rogerman
b543e309c5
Cocoa Port:
...
- Fix bug where the texture smoothing option was not getting saved to the user defaults file. (Related to r5451.)
2016-06-10 21:11:51 +00:00
rogerman
5d2b5054ba
OpenGL Renderer:
...
- Remove some code duplication in OpenGLRenderer::SetupTexture().
2016-06-10 20:48:03 +00:00
rogerman
41d9061ce4
OpenGL Renderer:
...
- Fix building on platforms that aren’t OS X. (Regression from r5450. Fixes bug #1561.)
2016-06-10 18:20:55 +00:00
rogerman
490e34f81e
Cocoa Port:
...
- Add support for texture smoothing. (Related to r5450.)
2016-06-10 04:16:28 +00:00
rogerman
9a9f006397
OpenGL Renderer:
...
- Texture sampling now works with bilinear filtering, mipmapping, and anisotropic filtering! These texture smoothing features can be used by enabling the new CommonSettings.GFX3D_Renderer_TextureSmoothing flag.
2016-06-10 03:57:32 +00:00
rogerman
ce5765006f
Cocoa Port:
...
- Fix some possible issues with HUD text rendering.
2016-06-09 18:47:54 +00:00
rogerman
d682d15142
Cocoa Port:
...
- Fix builds that were broken due to new libretro-common API additions. (Regression from r5438.)
2016-06-09 18:46:55 +00:00
zeromus
b157132dbc
change build system to support dev+ with gdb stub enabled. I think that's basically where it was at historically
2016-06-02 18:17:22 +00:00
zeromus
d24883ee85
more helpful --help for arm9gdb etc
2016-06-02 18:15:22 +00:00
zeromus
82904b4a74
fix bug entering cheats with values > 7FFFFFFF
2016-05-25 05:09:44 +00:00
zeromus
9767f79346
support cheats to any address, not just main memory.
2016-05-23 17:11:33 +00:00
zeromus
9b33859c68
fix a bug making vs2015 builds unable to open roms on XP systems
2016-05-14 05:00:39 +00:00
rogerman
45b559eae6
Cocoa Port:
...
- Simplify some drawing code in the OpenGL blitter.
2016-05-13 06:26:38 +00:00
zeromus
afb63d0b2f
fix crashes in bilinear final filter + HD prescaling (buffer overflows in sloppy filter code, as usual)
2016-05-09 22:23:54 +00:00
zeromus
13032f6712
fix garbage polygon rendering (error in gfx3d matrix math overflows) in spectrobes: beyond the portals
2016-04-24 19:14:07 +00:00
zeromus
caec37ef25
fix newish crash on windows when shutting down with --num-cores 1
2016-04-24 19:13:07 +00:00
zeromus
73f5067ebc
VFAT: use retro_dir and retro_stat instead of additional fs- layer
2016-04-22 01:38:45 +00:00
zeromus
b03347dc48
retro_dirent and retro_stat tidy and bugfixes: windows retro_dir would have missed the first entry; retro_stat wasn't extern "C"'d; retro_dirent_is_dir didn't need a path argument (path can always be gotten from RDIR in a trivial operation)
2016-04-22 01:38:26 +00:00
zeromus
cd702e32f3
fix vcxproj 2010/2015 selection better
2016-04-22 01:35:13 +00:00
zeromus
591f419ffe
add .editorconfigs
2016-04-22 01:29:42 +00:00
zeromus
b0f4989230
update libretro-common
2016-04-22 00:34:34 +00:00
rogerman
3685c6e1f6
GPU:
...
- Begin rework for supporting RGB666 and RGB888 color formats. (This rework is still incomplete.)
2016-04-16 20:36:20 +00:00
rogerman
9a2bc94fc9
Render3D:
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- 3D renderers can now be requested to output their framebuffers in RGBA6665 (SoftRasterizer and OpenGL) or RGBA8888 (OpenGL only) color formats.
2016-04-09 07:47:53 +00:00
rogerman
f036f26310
Cocoa Port:
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- Add property methods for setting the GPU color format.
2016-04-05 17:41:17 +00:00
jsteffens
0ce1df58c5
Some build fixes for Linux (but still doesn't build)
2016-04-03 23:16:56 +00:00
rogerman
549079cb95
GPU:
...
- Fix the random battle transition in Final Fantasy III. (Regression from r5344. Fixes bug #1548.)
2016-04-03 06:26:02 +00:00
zeromus
aba30866b1
fix crash in gbagame slot2 addon when gba rom doesn't exist
2016-03-30 23:50:54 +00:00
zeromus
bf911bf571
winport: add options for killing stylus off-screen
2016-03-29 22:52:44 +00:00
zeromus
f22f05959d
zero out capture buffer in case advanced spu logic is disabled (prevents noise in savestates taken with a different advanced spu logic setting)
2016-03-29 07:12:26 +00:00
zeromus
660248816e
winport: add note to sound config gui that advanced spu logic is a sync setting
2016-03-29 07:11:33 +00:00
zeromus
fbb564db25
fix vcxproj in 2010 (ctrl+f7 building and resource editing)
2016-03-29 06:52:39 +00:00
zeromus
6e88f8e5dc
update libretro-common
2016-03-29 06:10:12 +00:00
zeromus
7e43d12cc7
winport: don't spew /arch:SSE2 warnings compiling x64 on vs2015
2016-03-22 15:59:55 +00:00
zeromus
60ba992495
forgot to commit two files
2016-03-22 15:53:13 +00:00
zeromus
9766d2d8a6
winport: remove userconfig, replace with msbuild-based system. easily support newer SSE versions while we're at it
2016-03-22 06:27:58 +00:00
rogerman
8e7c58e11f
Cocoa Port:
...
- Fix builds that were broken due to new libretro-common API additions. (Regression from r5398.)
2016-03-21 21:29:57 +00:00
zeromus
f6d8a4a0c4
fix errors and tidiness in commandline help
2016-03-21 08:45:49 +00:00
zeromus
0a5f63c0f1
fix bin output filename
2016-03-21 08:30:51 +00:00
zeromus
4a6ea70c94
fix commandline processing (none of the no-args were working)
2016-03-21 08:30:19 +00:00
zeromus
08383c8195
yes, still wrestling with EOLs
2016-03-21 02:21:31 +00:00
zeromus
cb2e219470
fix vcxproj for libretro-common update
2016-03-21 02:19:30 +00:00
zeromus
a0e0aed5a4
remove a bunch of eol-style properties... again.. bear with me.
2016-03-21 02:15:01 +00:00
zeromus
7f0c1276d4
update libretro-common. lots of noisy EOL changes because originally I screwed up and changed them.
2016-03-21 02:12:11 +00:00
zeromus
655dd15cc1
remove a bunch of eol-style properties
2016-03-21 02:02:11 +00:00
zeromus
6724231a2d
rebuild vcxproj and sln to use a handcrafted props file and share a vcxproj. launch in 2010 through batchfile; launch in 2015 through sln
2016-03-21 01:33:13 +00:00
zeromus
708a2cfef5
vs2015 fixes
2016-03-21 01:33:13 +00:00
zeromus
a0ea0b258d
fix bug in rthreads resource creation on win32 (spurious failures)
2016-03-21 01:33:13 +00:00
zeromus
0e346c62be
fix glib deps in main.cpp
2016-03-21 01:33:12 +00:00
zeromus
60d5004d14
add sthread_isself
2016-03-21 01:33:12 +00:00
zeromus
4d1374a675
remove glib
2016-03-21 01:33:12 +00:00