490 lines
15 KiB
C++
490 lines
15 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DiscIO/DirectoryBlob.h"
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#include <algorithm>
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#include <array>
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <locale>
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#include <memory>
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#include <set>
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#include <string>
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#include <utility>
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#include <variant>
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#include <vector>
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/Boot/DolReader.h"
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#include "DiscIO/Blob.h"
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namespace DiscIO
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{
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static u32 ComputeNameSize(const File::FSTEntry& parent_entry);
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static std::string ASCIIToUppercase(std::string str);
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static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry);
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constexpr u8 ENTRY_SIZE = 0x0c;
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constexpr u8 FILE_ENTRY = 0;
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constexpr u8 DIRECTORY_ENTRY = 1;
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constexpr u64 DISKHEADER_ADDRESS = 0;
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constexpr u64 DISKHEADERINFO_ADDRESS = 0x440;
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constexpr u64 APPLOADER_ADDRESS = 0x2440;
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constexpr size_t MAX_NAME_LENGTH = 0x3df;
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constexpr size_t MAX_ID_LENGTH = 6;
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constexpr u64 GAME_PARTITION_ADDRESS = 0x50000;
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constexpr u64 PARTITION_TABLE_ADDRESS = 0x40000;
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const std::array<u32, 10> PARTITION_TABLE = {
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{Common::swap32(1), Common::swap32((PARTITION_TABLE_ADDRESS + 0x20) >> 2), 0, 0, 0, 0, 0, 0,
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Common::swap32(GAME_PARTITION_ADDRESS >> 2), 0}};
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DiscContent::DiscContent(u64 offset, u64 size, const std::string& path)
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: m_offset(offset), m_size(size), m_content_source(path)
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{
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}
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DiscContent::DiscContent(u64 offset, u64 size, const u8* data)
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: m_offset(offset), m_size(size), m_content_source(data)
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{
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}
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DiscContent::DiscContent(u64 offset) : m_offset(offset)
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{
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}
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u64 DiscContent::GetOffset() const
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{
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return m_offset;
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}
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u64 DiscContent::GetSize() const
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{
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return m_size;
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}
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bool DiscContent::Read(u64* offset, u64* length, u8** buffer) const
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{
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if (m_size == 0)
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return true;
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_dbg_assert_(DISCIO, *offset >= m_offset);
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const u64 offset_in_content = *offset - m_offset;
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if (offset_in_content < m_size)
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{
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const u64 bytes_to_read = std::min(m_size - offset_in_content, *length);
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if (std::holds_alternative<std::string>(m_content_source))
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{
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File::IOFile file(std::get<std::string>(m_content_source), "rb");
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file.Seek(offset_in_content, SEEK_SET);
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if (!file.ReadBytes(*buffer, bytes_to_read))
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return false;
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}
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else
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{
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const u8* const content_pointer = std::get<const u8*>(m_content_source) + offset_in_content;
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std::copy(content_pointer, content_pointer + bytes_to_read, *buffer);
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}
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*length -= bytes_to_read;
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*buffer += bytes_to_read;
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*offset += bytes_to_read;
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}
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return true;
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}
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static bool PathCharactersEqual(char a, char b)
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{
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return a == b
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#ifdef _WIN32
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|| (a == '/' && b == '\\') || (a == '\\' && b == '/')
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#endif
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;
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}
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static bool PathEndsWith(const std::string& path, const std::string& suffix)
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{
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if (suffix.size() > path.size())
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return false;
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std::string::const_iterator path_iterator = path.cend() - suffix.size();
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std::string::const_iterator suffix_iterator = suffix.cbegin();
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while (path_iterator != path.cend())
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{
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if (!PathCharactersEqual(*path_iterator, *suffix_iterator))
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return false;
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path_iterator++;
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suffix_iterator++;
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}
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return true;
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}
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bool DirectoryBlobReader::IsValidDirectoryBlob(const std::string& dol_path)
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{
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return PathEndsWith(dol_path, "/sys/main.dol");
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}
