mtabachenko
|
d5502611e3
|
core:
- fix FIFO;
|
2008-09-24 16:16:11 +00:00 |
mtabachenko
|
1755ca4178
|
- fixes projects for windows port;
|
2008-09-23 16:22:10 +00:00 |
mtabachenko
|
5fb8695826
|
win port:
typo fix VS2008 project
|
2008-09-23 16:01:12 +00:00 |
mtabachenko
|
5b4bac440b
|
- fix for compiling with Intel C++;
win port:
- add Intel C++ project (fastest builds on Intel CPU).
|
2008-09-23 15:59:32 +00:00 |
mtabachenko
|
28da6e1df5
|
win port:
- Rewrite all debug tools
forgot files :(
|
2008-09-23 14:32:43 +00:00 |
mtabachenko
|
56cc01681d
|
win port:
- Rewrite all debug tools;
- Fix for compile and reorganize VS2008 project
|
2008-09-23 14:30:44 +00:00 |
zeromus
|
bc8944701f
|
some source code cleanup and reorg of the vs8 vcproj which was driving me insane
|
2008-09-23 02:24:26 +00:00 |
zeromus
|
58b3e24df7
|
fix vs8 release build
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2008-09-22 19:42:28 +00:00 |
gecko_reverse
|
3c525b9f46
|
timing switched to use NSDate instead of Microseconds (cleaner), fixed regression in auto frame skip menu item
|
2008-09-21 08:06:31 +00:00 |
gecko_reverse
|
81cbfa5015
|
cleanups to cocoa port sound code, sound menu items disabled if sound is not available
|
2008-09-21 07:38:58 +00:00 |
gecko_reverse
|
a7bce83651
|
added a function to retrieve the current spu interface
|
2008-09-21 07:36:57 +00:00 |
gecko_reverse
|
4ab3e9e927
|
did a little cleanup in main_window.m, especially regarding the status bar
|
2008-09-21 05:09:05 +00:00 |
gecko_reverse
|
93d66a62fe
|
removed old collector3d file from codeblocks project
|
2008-09-21 05:07:53 +00:00 |
gecko_reverse
|
0f35f0e41d
|
VideoOutputView registers for window resize notification it's in so it can update it's drawable object
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2008-09-21 05:02:35 +00:00 |
gecko_reverse
|
1097dec1c6
|
missing header file
|
2008-09-21 05:00:18 +00:00 |
gecko_reverse
|
e48864f2c1
|
some gfx3d functions didn't match prototypes
|
2008-09-21 01:44:40 +00:00 |
gecko_reverse
|
21bf563bbb
|
changed some 64-bit unfriendly code from spu
|
2008-09-21 01:05:44 +00:00 |
gecko_reverse
|
6bdad735c0
|
saves.cpp missing some include guards for HAVE_LIBZ, this at least gets it to compile without libz
|
2008-09-21 00:28:53 +00:00 |
gecko_reverse
|
a69f11b455
|
minor compile fix
|
2008-09-20 22:37:37 +00:00 |
gecko_reverse
|
7999b55a70
|
removed some frame-limit code which is no longer needed to do proper frame rate limiting
|
2008-09-20 22:20:30 +00:00 |
gecko_reverse
|
73f5bdbcce
|
cocoa port: compile fixes, ScreenState cleaned up a bit and moved to it's own file, opengl now optional with HAVE_OPENGL macro (VideoOutputView now uses NSImageView to display if opengl is not available), VideoOuputView rotation uses boundsRotation from NSView rather than managing it's own
|
2008-09-20 20:25:02 +00:00 |
zeromus
|
cddc94aa9b
|
a little thing i forgot; fix errors and warnings in gcc.
