Commit Graph

1047 Commits

Author SHA1 Message Date
gecko_reverse c4526aff5c cocoa port: uses utf8 to pass strings to the emulator core instead of ascii. the load state from file menu item was actually saving the state instead of loading. the save state to file option now pauses emulation, so you can save the state the emulator is in when you choose to save, not when you choose the file. also, cocoa port changes in the chanlog will be listed under under macos x instead of cocoa since thats probably more well understood 2008-04-24 06:00:20 +00:00
yabause a0eab94e58 Added some more files to make dist. 2008-04-22 09:36:26 +00:00
yabause 660cb088fa Updated version number to 0.8 for autotools and added some missing
files to "make dist", some are still missing though... gonna fix that
soon.
2008-04-21 13:59:20 +00:00
gecko_reverse b2be4b6089 Final updates for 0.8 version, also fixed input on big endian systems in the cocoa port 2008-04-19 09:08:12 +00:00
shashclp f30980da73 - Added zzip as a mandatory dependency on the VisualC project file
- Fixed a compile problem on VisualC
2008-04-16 17:32:29 +00:00
gecko_reverse 9c6077f0c2 xcode proj now saved in xcode 2.4 format for compatibility 2008-04-10 05:57:29 +00:00
gecko_reverse d1abce64b5 preferences window tab view selection switched to toolbar selection to better match preferences windows of other cocoa apps 2008-04-10 05:34:55 +00:00
gecko_reverse f16a9d2a21 disabled excessive FAT logging from last commit. cocoa port: fixed minor touch screen bug in cocoa port, key config now charcode based instead of key code (hopefully fixes issues with international keyboard), key setup saved in userconfig (can be changed from the command line), save/load state hotkeys moved to the number keys instead of the f buttons since expose/hardware functions are usually mapped to the f buttons 2008-04-09 05:45:24 +00:00
gecko_reverse e2936e40b2 applied endian fixes in GPU thanks to Phazz 2008-04-06 15:47:35 +00:00
gecko_reverse abd5e1bcb3 enabled HAVE_LIBZ by default for Cocoa builds. this enables save states for people building from source 2008-04-06 10:26:05 +00:00
gecko_reverse 764697ec8c Applied patch by TypeError (adds FAT image support and corrects function calls without prototypes), fixed various compile warnings in OGLrender, fixed an error message that would have crashed (c string instead of expected obj-c string) 2008-04-06 08:08:25 +00:00
gecko_reverse a0c32e9c66 gl_ambient_and_diffuse apparently cant be passed to glLightiv in standard opengl, also got rid of duplicate glEnds causing gl errors in the background 2008-04-01 05:27:52 +00:00
gecko_reverse a50689764a Cocoa Port: updated documentation, video output view moved into it's own file, input class added, fixed window resizing bugs, ROM Info interface updated and icon preview added, much improved about window, emulation moved to separate threadd, xcode project file added (compile from xcode or codeblocks) 2008-04-01 04:59:52 +00:00
shashclp 2c1dc2c0e0 - Changed default memory type to 64k, as it seems to be used widely 2008-03-28 16:01:54 +00:00
shashclp fd28e7e285 - Fixes that Dmitry Krutskih sent me per mail a zillion months ago 2008-03-28 15:59:19 +00:00
shashclp da23a32e2e - Fix for an endianess bug reported by 'jvernet' and fixed by 'Phazz' (Reference: http://forums.desmume.org/viewtopic.php?id=759) 2008-03-28 15:45:45 +00:00
shashclp 3bd964f5f0 - Ouch, I broke the resources :P 2008-03-22 20:52:48 +00:00
shashclp 60ef7d8d67 - Added an about box with the author list 2008-03-03 00:11:34 +00:00
shashclp 158681c738 - Added NHerv� command fix on NOP's. The first fixes, at least, "Rayman Raving Rabbids 2".
