Commit Graph

3342 Commits

Author SHA1 Message Date
zeromus 447200f537 win32: update readme.win and add italian language patch 2009-11-22 22:29:28 +00:00
zeromus 1d41eb9ad5 oops, remove a hack 2009-11-22 06:59:34 +00:00
zeromus 3d16c5b71c dont go on a grand tour of unallocated memory when closing a rom (fixes 2900956) 2009-11-22 06:57:58 +00:00
zeromus 0a4a6b4957 fix dma address reloading (fixes contra4 classic modes) 2009-11-22 06:11:07 +00:00
zeromus 2adab7ef1a gpu: dont render an obj window in one of N cases remaining where that happens accidentally and add a note about a failing save autodetection 2009-11-22 00:07:24 +00:00
zeromus b25867dc5f win32: fix horribly broken sound for some users 2009-11-21 20:24:53 +00:00
mtabachenko 8459879bed core:
- fix dma (fix bug #2867258);
2009-11-20 18:38:33 +00:00
mtabachenko 9e3ddf7fe7 core:
- add handling keypad interrupt (demo http://www.double.co.nz/nintendo_ds/nds_develop8.html)
2009-11-19 11:43:05 +00:00
mtabachenko 9ba8f348ee core:
- fix bug #2900169;
- fix background scroll register;
2009-11-19 11:40:34 +00:00
nitsuja 7416f2a973 fix for sudden exit if passing bad arguments into a lua gui at a time when it must be deferred 2009-11-19 08:01:55 +00:00
nitsuja 5bc0040f1a fix lua aggdraw crash (maybe not the best way), and add script stopped message to lua console 2009-11-19 07:31:14 +00:00
yabause 3e47306a26 Removed the PO_FILES(_IN) variables as they were getting in
the way of make dist(check)
If someone knows what were their use and feels I did something
wrong by removing them, bring them back... but make sure to
not break make dist by doing so :)
2009-11-18 22:27:55 +00:00
yabause ad8e19a9d0 s/$LUAPC/lua/ as LUAPC was not defined and lua sounds like
a sensible value. This was also breaking make dist.
2009-11-18 22:04:40 +00:00
nitsuja 6f83e98aaf win32: giving "clear recent ROMs" a confirm dialog 2009-11-18 05:25:09 +00:00
zeromus 3751ca21cf add someones romanian cocoa translation, because the cocoa port is so great that it should be translated into every language 2009-11-15 20:23:00 +00:00
zeromus db8ebad34d remove LTCG from zlib to fix release builds in 2008 2009-11-15 19:42:07 +00:00
zeromus 1726035ad2 try to fix a bug from r3047 in intrWaitARM 2009-11-15 18:40:45 +00:00
zeromus b973902023 might as well zero that toon table while we're at it 2009-11-15 06:44:03 +00:00
zeromus 53df785ad4 fix 32bit toon table writes 2009-11-15 06:35:30 +00:00
zeromus 8332160bb5 fix a build configuration with wrong lib reference 2009-11-15 06:00:09 +00:00
zeromus a82dad9a4c win32: readd headers and fix 2008 build 2009-11-15 05:45:57 +00:00
zeromus 8c81d6fd27 same but for glib 2009-11-15 05:38:08 +00:00
zeromus d1c1aa9f7e win32: readd 7z headers and fix 2008 build 2009-11-15 05:19:23 +00:00
zeromus 3b5ee1f29f win32: switch 7z to an externally housed static library, same as zlib. clean up some source file license headers 2009-11-15 05:13:50 +00:00
nitsuja 8c62cc838a switch movie to "finished" mode if you load a non-movie savestate during recording or playback 2009-11-15 01:46:48 +00:00
nitsuja 3b71e1d6b0 reclaim texcache memory on softrasterizer reset 2009-11-15 01:16:56 +00:00
nitsuja 97dd427407 possibly-slightly-better-behaving autoframeskip logic. It's still not completely immune to FPS drops, however (because that seems to require either knowledge from the future, systematic over-estimation, or complete disregard for visual consistency, although it can surely be improved somehow). 2009-11-15 00:49:02 +00:00
zeromus a6eb5c11d9 win32: remove zziplib, no longer necessary with 7z included; remove vs2010 project, hopelessly broken and out of date; cleanup main rom openfiledialog usage w.r.t. suggested extensions; use a zlib which is built more robustly 2009-11-14 19:16:27 +00:00
luigi__ bbcda495e5 SPU:
Oops. After my previous change, sounds couldn't stop playing. Fixed now.
