dolphin/Source/Core/DiscIO/DirectoryBlob.cpp

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// Copyright 2008 Dolphin Emulator Project
2015-05-17 23:08:10 +00:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/DirectoryBlob.h"
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstddef>
#include <cstring>
#include <locale>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <variant>
#include <vector>
#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/Boot/DolReader.h"
2015-09-27 12:01:12 +00:00
#include "DiscIO/Blob.h"
namespace DiscIO
{
static u32 ComputeNameSize(const File::FSTEntry& parent_entry);
static std::string ASCIIToUppercase(std::string str);
static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry);
constexpr u8 ENTRY_SIZE = 0x0c;
constexpr u8 FILE_ENTRY = 0;
constexpr u8 DIRECTORY_ENTRY = 1;
constexpr u64 DISKHEADER_ADDRESS = 0;
constexpr u64 DISKHEADERINFO_ADDRESS = 0x440;
constexpr u64 APPLOADER_ADDRESS = 0x2440;
constexpr size_t MAX_NAME_LENGTH = 0x3df;
constexpr size_t MAX_ID_LENGTH = 6;
constexpr u64 GAME_PARTITION_ADDRESS = 0x50000;
constexpr u64 PARTITION_TABLE_ADDRESS = 0x40000;
const std::array<u32, 10> PARTITION_TABLE = {
{Common::swap32(1), Common::swap32((PARTITION_TABLE_ADDRESS + 0x20) >> 2), 0, 0, 0, 0, 0, 0,
Common::swap32(GAME_PARTITION_ADDRESS >> 2), 0}};
DiscContent::DiscContent(u64 offset, u64 size, const std::string& path)
: m_offset(offset), m_size(size), m_content_source(path)
{
}
DiscContent::DiscContent(u64 offset, u64 size, const u8* data)
: m_offset(offset), m_size(size), m_content_source(data)
{
}
DiscContent::DiscContent(u64 offset) : m_offset(offset)
{
}
u64 DiscContent::GetOffset() const
{
return m_offset;
}
u64 DiscContent::GetSize() const
{
return m_size;
}
bool DiscContent::Read(u64* offset, u64* length, u8** buffer) const
{
if (m_size == 0)
return true;
_dbg_assert_(DISCIO, *offset >= m_offset);
const u64 offset_in_content = *offset - m_offset;
if (offset_in_content < m_size)
{
const u64 bytes_to_read = std::min(m_size - offset_in_content, *length);
if (std::holds_alternative<std::string>(m_content_source))
{
File::IOFile file(std::get<std::string>(m_content_source), "rb");
file.Seek(offset_in_content, SEEK_SET);
if (!file.ReadBytes(*buffer, bytes_to_read))
return false;
}
else
{
const u8* const content_pointer = std::get<const u8*>(m_content_source) + offset_in_content;
std::copy(content_pointer, content_pointer + bytes_to_read, *buffer);
}
*length -= bytes_to_read;
*buffer += bytes_to_read;
*offset += bytes_to_read;
}
return true;
}
static bool PathCharactersEqual(char a, char b)
{
return a == b
#ifdef _WIN32
|| (a == '/' && b == '\\') || (a == '\\' && b == '/')
#endif
;
}
static bool PathEndsWith(const std::string& path, const std::string& suffix)
{
if (suffix.size() > path.size())
return false;
std::string::const_iterator path_iterator = path.cend() - suffix.size();
std::string::const_iterator suffix_iterator = suffix.cbegin();
while (path_iterator != path.cend())
{
if (!PathCharactersEqual(*path_iterator, *suffix_iterator))
return false;
path_iterator++;
suffix_iterator++;
}
return true;
}
bool DirectoryBlobReader::IsValidDirectoryBlob(const std::string& dol_path)
{
return PathEndsWith(dol_path, "/sys/main.dol");
}
std::unique_ptr<DirectoryBlobReader> DirectoryBlobReader::Create(File::IOFile dol,
const std::string& dol_path)
{
if (!dol || !IsValidDirectoryBlob(dol_path))