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std::unique_ptr<DirectoryBlobReader> DirectoryBlobReader::Create(File::IOFile dol,
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const std::string& dol_path)
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{
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if (!dol || !IsValidDirectoryBlob(dol_path))
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return nullptr;
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const size_t chars_to_remove = std::string("sys/main.dol").size();
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const std::string root_directory = dol_path.substr(0, dol_path.size() - chars_to_remove);
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return std::unique_ptr<DirectoryBlobReader>(
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new DirectoryBlobReader(std::move(dol), root_directory));
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}
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DirectoryBlobReader::DirectoryBlobReader(File::IOFile dol_file, const std::string& root_directory)
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: m_root_directory(root_directory), m_data_start_address(UINT64_MAX),
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m_disk_header(DISKHEADERINFO_ADDRESS),
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m_disk_header_info(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
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{
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// create the default disk header
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SetGameID("AGBJ01");
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SetName("Default name");
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// Setting the DOL relies on m_dol_address, which is set by SetApploader
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if (SetApploader(m_root_directory + "sys/apploader.img"))
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SetDOLAndDiskType(std::move(dol_file));
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BuildFST();
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m_virtual_disc.emplace(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_disk_header.data());
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m_virtual_disc.emplace(DISKHEADERINFO_ADDRESS, sizeof(m_disk_header_info),
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reinterpret_cast<const u8*>(m_disk_header_info.get()));
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m_virtual_disc.emplace(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data());
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m_virtual_disc.emplace(m_dol_address, m_dol.size(), m_dol.data());
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m_virtual_disc.emplace(m_fst_address, m_fst_data.size(), m_fst_data.data());
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if (m_is_wii)
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{
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m_nonpartition_contents.emplace(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS,
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m_disk_header.data());
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m_nonpartition_contents.emplace(PARTITION_TABLE_ADDRESS, PARTITION_TABLE.size() * sizeof(u32),
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reinterpret_cast<const u8*>(PARTITION_TABLE.data()));
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// TODO: TMDs, tickets, more headers, the raw partition contents...
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}
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}
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bool DirectoryBlobReader::ReadInternal(u64 offset, u64 length, u8* buffer,
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const std::set<DiscContent>& contents)
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{
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if (contents.empty())
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return true;
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// Determine which DiscContent the offset refers to
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std::set<DiscContent>::const_iterator it = contents.lower_bound(DiscContent(offset));
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if (it->GetOffset() > offset && it != contents.begin())
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--it;
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// zero fill to start of file data
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PadToAddress(it->GetOffset(), &offset, &length, &buffer);
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while (it != contents.end() && length > 0)
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{
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_dbg_assert_(DISCIO, it->GetOffset() <= offset);
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if (!it->Read(&offset, &length, &buffer))
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return false;
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++it;
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if (it != contents.end())
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{
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_dbg_assert_(DISCIO, it->GetOffset() >= offset);
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PadToAddress(it->GetOffset(), &offset, &length, &buffer);
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}
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}
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return true;
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}
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bool DirectoryBlobReader::Read(u64 offset, u64 length, u8* buffer)
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{
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return ReadInternal(offset, length, buffer, m_is_wii ? m_nonpartition_contents : m_virtual_disc);
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}
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bool DirectoryBlobReader::SupportsReadWiiDecrypted() const
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{
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return m_is_wii;
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}
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bool DirectoryBlobReader::ReadWiiDecrypted(u64 offset, u64 size, u8* buffer, u64 partition_offset)
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{
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if (!m_is_wii || partition_offset != GAME_PARTITION_ADDRESS)
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return false;
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return ReadInternal(offset, size, buffer, m_virtual_disc);
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}
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void DirectoryBlobReader::SetGameID(const std::string& id)
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{
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memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
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}
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void DirectoryBlobReader::SetName(const std::string& name)
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{
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size_t length = std::min(name.length(), MAX_NAME_LENGTH);
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memcpy(&m_disk_header[0x20], name.c_str(), length);
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m_disk_header[length + 0x20] = 0;
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}
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BlobType DirectoryBlobReader::GetBlobType() const
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{
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return BlobType::DIRECTORY;
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}
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u64 DirectoryBlobReader::GetRawSize() const
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{
