matusz
f2918281a3
gtk-port: command line option to load savegame
2009-03-27 13:32:04 +00:00
matusz
a6c84b7078
gtk-port: add software rasterizer
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gtk-port changes:
adding software rasterizer to the gtk port
adding option to select 3d renderer (null by default)
configure.ac: make osmesa enabling macro a bit more explicit
2009-03-27 12:50:47 +00:00
zeromus
8910583330
more graceful wifi compiling in vs2005
2009-03-26 23:00:40 +00:00
luigi__
3b866964db
Added code for the Wifi settings dialog.
2009-03-26 22:38:45 +00:00
zeromus
23a4437641
fixes for compiling new pcap stuff
2009-03-26 22:17:24 +00:00
luigi__
447aa2e144
Added the winpcap lib to the link options.
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Also, I added the EXPERIMENTAL_WIFI define, and the _WINSOCKAPI_ define which is required to get the Wifi core to compile.
2009-03-26 22:04:56 +00:00
luigi__
3186220dfc
Added the winpcap lib to the link options.
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Also, I added the EXPERIMENTAL_WIFI define, and the _WINSOCKAPI_ define which is required to get the Wifi core to compile.
2009-03-26 21:40:41 +00:00
luigi__
061f375146
Added all the include and lib files for WinPCap.
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Warning: don't forget to provide the WinPCap DLL with the DeSmuME binaries when releasing!
2009-03-26 21:34:28 +00:00
zeromus
331c4ee269
[ 2710782 ] win32: saved window position gradually floats around the screen
2009-03-26 20:52:01 +00:00
luigi__
bbae9c713e
Added a wifi settings dialog.
2009-03-26 16:51:55 +00:00
matusz
f3a0a5fd60
cli-port: updated manpage
2009-03-26 14:07:20 +00:00
matusz
7c9647b954
cli port: in-game save/load
2009-03-26 01:47:51 +00:00
matusz
dee9315f14
cli port: option for loading saved game
2009-03-25 22:56:48 +00:00
matusz
0a7e159408
make rasterizer optional in cli port
2009-03-25 22:11:43 +00:00
matusz
9fe45a37de
add software rasterizer 3d to cli port
2009-03-25 21:19:47 +00:00
zeromus
776d0aa72a
while i had a test case set up, make some small performance improvements to display capture copy loops
2009-03-25 17:11:16 +00:00
zeromus
823f0aebb2
parenthesize expression correctly
2009-03-25 15:14:57 +00:00
mtabachenko
85599d83e5
core:
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- fix VRAM mapping
2009-03-25 12:03:59 +00:00
zeromus
f302f00e0d
win32: add a 3d fps counter so you can see how fast the game logic is running. this isnt as good as a proper lag counter
2009-03-25 04:51:07 +00:00
zeromus
c1c5ff3b0e
win32: at some point the emulator quit remembering the window position between sessions. i fixed that.
2009-03-25 02:40:27 +00:00
zeromus
62876b7be6
another fix to 3d capture (possibly a regression made the other day); additionally a fix to rotated bg coordinate wrapping
2009-03-24 22:40:03 +00:00
mtabachenko
ab97b6c349
- many fixes in cheat system (core & winport);
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winport:
- added edit, remove & toggle on/off cheat in list;
2009-03-24 20:16:56 +00:00
zeromus
2e51fcbf1f
win32: somehow zip loading got left out of the vs2005 debug vcproj. i think there may have been some reason why, but i dont remember it
2009-03-24 04:11:41 +00:00
riccardom
3f4091d6fe
Move saves menu under emulation to keep the gtk window size the same of the display.
2009-03-23 21:28:36 +00:00
zeromus
eedb20b350
another fix for cross of venus, which should now display from boot-up. this is part of a nest of evil that has been opened up due to needing to support the rendering of 2d graphics even while display mode is `off` or `vram framebuffer` or `main ram from fifo` so we will need to keep our eyes peeled for games whose display modes are totally broken due to this. it should be easy to straighten out.