return nullptr;
const size_t chars_to_remove = std::string("sys/main.dol").size();
const std::string root_directory = dol_path.substr(0, dol_path.size() - chars_to_remove);
return std::unique_ptr<DirectoryBlobReader>(
new DirectoryBlobReader(std::move(dol), root_directory));
}
DirectoryBlobReader::DirectoryBlobReader(File::IOFile dol_file, const std::string& root_directory)
: m_root_directory(root_directory), m_data_start_address(UINT64_MAX),
m_disk_header(DISKHEADERINFO_ADDRESS),
m_disk_header_info(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
{
// create the default disk header
SetGameID("AGBJ01");
SetName("Default name");
// Setting the DOL relies on m_dol_address, which is set by SetApploader
if (SetApploader(m_root_directory + "sys/apploader.img"))
SetDOLAndDiskType(std::move(dol_file));
BuildFST();
m_virtual_disc.emplace(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_disk_header.data());
m_virtual_disc.emplace(DISKHEADERINFO_ADDRESS, sizeof(m_disk_header_info),
reinterpret_cast<const u8*>(m_disk_header_info.get()));
m_virtual_disc.emplace(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data());
m_virtual_disc.emplace(m_dol_address, m_dol.size(), m_dol.data());
m_virtual_disc.emplace(m_fst_address, m_fst_data.size(), m_fst_data.data());
if (m_is_wii)
{
m_nonpartition_contents.emplace(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS,
m_disk_header.data());
m_nonpartition_contents.emplace(PARTITION_TABLE_ADDRESS, PARTITION_TABLE.size() * sizeof(u32),
reinterpret_cast<const u8*>(PARTITION_TABLE.data()));
// TODO: TMDs, tickets, more headers, the raw partition contents...
}
}
bool DirectoryBlobReader::ReadInternal(u64 offset, u64 length, u8* buffer,
const std::set<DiscContent>& contents)
{
if (contents.empty())
return true;
// Determine which DiscContent the offset refers to
std::set<DiscContent>::const_iterator it = contents.lower_bound(DiscContent(offset));
if (it->GetOffset() > offset && it != contents.begin())
--it;
// zero fill to start of file data
PadToAddress(it->GetOffset(), &offset, &length, &buffer);
while (it != contents.end() && length > 0)
{
_dbg_assert_(DISCIO, it->GetOffset() <= offset);
if (!it->Read(&offset, &length, &buffer))
return false;
++it;
if (it != contents.end())
{
_dbg_assert_(DISCIO, it->GetOffset() >= offset);
PadToAddress(it->GetOffset(), &offset, &length, &buffer);
}
}
return true;
}
bool DirectoryBlobReader::Read(u64 offset, u64 length, u8* buffer)
{
return ReadInternal(offset, length, buffer, m_is_wii ? m_nonpartition_contents : m_virtual_disc);
}
bool DirectoryBlobReader::SupportsReadWiiDecrypted() const
{
return m_is_wii;
}
bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_offset)
{
if (!m_is_wii || partition_offset != GAME_PARTITION_ADDRESS)
return false;
return ReadInternal(offset, size, buffer, m_virtual_disc);
}
void DirectoryBlobReader::SetGameID(const std::string& id)
{
memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
}
void DirectoryBlobReader::SetName(const std::string& name)
{
size_t length = std::min(name.length(), MAX_NAME_LENGTH);
memcpy(&m_disk_header[0x20], name.c_str(), length);
m_disk_header[length + 0x20] = 0;
}
BlobType DirectoryBlobReader::GetBlobType() const
{
return BlobType::DIRECTORY;
}
u64 DirectoryBlobReader::GetRawSize() const
{
// Not implemented
return 0;
}
u64 DirectoryBlobReader::GetDataSize() const
