ) ;
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break ;
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case ID_EFBTOTEXTUREDISABLEHOTKEY :
g_Config . bEBFToTextureDisableHotKey = m_EFBToTextureDisableHotKey - > IsChecked ( ) ;
break ;
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case ID_PROJECTIONHACK1 :
g_Config . bProjectionHax1 = m_ProjectionHax1 - > IsChecked ( ) ;
break ;
case ID_PROJECTIONHACK2 :
g_Config . bProjectionHax2 = m_ProjectionHax2 - > IsChecked ( ) ;
break ;
default :
break ;
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}
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}
void ConfigDialog : : TexturePathChange ( wxFileDirPickerEvent & event )
{
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// Note: if a user inputs an incorrect path(by typing, not by choosing from
// the combobox) this event wil not be fired.
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strcpy ( g_Config . texDumpPath , event . GetPath ( ) . mb_str ( ) ) ;
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}