2009-03-23 18:05:49 +00:00
zeromus
1191fafd18
fix to capturing in a mode we hadnt tested yet. this fixes cross of venus
2009-03-23 03:02:36 +00:00
riccardom
5ce77db69f
Use proper gint macros for converting pointers and ints in the new saves code. While at it convert the loop to a for one.
2009-03-21 14:21:22 +00:00
riccardom
bc0cbc1f2e
Correct _MSC_VER definition check
2009-03-21 14:09:29 +00:00
yabause
8d22c9363c
Added save types to gtk port. I have no idea if
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this work, please report problems... :)
2009-03-20 21:50:14 +00:00
zeromus
7f65461438
win32: restore oam and pal viewer scrollbars which had mysteriously vanished
2009-03-19 23:08:13 +00:00
zeromus
d87ac68255
fix for loading savestates which mismatch current 8MB debug mode setting
2009-03-19 18:58:14 +00:00
zeromus
2a66e41ad5
add concept of #ifdef DEVELOPER ("dev+") build type which will be used to prevent costly diagnostics computations and finetuning configurations from slowing down other users.
2009-03-19 17:26:15 +00:00
zeromus
303bf1747f
rasterize: small fix to shadows. i still can't get them working perfectly though :(
2009-03-18 02:55:37 +00:00
riccardom
1eed08c7ae
Shut up gcc warnings for ignored fwrite returns. Frankly, who cares about bmp images :P
2009-03-17 19:23:21 +00:00
zeromus
3dca16b37a
win32: [ 2607896 ] 1.5x Window Size
2009-03-17 05:57:37 +00:00
zeromus
c3c3e48da7
win32: add separate framelimiter so that you can use frameskip 0 + limit (the old pre-0.9.1 style before I broke it)
2009-03-17 05:45:51 +00:00
zeromus
962d1e5e2d
rasterize: more work on shadow accuracy. back to you, __luigi
2009-03-17 02:40:42 +00:00
riccardom
4e53839385
Shut up a few more warnings.
2009-03-15 14:55:44 +00:00
riccardom
b95a7cc921
Remove unused variable and comment BTcoords while its users are commentend too.
2009-03-15 14:40:46 +00:00
riccardom
f16052595d
Fix compilation on !WIN32
2009-03-15 14:33:55 +00:00
mtabachenko
f955afe276
core:
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- added save/load cheats for other ports (sorry old saved cheats don't work, i change file format). later i fix winport cheat system
2009-03-15 14:03:02 +00:00
luigi__
159f323068
Cartridge emulation entirely remade as I was trying to get the BIOS running. But I can't get the BIOS running.
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The Nintendo logo checksum in the cart header is copied to 0x027FF808, allowing the firmware to detect the cart. But unfortunately you can't boot from it.
2009-03-15 13:43:07 +00:00
riccardom
311d723004
Made some functions static, removed one unused variable, and changed the type of string constant to const char*.
2009-03-10 21:27:40 +00:00
luigi__
e974a64498
Added the ARM7 GetBootProcs SWI. It fixes the firmware freeze when trying to do anything.
2009-03-10 20:05:40 +00:00
luigi__
5f617ca6ef
Added the ability to write to the external firmware image (when there's one).
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The firmware can now save new settings!
2009-03-10 16:48:03 +00:00
luigi__
fabcf94d50
Fixed a lot of glitches with shadows (but there are still glitches).
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If you think it's wrong, read this: http://nocash.emubase.de/gbatek.htm#ds3dshadowpolygons
GBATek rocks :)
2009-03-09 22:33:08 +00:00
zeromus
14efca22bd
rasterize: some small speedups and experimental optimization code
2009-03-09 16:40:30 +00:00
zeromus
e51385c0bf
win32: fix a crash which happened randomly when the app exited
2009-03-09 05:07:30 +00:00
riccardom
44e6332c7b
Add missing include.
2009-03-08 13:34:03 +00:00
riccardom
ff9f900413
Remove cvs id leftover.
2009-03-07 21:03:56 +00:00