2009-11-13 22:15:09 +00:00
luigi__ 33640517af SPU:
- emulate sound start timings (http://nocash.emubase.de/gbatek.htm#dssoundnotes)
- fix KeyOn condition (KeyOn happens when changing status bit from 0 to 1)
2009-11-13 22:06:13 +00:00
luigi__ 7a650d67ff SPU: since SPU_Emulate_core is called once per hline and resets buf_pos at every call, it doesn't need a whole 740-sample buffer. ceil(samples_per_hline) (currently 3) is enough. 2009-11-13 19:51:32 +00:00
luigi__ 5d362c9409 SPU: small fix to PSG noise. 2009-11-13 17:31:07 +00:00
mtabachenko 38a687eed8 winport:
- add cheats disable menu item;
2009-11-13 10:00:19 +00:00
normmatt234 53fb4ac616 Remove useless wIRQ variable.
Some Made In Ore cart commands added.
2009-11-13 02:46:44 +00:00
zeromus 926ac850ba fix compile error? 2009-11-13 01:56:10 +00:00
luigi__ 3d353ce490 Remove an useless include. 2009-11-12 22:24:23 +00:00
riccardom 9c9b01cb62 And the oldmode should be moved upper too. 2009-11-12 21:13:00 +00:00
riccardom 03214b3848 Move wait4IRQ before intrWaitARM since it used by the latter. 2009-11-12 21:12:05 +00:00
luigi__ f65d5965a5 SPU: correct the framerate to 59.8261 instead of 60. Thank you zeromus ;) 2009-11-12 21:07:06 +00:00
luigi__ 9ce1236c21 SPU: Change the computation of samples_per_hline to something more simple and therefore more precise.
With zeromus's complicated way, the core SPU used to mix 737.something samples per frame... now it should always be 735 samples per frame.
2009-11-12 20:59:20 +00:00
mtabachenko b438ec39b7 core:
- another fix SWI 4/5 (fixed bug #2781521);
2009-11-12 17:29:18 +00:00
nitsuja e3276828f6 new logic for autoframeskip, and new options to limit the maximum consecutive frames it's allowed to skip. the old logic would skip frames in an arbitrary pattern, the new logic prefers to keep the skipping rate steady. 2009-11-11 17:47:18 +00:00
zeromus bbc0a1d6d6 spu synchronizer bugfix: dont perpetually enqueue samples when there is no audio output driver active to dequeue them! 2009-11-10 23:24:45 +00:00
zeromus c7ed3cbc8c remove windows from autotools dist generation. it produces a unbuildable windows port anyway, as many megabytes of additioal headers and static libraries need including. we'll need to package that as an svn export. also update linux build scripts to survive going through a source tarball 2009-11-10 05:53:47 +00:00
zeromus 0ce2f29016 work on changelog. we will be making a release soon. let me know asap if I should give anyone more time. 2009-11-09 07:58:58 +00:00
zeromus f7111cd07a fix inability to toggle between 3d cores (multithread util class couldnt restart) 2009-11-09 07:32:33 +00:00
nitsuja 2d4c9d19e8 fix for hotkeys pressed quickly in a row not working if they use different modifier keys, fix for F10 pulling down the menu if it's been assigned to a hotkey 2009-11-08 22:40:15 +00:00
nitsuja b971c6b4fd disabling WifiComInterface Adhoc for now, I don't think it works yet so there's no reason to let it open network ports 2009-11-08 21:36:42 +00:00
nitsuja 0771dd39cb maybe fixed some sort of wifi shutdown crash 2009-11-08 20:44:49 +00:00
nitsuja 00ef096082 fix for input display and frame counter resetting to off every time you start desmume if you turn them on with hotkeys, fix for "play movie" and "record movie" hotkeys not actually doing anything, fix for "pause" hotkey toggling pause rapidly if held down, dimmed the green (future/physical) textual input display letters 2009-11-08 20:23:41 +00:00