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// Not implemented
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return 0;
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}
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u64 DirectoryBlobReader::GetDataSize() const
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{
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// Not implemented
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return 0;
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}
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void DirectoryBlobReader::SetDiskTypeWii()
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{
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Write32(0x5d1c9ea3, 0x18, &m_disk_header);
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memset(&m_disk_header[0x1c], 0, 4);
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m_is_wii = true;
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m_address_shift = 2;
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}
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void DirectoryBlobReader::SetDiskTypeGC()
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{
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memset(&m_disk_header[0x18], 0, 4);
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Write32(0xc2339f3d, 0x1c, &m_disk_header);
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m_is_wii = false;
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m_address_shift = 0;
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}
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bool DirectoryBlobReader::SetApploader(const std::string& apploader)
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{
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if (!apploader.empty())
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{
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std::string data;
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if (!File::ReadFileToString(apploader, data))
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{
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PanicAlertT("Apploader unable to load from file");
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return false;
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}
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size_t apploader_size = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) +
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Common::swap32(*(u32*)&data.data()[0x18]);
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if (apploader_size != data.size())
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{
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PanicAlertT("Apploader is the wrong size...is it really an apploader?");
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return false;
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}
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m_apploader.resize(apploader_size);
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std::copy(data.begin(), data.end(), m_apploader.begin());
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// 32byte aligned (plus 0x20 padding)
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m_dol_address = Common::AlignUp(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
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return true;
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}
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else
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{
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m_apploader.resize(0x20);
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// Make sure BS2 HLE doesn't try to run the apploader
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Write32(static_cast<u32>(-1), 0x10, &m_apploader);
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return false;
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}
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}
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void DirectoryBlobReader::SetDOLAndDiskType(File::IOFile dol_file)
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{
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m_dol.resize(dol_file.GetSize());
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dol_file.Seek(0, SEEK_SET);
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dol_file.ReadBytes(m_dol.data(), m_dol.size());
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if (DolReader(std::move(dol_file)).IsWii())
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SetDiskTypeWii();
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else
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SetDiskTypeGC();
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Write32((u32)(m_dol_address >> m_address_shift), 0x0420, &m_disk_header);
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// 32byte aligned (plus 0x20 padding)
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m_fst_address = Common::AlignUp(m_dol_address + m_dol.size() + 0x20, 0x20ull);
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}
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void DirectoryBlobReader::BuildFST()
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{
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m_fst_data.clear();
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File::FSTEntry rootEntry = File::ScanDirectoryTree(m_root_directory + "files/", true);
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ConvertUTF8NamesToSHIFTJIS(rootEntry);
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u32 name_table_size = Common::AlignUp(ComputeNameSize(rootEntry), 1ull << m_address_shift);
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u64 total_entries = rootEntry.size + 1; // The root entry itself isn't counted in rootEntry.size
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m_fst_name_offset = total_entries * ENTRY_SIZE; // offset of name table in FST
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m_fst_data.resize(m_fst_name_offset + name_table_size);
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// if FST hasn't been assigned (ie no apploader/dol setup), set to default
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if (m_fst_address == 0)
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m_fst_address = APPLOADER_ADDRESS + 0x2000;
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// 32 KiB aligned start of data on disk
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m_data_start_address = Common::AlignUp(m_fst_address + m_fst_data.size(), 0x8000ull);
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u64 current_data_address = m_data_start_address;
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u32 fst_offset = 0; // Offset within FST data
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u32 name_offset = 0; // Offset within name table
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u32 root_offset = 0; // Offset of root of FST
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// write root entry
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WriteEntryData(&fst_offset, DIRECTORY_ENTRY, 0, 0, total_entries, m_address_shift);
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WriteDirectory(rootEntry, &fst_offset, &name_offset, ¤t_data_address, root_offset);
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// overflow check, compare the aligned name offset with the aligned name table size
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_assert_(Common::AlignUp(name_offset, 1ull << m_address_shift) == name_table_size);
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// write FST size and location
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Write32((u32)(m_fst_address >> m_address_shift), 0x0424, &m_disk_header);
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Write32((u32)(m_fst_data.size() >> m_address_shift), 0x0428, &m_disk_header);
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Write32((u32)(m_fst_data.size() >> m_address_shift), 0x042c, &m_disk_header);
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}
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void DirectoryBlobReader::PadToAddress(u64 start_address, u64* address, u64* length,