- Added my fix to avoid clInd going < 0 without notice, fixes "Mario & Luigi - Partners in Time" apparent freeze  when going in battle
2008-03-02 23:36:00 +00:00
shashclp 85615190d6 - Removed "execute=FALSE" and added logging instead, so games don't freeze but we still know that those opcode implementations might be faulty 2008-03-02 23:32:42 +00:00
gecko_reverse ff383c3a3f got rid of debug symbols by default in the x86 cocoa port 2008-02-26 08:43:22 +00:00
gecko_reverse f864ba96f3 fixed minor compilation error on leopard 2008-02-26 08:27:46 +00:00
gecko_reverse 74b5333368 added nibs for cocoa version 2008-02-26 07:50:11 +00:00
gecko_reverse 9b6457db86 updates to cocoa port 2008-02-25 08:21:36 +00:00
shashclp 5aa777c461 - Fix for the freeze on "New Super Mario Bros" minigames, reported by NHerv� After investigating, I found that the whole ROM header wasn't copied to Main RAM as it's meant to be. This fixes "New Super Mario Bros" minigames, and probably others. 2008-02-20 00:04:51 +00:00
shashclp 4adc063c7d - Fixed remaining armwrestler failing opcodes (LDM* mostly), now it's 100% correct, or atleast it does report to be correct (doesn't affect any games that I know of) 2008-02-18 19:57:41 +00:00
shashclp 89596b5bee - Fix for homebrews that never setup the screens. It's how it's meant to be on DS init. 2008-02-07 20:29:39 +00:00
evilynux a265361646 Fix build for gtk-glade UI. 2007-12-09 06:04:47 +00:00
evilynux 5dc6b4ee7e Fix build at least for cli and gtk UIs. 2007-12-09 05:58:53 +00:00
gecko_reverse 19830501e2 fixed a compile error 2007-11-25 16:46:31 +00:00
gecko_reverse aeea42a141 added sound, and did various other minor things to the cocoa port 2007-11-25 16:38:47 +00:00
mtabachenko 312bdff914 - added DirectInput interface 2007-11-19 09:27:15 +00:00
mtabachenko 1d6983b51a - fixed DirectInput interface
- add joystick support
2007-11-19 09:22:45 +00:00
shashclp c9d6849502 - Fixed sprite blending (as reported by richq in bug #1830124). Maybe, it'll cause glitches (unwanted transparency), but it will be fixed as they come :) 2007-11-12 00:41:51 +00:00
shashclp 73ff578a18 - Fixed dependency of glext.h :) 2007-10-30 23:05:41 +00:00
shashclp 53380f6ba2 - Fix, as "resrc1.h" isn't needed neither comitted :) 2007-10-28 17:33:28 +00:00
shashclp e7ac7c7000 Added external colaborations 2007-10-28 17:02:25 +00:00
shashclp 446f959787 - Patch #1806966 by "Acid Burn" 2007-10-28 17:01:41 +00:00
shashclp 0bf9d1e413 Added external colaborations 2007-10-28 16:44:52 +00:00
shashclp 81cc43b482 - Patch #1810861 by carlo_bramini 2007-10-28 16:43:13 +00:00
shashclp b2325ba770 - Reverted thoduv's changes to the 2D core, as they made Mario 64 DS crash due to memory corruption (exact crash was when Peach fades after it's letter to Mario)
- Fixed a bit the combo boxes on the config button screen,whenever I can I'll fix the zillion others that are wrong
2007-10-28 16:21:53 +00:00
shashclp e7f4ddc9a3 - CrazyMax DirectInput interface 2007-10-28 16:17:37 +00:00
shashclp 08ee897987 - Now uses stencil test information to blit onto the layering
- Uses alpha test to discard transparent pixels (still missing proper blending, but I'm busy atm)
- Moved all texture coordinates submitting to floating point, to avoid float to long conversions
- Fixed viewport size, which was missing 1 pixel on width/height
2007-10-19 11:03:41 +00:00
shashclp 7339fb71c1 - Encapsulated all the GDB STUB stuff to be only enabled when the GDB_STUB macro is defined (as a projection option), as it's causing regression. I know I didn't do it the cleanest way, but it's the fastest one that I could do, anyone feel free to do a better way to enable/disable it properly to avoid aforementioned regression.
- Clean up of the read/write macros, so we don't have two names for the same stuff
2007-10-19 09:31:53 +00:00
evilynux a8849f34f5 Better desktop menu entry following FreeDesktop specifications. 2007-09-27 05:28:19 +00:00
evilynux ff9a80a11e Added Brazilian Portuguese translation by Dreampeppers99. 2007-09-15 06:22:38 +00:00
evilynux f18a00f8a9 gtk-glade:
- Added DeSmuME version in about dialog.
gtk and gtk-glade:
- Updated website url in about dialog.
2007-09-03 20:25:44 +00:00
evilynux e8d39697f1 Fixed possible segfault in ROMReader on ia64 and amd64. 2007-09-03 18:20:24 +00:00
gecko_reverse e6b1f94894 minor fix 2007-08-19 11:00:58 +00:00
gecko_reverse 68312d81d1 cocoa port updates 2007-08-19 10:53:37 +00:00