{
// Not implemented
return 0;
}
void DirectoryBlobReader::SetDiskTypeWii()
{
Write32(0x5d1c9ea3, 0x18, &m_disk_header);
memset(&m_disk_header[0x1c], 0, 4);
m_is_wii = true;
m_address_shift = 2;
}
void DirectoryBlobReader::SetDiskTypeGC()
{
memset(&m_disk_header[0x18], 0, 4);
Write32(0xc2339f3d, 0x1c, &m_disk_header);
m_is_wii = false;
m_address_shift = 0;
}
bool DirectoryBlobReader::SetApploader(const std::string& apploader)
{
if (!apploader.empty())
{
std::string data;
if (!File::ReadFileToString(apploader, data))
{
PanicAlertT("Apploader unable to load from file");
return false;
}
size_t apploader_size = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) +
Common::swap32(*(u32*)&data.data()[0x18]);
if (apploader_size != data.size())
{
PanicAlertT("Apploader is the wrong size...is it really an apploader?");
return false;
}
m_apploader.resize(apploader_size);
std::copy(data.begin(), data.end(), m_apploader.begin());
// 32byte aligned (plus 0x20 padding)
m_dol_address = Common::AlignUp(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
return true;
}
else
{
m_apploader.resize(0x20);
// Make sure BS2 HLE doesn't try to run the apploader
Write32(static_cast<u32>(-1), 0x10, &m_apploader);
return false;
}
}
void DirectoryBlobReader::SetDOLAndDiskType(File::IOFile dol_file)
{
m_dol.resize(dol_file.GetSize());
dol_file.Seek(0, SEEK_SET);
dol_file.ReadBytes(m_dol.data(), m_dol.size());
if (DolReader(std::move(dol_file)).IsWii())
SetDiskTypeWii();
else
SetDiskTypeGC();
Write32((u32)(m_dol_address >> m_address_shift), 0x0420, &m_disk_header);
// 32byte aligned (plus 0x20 padding)
m_fst_address = Common::AlignUp(m_dol_address + m_dol.size() + 0x20, 0x20ull);
}
void DirectoryBlobReader::BuildFST()
{
m_fst_data.clear();
File::FSTEntry rootEntry = File::ScanDirectoryTree(m_root_directory + "files/", true);
ConvertUTF8NamesToSHIFTJIS(rootEntry);
u32 name_table_size = Common::AlignUp(ComputeNameSize(rootEntry), 1ull << m_address_shift);
u64 total_entries = rootEntry.size + 1; // The root entry itself isn't counted in rootEntry.size
m_fst_name_offset = total_entries * ENTRY_SIZE; // offset of name table in FST
m_fst_data.resize(m_fst_name_offset + name_table_size);
// if FST hasn't been assigned (ie no apploader/dol setup), set to default
if (m_fst_address == 0)
m_fst_address = APPLOADER_ADDRESS + 0x2000;
// 32 KiB aligned start of data on disk
m_data_start_address = Common::AlignUp(m_fst_address + m_fst_data.size(), 0x8000ull);
u64 current_data_address = m_data_start_address;
u32 fst_offset = 0; // Offset within FST data
u32 name_offset = 0; // Offset within name table
u32 root_offset = 0; // Offset of root of FST
// write root entry
WriteEntryData(&fst_offset, DIRECTORY_ENTRY, 0, 0, total_entries, m_address_shift);
WriteDirectory(rootEntry, &fst_offset, &name_offset, &current_data_address, root_offset);
// overflow check, compare the aligned name offset with the aligned name table size
_assert_(Common::AlignUp(name_offset, 1ull << m_address_shift) == name_table_size);
// write FST size and location
Write32((u32)(m_fst_address >> m_address_shift), 0x0424, &m_disk_header);
Write32((u32)(m_fst_data.size() >> m_address_shift), 0x0428, &m_disk_header);
Write32((u32)(m_fst_data.size() >> m_address_shift), 0x042c, &m_disk_header);
}
void DirectoryBlobReader::PadToAddress(u64 start_address, u64* address, u64* length,
u8** buffer) const