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u8** buffer) const
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{
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if (start_address > *address && *length > 0)
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{
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u64 padBytes = std::min(start_address - *address, *length);
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memset(*buffer, 0, (size_t)padBytes);
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*length -= padBytes;
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*buffer += padBytes;
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*address += padBytes;
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}
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}
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void DirectoryBlobReader::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
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{
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(*buffer)[offset++] = (data >> 24);
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(*buffer)[offset++] = (data >> 16) & 0xff;
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(*buffer)[offset++] = (data >> 8) & 0xff;
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(*buffer)[offset] = (data)&0xff;
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}
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void DirectoryBlobReader::WriteEntryData(u32* entry_offset, u8 type, u32 name_offset,
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u64 data_offset, u64 length, u32 address_shift)
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{
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m_fst_data[(*entry_offset)++] = type;
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m_fst_data[(*entry_offset)++] = (name_offset >> 16) & 0xff;
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m_fst_data[(*entry_offset)++] = (name_offset >> 8) & 0xff;
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m_fst_data[(*entry_offset)++] = (name_offset)&0xff;
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Write32((u32)(data_offset >> address_shift), *entry_offset, &m_fst_data);
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*entry_offset += 4;
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Write32((u32)length, *entry_offset, &m_fst_data);
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*entry_offset += 4;
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}
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void DirectoryBlobReader::WriteEntryName(u32* name_offset, const std::string& name)
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{
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strncpy((char*)&m_fst_data[*name_offset + m_fst_name_offset], name.c_str(), name.length() + 1);
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*name_offset += (u32)(name.length() + 1);
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}
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void DirectoryBlobReader::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset,
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u32* name_offset, u64* data_offset, u32 parent_entry_index)
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{
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std::vector<File::FSTEntry> sorted_entries = parent_entry.children;
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// Sort for determinism
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std::sort(sorted_entries.begin(), sorted_entries.end(), [](const File::FSTEntry& one,
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const File::FSTEntry& two) {
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const std::string one_upper = ASCIIToUppercase(one.virtualName);
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const std::string two_upper = ASCIIToUppercase(two.virtualName);
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return one_upper == two_upper ? one.virtualName < two.virtualName : one_upper < two_upper;
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});
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for (const File::FSTEntry& entry : sorted_entries)
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{
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if (entry.isDirectory)
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{
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u32 entry_index = *fst_offset / ENTRY_SIZE;
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WriteEntryData(fst_offset, DIRECTORY_ENTRY, *name_offset, parent_entry_index,
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entry_index + entry.size + 1, 0);
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WriteEntryName(name_offset, entry.virtualName);
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WriteDirectory(entry, fst_offset, name_offset, data_offset, entry_index);
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}
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else
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{
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// put entry in FST
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WriteEntryData(fst_offset, FILE_ENTRY, *name_offset, *data_offset, entry.size,
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m_address_shift);
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WriteEntryName(name_offset, entry.virtualName);
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// write entry to virtual disc
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auto result = m_virtual_disc.emplace(*data_offset, entry.size, entry.physicalName);
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_dbg_assert_(DISCIO, result.second); // Check that this offset wasn't already occupied
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// 32 KiB aligned - many games are fine with less alignment, but not all
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*data_offset = Common::AlignUp(*data_offset + std::max<u64>(entry.size, 1ull), 0x8000ull);
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}
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}
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}
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static u32 ComputeNameSize(const File::FSTEntry& parent_entry)
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{
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u32 name_size = 0;
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for (const File::FSTEntry& entry : parent_entry.children)
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{
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if (entry.isDirectory)
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name_size += ComputeNameSize(entry);
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name_size += (u32)entry.virtualName.length() + 1;
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}
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return name_size;
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}
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static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry)
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{
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for (File::FSTEntry& entry : parent_entry.children)
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{
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if (entry.isDirectory)
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ConvertUTF8NamesToSHIFTJIS(entry);
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entry.virtualName = UTF8ToSHIFTJIS(entry.virtualName);
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}
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}
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static std::string ASCIIToUppercase(std::string str)
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{
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|
std::transform(str.begin(), str.end(), str.begin(),
|
|
[](char c) { return std::toupper(c, std::locale::classic()); });
|
|
return str;
|
|
}
|
|
|
|
} // namespace
|