SPU: correct the framerate to 59.8261 instead of 60. Thank you zeromus ;)

This commit is contained in:
luigi__ 2009-11-12 21:07:06 +00:00
parent 9ce1236c21
commit f65d5965a5
1 changed files with 2 additions and 2 deletions

View File

@ -867,7 +867,7 @@ static void SPU_MixAudio(bool actuallyMix, SPU_struct *SPU, int length)
//emulates one hline of the cpu core.
//this will produce a variable number of samples, calculated to keep a 44100hz output
//in sync with the emulator framerate
static const double samples_per_hline = (DESMUME_SAMPLE_RATE / 60.0f) / 263.0f;
static const double samples_per_hline = (DESMUME_SAMPLE_RATE / 59.8261f) / 263.0f;
int spu_core_samples = 0;
void SPU_Emulate_core()
{
@ -879,7 +879,7 @@ void SPU_Emulate_core()
bool mix = driver->AVI_IsRecording() || driver->WAV_IsRecording() || synchronize;
SPU_MixAudio(mix,SPU_core,spu_core_samples);
if(synchronize && SPU_user)
if(synchronize)
synchronizer->enqueue_samples(SPU_core->outbuf, spu_core_samples);
}