evilynux
adc1ef6ea4
Added copyright header.
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Please add your name to the copyright notice if you've contributed to it.
I haven't taken the liberty to your names even tho some of yours appear in the CVS.
2007-01-26 07:18:27 +00:00
evilynux
9017f5d73f
Fixed project name is header.
2007-01-26 07:15:50 +00:00
evilynux
a0c29f68f2
Updated copyright.
2007-01-26 07:13:57 +00:00
evilynux
2535d6ab00
Added copyright headers.
...
Please add your name to the copyright notice if you've contributed to it.
I haven't taken the liberty to your names even tho some of yours appear in the CVS.
2007-01-26 07:12:36 +00:00
evilynux
858f3cf1e0
My bad, it was also broken in the gtk ui as the configuration dialog still had the X and Y buttons inversed.
2007-01-26 07:08:07 +00:00
evilynux
1364592d67
Updated copyright notices.
2007-01-26 07:01:30 +00:00
evilynux
0f6811b6e8
Added the modifs i did or participated to.
2007-01-26 06:51:29 +00:00
cyberwarriorx
9c816b2a50
-Optimizations to frame buffer drawing
2007-01-26 06:32:39 +00:00
shashclp
4f32c12385
- Rearranged and made window checks just when needed, to get a bit more speed
2007-01-26 06:28:32 +00:00
mightymax
18b51141ca
whoops, commited too much
2007-01-25 20:09:20 +00:00
mightymax
8c098bde24
encapsuled wifi abilities in #ifdef EXPERIMENTAL_WIFI, first TX implementation
2007-01-25 19:59:21 +00:00
mightymax
a408099120
encapsuled wifi abilities in #ifdef EXPERIMENTAL_WIFI
2007-01-25 19:58:15 +00:00
damdoum
7e91c55b0a
simplified 16c sprite rendering
2007-01-25 19:48:37 +00:00
amponzi
8319efb6ee
- Added the huge big super awesome (very little) feature I made
2007-01-25 18:57:38 +00:00
thoduv
0a0e08f938
Added fixed-points types needed by 3D engine (oops, added some macros I had forgotten).
2007-01-24 21:04:00 +00:00
thoduv
256a3336c4
Added fixed-point types used by 3D engine.
2007-01-24 20:55:55 +00:00
mightymax
68f8400636
fixed: select was blocking (stupid error), select is now performed less often to incerase speed
2007-01-24 18:12:05 +00:00
shashclp
ccd404af6b
- Added a type cast, so devcpp doesn't complain :)
2007-01-24 02:43:57 +00:00
shashclp
455a4b65bb
- Added winsock lib so devcpp compiles
2007-01-24 02:33:59 +00:00
shashclp
1b39d03c87
- Added WIFI_Init, so it compiles on devcpp
2007-01-24 02:31:23 +00:00
mightymax
b4152941fa
added wifi init on system startup
2007-01-23 22:41:31 +00:00
mightymax
5c45934ca1
added WIFI_Host_ functions, added more Wifi I/O Register handling, added RF frequency -> channel calculation, fixed possible malicious bufferindizes, added defines for raw data expected in firmware, fixed some typos
2007-01-23 22:32:05 +00:00
damdoum
c01c55e1bd
typo
2007-01-23 20:37:15 +00:00
damdoum
2b6328fa7d
rendering seems back
2007-01-23 20:34:57 +00:00
damdoum
0c8041e744
ok broken BG rendering routine disabled
2007-01-23 19:57:29 +00:00
amponzi
ac783022f5
Adjusted a function to maintain VC++ compatibility
2007-01-23 18:01:45 +00:00
damdoum
3820a04bda
...
...
DO NOT REVERT WORKING CODE !!!
* never seen a well-formed typedef harming anybody.
http://yabause.free.fr/wikini/wakka.php?wiki=CodePractices
* files do not need to be STABLE though
* if it compiles and work for some cases, why revert ?
* why revert to an existing version ? ppl can get the STABLE versions
if we just tell them which ones they are...
2007-01-23 11:41:29 +00:00
amponzi
febadd0da5
Added "Force Maintain Ratio" option (see main.c)
2007-01-23 01:44:01 +00:00
amponzi
c7d324d4eb
Added "Force Maintain Ratio" option (automatically adjusts game window width to two-thirds of game window height when window is resized [same ratio as real NDS])
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Changed Magnify/Demagnify to increase by 25% to avoid round-off skewing
2007-01-23 01:43:23 +00:00
shashclp
28ac0acea8
- Reverted to keep desmume compilable
2007-01-22 22:08:21 +00:00
shashclp
19fd89af8f
- Reverted to 1.70 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
2007-01-22 22:07:11 +00:00
shashclp
6c2d61323e
- Reverted to 1.88 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
2007-01-22 22:06:32 +00:00
damdoum
7071f0d35c
regrouped a little bit the loops.
2007-01-22 15:04:53 +00:00
damdoum
dd4d72faf9
reorganized some code
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fixed a bug in gtk-glade ui where checkbox to en/disable OBJ was not
taken into account
2007-01-22 14:21:41 +00:00
damdoum
6446581624
toggling layers on/off can now show hidden layers
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layer enabled -> toggling on=visible off=invisible
layer disabled -> toggling on=invisible off=visible
2007-01-22 12:41:27 +00:00
damdoum
e9f12de6a5
took off some macros
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began adding capture
2007-01-22 08:38:21 +00:00
evilynux
0f6cd38709
Clarified joystick axis processing.
2007-01-22 07:46:40 +00:00
evilynux
a334dd6309
Update copyright.
2007-01-22 07:27:07 +00:00
cyberwarriorx
9edc42e8b4
-Added more code for graphics core system. Still unfinished, but at least the framework is now in place.
2007-01-22 03:36:42 +00:00
shashclp
287037abd5
- Fixed renderline_textBG to feed proper values to the window handling
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- Disabled 16 color new rendering, as it's buggy in Megaman ZX and probably others
2007-01-22 01:45:14 +00:00
shashclp
9126b3c310
- Fixed extRotBG2 to feed proper values to the window handling
2007-01-21 20:27:45 +00:00
shashclp
36aa695c28
- Reverted changes, as still crashes on some computers, and it was a ugly hack
2007-01-21 20:11:35 +00:00
shashclp
d07811e483
- Copyright update
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- Fixed "Feel the Magic" and, partially, "Megaman ZX", but still extended bg rotation seem to feed bad coords to the window handling
2007-01-21 19:54:36 +00:00
shashclp
c698d8062b
- Copyright update
2007-01-21 19:52:08 +00:00
shashclp
54b6d10519
- My changes (simplified as this is used as a news file)
2007-01-21 19:38:37 +00:00
evilynux
a24427bdc7
Save and Load states: Using grouped radio dot buttons instead of checks.
2007-01-21 07:01:23 +00:00
evilynux
0cf232e286
Add comment to explain why we can't add a check aside the existing savestates.
2007-01-21 06:16:54 +00:00
evilynux
e9928f3adf
Fixed syntax, it builds now.
2007-01-21 06:08:50 +00:00
cyberwarriorx
2c43d73d59
-Added basic code for graphics core system. Obviously, there will be more changes necessary
2007-01-21 01:30:22 +00:00
mightymax
af2b5e4f14
checks against stack overflows added. If put strings into stack, limit the access by their size, not by the size of unknown and possible corrupt input
2007-01-20 15:07:51 +00:00