{
if (start_address > *address && *length > 0)
{
u64 padBytes = std::min(start_address - *address, *length);
memset(*buffer, 0, (size_t)padBytes);
*length -= padBytes;
*buffer += padBytes;
*address += padBytes;
}
}
void DirectoryBlobReader::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
{
(*buffer)[offset++] = (data >> 24);
(*buffer)[offset++] = (data >> 16) & 0xff;
(*buffer)[offset++] = (data >> 8) & 0xff;
(*buffer)[offset] = (data)&0xff;
}
void DirectoryBlobReader::WriteEntryData(u32* entry_offset, u8 type, u32 name_offset,
u64 data_offset, u64 length, u32 address_shift)
{
m_fst_data[(*entry_offset)++] = type;
m_fst_data[(*entry_offset)++] = (name_offset >> 16) & 0xff;
m_fst_data[(*entry_offset)++] = (name_offset >> 8) & 0xff;
m_fst_data[(*entry_offset)++] = (name_offset)&0xff;
Write32((u32)(data_offset >> address_shift), *entry_offset, &m_fst_data);
*entry_offset += 4;
Write32((u32)length, *entry_offset, &m_fst_data);
*entry_offset += 4;
}
void DirectoryBlobReader::WriteEntryName(u32* name_offset, const std::string& name)
{
strncpy((char*)&m_fst_data[*name_offset + m_fst_name_offset], name.c_str(), name.length() + 1);
*name_offset += (u32)(name.length() + 1);
}
void DirectoryBlobReader::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset,
u32* name_offset, u64* data_offset, u32 parent_entry_index)
{
std::vector<File::FSTEntry> sorted_entries = parent_entry.children;
// Sort for determinism
std::sort(sorted_entries.begin(), sorted_entries.end(), [](const File::FSTEntry& one,
const File::FSTEntry& two) {
const std::string one_upper = ASCIIToUppercase(one.virtualName);
const std::string two_upper = ASCIIToUppercase(two.virtualName);
return one_upper == two_upper ? one.virtualName < two.virtualName : one_upper < two_upper;
});
for (const File::FSTEntry& entry : sorted_entries)
{
if (entry.isDirectory)
{
u32 entry_index = *fst_offset / ENTRY_SIZE;
WriteEntryData(fst_offset, DIRECTORY_ENTRY, *name_offset, parent_entry_index,
entry_index + entry.size + 1, 0);
WriteEntryName(name_offset, entry.virtualName);
WriteDirectory(entry, fst_offset, name_offset, data_offset, entry_index);
}
else
{
// put entry in FST
WriteEntryData(fst_offset, FILE_ENTRY, *name_offset, *data_offset, entry.size,
m_address_shift);
WriteEntryName(name_offset, entry.virtualName);
// write entry to virtual disc
auto result = m_virtual_disc.emplace(*data_offset, entry.size, entry.physicalName);
_dbg_assert_(DISCIO, result.second); // Check that this offset wasn't already occupied
// 32 KiB aligned - many games are fine with less alignment, but not all
*data_offset = Common::AlignUp(*data_offset + std::max<u64>(entry.size, 1ull), 0x8000ull);
}
}
}
static u32 ComputeNameSize(const File::FSTEntry& parent_entry)
{
u32 name_size = 0;
for (const File::FSTEntry& entry : parent_entry.children)
{
if (entry.isDirectory)
name_size += ComputeNameSize(entry);
name_size += (u32)entry.virtualName.length() + 1;
}
return name_size;
}
static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry)
{
for (File::FSTEntry& entry : parent_entry.children)
{
if (entry.isDirectory)
ConvertUTF8NamesToSHIFTJIS(entry);
entry.virtualName = UTF8ToSHIFTJIS(entry.virtualName);
}
}
static std::string ASCIIToUppercase(std::string str)
{
std::transform(str.begin(), str.end(), str.begin(),
[](char c) { return std::toupper(c, std::locale::classic()); });
return str;
}
} // namespace