|
2008-09-19 08:15:54 +00:00 |
zeromus
|
b1e4934421
|
- Change savestate code to support loosely bound chunks and more easily other parts of the emu (GE, GPU; also we need SPU eventually). The savestate format is changed, but from now on it is in principle more resilient (it will continue to break though)
- Remove 16MB of WRAM at 0x01****** from arm9
|
2008-09-19 08:08:34 +00:00 |
gecko_reverse
|
319adfc4e0
|
fixed incorrect if-else logic for reseting menu checks when loading a rom
|
2008-09-19 02:48:24 +00:00 |
gecko_reverse
|
92cf20225d
|
changed include guards around nsuinteger typedefs to hopefully conflict less
|
2008-09-19 02:18:33 +00:00 |
gecko_reverse
|
5198daf33b
|
cocoa port rakefile only stops compile for errors
|
2008-09-16 20:45:42 +00:00 |
mtabachenko
|
31b077646f
|
- some fixes in OSD (speed up);
|
2008-09-16 16:16:16 +00:00 |
mtabachenko
|
5319688cb2
|
typo fix
|
2008-09-16 10:28:03 +00:00 |
mtabachenko
|
844ef975e5
|
winport:
- Fix resizing, rotate & aspect ration of main window. Add save window position and parameters;
|
2008-09-16 10:19:41 +00:00 |
gecko_reverse
|
8a8d841778
|
cocoa port: added (experimental) rakefile to build from command line ('rake')
|
2008-09-16 08:53:54 +00:00 |
gecko_reverse
|
cfffc5927a
|
cocoa port compile fixes
|
2008-09-16 03:20:08 +00:00 |
zeromus
|
6c81c25c70
|
back when i templateized cpu core things I forgot to switch over some stuff
|
2008-09-15 18:13:38 +00:00 |
zeromus
|
cf03432643
|
i checked this in with GDB_STUB enabled. i now see that this would be bad for performance. removing it.
|
2008-09-15 17:55:18 +00:00 |
mtabachenko
|
6d61b91c23
|
- sorry, lost GNU license
|
2008-09-15 10:45:02 +00:00 |
mtabachenko
|
18cfc5726b
|
core:
- added early version of OSD;
|
2008-09-15 10:37:59 +00:00 |
zeromus
|
b193bca2bd
|
fix a bug in the windows gdb stub caused by passing a fastcall callback to createthread
|
2008-09-15 05:54:44 +00:00 |
gecko_reverse
|
cc760afb79
|
cocoa port compile fix (using src/oglrender for 3d now)
|
2008-09-15 03:50:32 +00:00 |
zeromus
|
416dcc5ff1
|
remove dependency on directx sdk
|
2008-09-15 01:32:28 +00:00 |
zeromus
|
e44fd0eac9
|
fix some things that I had left broken in the 3d engine
|
2008-09-14 22:13:11 +00:00 |
yabause
|
313ac48708
|
Applied patch by hanno boeck (ctulhu) to fix .desktop files.
.desktop.in are now useless so I removed them from the svn
and added the .desktop instead. Updated configure script
accordingly.
|
2008-09-14 21:09:22 +00:00 |
zeromus
|
2e2cc638a0
|
fix depth buffering which I just broke
|
2008-09-14 20:11:21 +00:00 |
zeromus
|
fe0413f8ad
|
better 2d/3d blending, but only in windows using the EXT_blend_func_separate
|
2008-09-14 20:05:17 +00:00 |
zeromus
|
8ee198006f
|
better reset 3d code. fix boneheaded mistake which caused alpha blending never to be enabled.
|
2008-09-14 18:50:16 +00:00 |
zeromus
|
c1435f875b
|
update texture decoding to use some of the lookup tables which were already there
|
2008-09-14 17:55:05 +00:00 |
zeromus
|
b8632d9563
|
fix a3i5 which had been broken by debug code.
|
2008-09-14 17:39:09 +00:00 |
zeromus
|
c56a1996f9
|
clean up my messes in the windows build
|
2008-09-14 16:27:40 +00:00 |
zeromus
|
ec3b477616
|
forgot to add file
|
2008-09-14 16:23:16 +00:00 |
mtabachenko
|
c60cbea90e
|
- fix windows port compile (temporally);
|
2008-09-14 08:12:10 +00:00 |
mtabachenko
|
7311a3f997
|
- fix VS2008 project
|
2008-09-14 07:40:12 +00:00 |
zeromus
|
56d00fd959
|
re-enable savestates in windows debug build
|
2008-09-14 06:54:48 +00:00 |