adelikat
7ec884d485
Windows - Added saveslot selected to messages
2008-11-09 21:33:03 +00:00
adelikat
c521035667
Windows - added a general messages display function. Savestate loaded/saved messages now displayed when saving states.
2008-11-09 21:27:03 +00:00
adelikat
cb69e33190
Windows - added quicksave and quickload functions. It uses up 0,1,2,3,4,5,6,7,8,9,I, and P for accel keys. This is temporary until a re-mappable hotkey system is in place.
2008-11-09 20:12:51 +00:00
adelikat
be28eb850a
fixed void OSDCLASS::addFixed so that it actually uses the u16 x and u16 y values that it receives.
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Win32 - fixed so that fps and framecounter display in different places
2008-11-09 19:26:50 +00:00
adelikat
6f764e6c87
Win32 - Display FPS moved to Display category in ini file
2008-11-09 19:16:47 +00:00
adelikat
7fd2aee772
Win32-remembers framecounter status
2008-11-09 18:31:10 +00:00
adelikat
a5ea18c0c6
Win32 - remembers window position
2008-11-09 16:44:41 +00:00
yabause
91fa23fc5d
More ARRAY_SIZE usage by Magliocchetti Riccardo.
2008-11-09 14:30:33 +00:00
yabause
c5c9655da1
Patch by ico2 with changes by Magliocchetti Riccardo:
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This fixes compilation issues on 64 bits.
2008-11-09 14:28:15 +00:00
yabause
f544b5a7c3
Patch by Magliocchetti Riccardo:
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introduce ARRAY_SIZE to calculate array size and use it instead of magic numbers.
2008-11-09 13:43:02 +00:00
yabause
2b7ce86880
Patch by Magliocchetti Riccardo:
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remove old code that has been replaced and thus commentend more that one year ago.
2008-11-09 13:37:44 +00:00
yabause
a508ac1264
Patch by Magliocchetti Riccardo:
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Switch the screenshoot feature to make use of gdk-pixbuf to make png
instead of a open coded bmp encoder (NDSsystem.cpp already provides that).
2008-11-09 09:14:28 +00:00
yabause
55098165f3
Patch by Magliocchetti Riccardo:
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fix GDB_STUB regression in gtk frontend.
2008-11-09 09:12:23 +00:00
yabause
4e7337972f
Patch by Magliocchetti Riccardo:
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use g_printerr instead of fprintf or g_print for reporting
errors, use LOG instead of commented printf for debug log.
2008-11-07 20:40:54 +00:00
yabause
c638c9a605
Patch by Magliocchetti Riccardo:
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Moved header inclusion to a better place.
2008-11-07 20:39:10 +00:00
yabause
735aac6a18
Patch by Magliocchetti Riccardo:
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gtk frontend: require gtk 2.6 at configure time and removed
some compatibility code for older versions.
2008-11-04 22:03:26 +00:00
yabause
9e8b6fedef
Patch by Magliocchetti Riccardo:
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this moves shading initialization to follow the same order the variable are declared later.
2008-11-04 22:01:09 +00:00
yabause
c24fbedc62
Memory leak fix by Magliocchetti Riccardo.
2008-11-04 21:53:33 +00:00
yabause
551e68ff70
Memory leak fix by Magliocchetti Riccardo.
2008-11-04 21:52:02 +00:00
yabause
11cd506dfa
The dTools_running == NULL patch by Magliocchetti Riccardo (riccardom).
2008-11-04 21:48:46 +00:00
yabause
1909333fb0
Riccardom patch:
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armcpu.cpp: move some debug stuff under #if 0. Disassembler.cpp, Render3d.cpp: make some functions static
(I didn't removed the #if'ed code... not sure what it was used for...)
2008-11-04 21:45:48 +00:00
yabause
e2f9a0029c
riccardom patch:
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move mmu_select_savetype in MMU.cpp and move save_types to the file of its only user
2008-11-04 21:30:29 +00:00
yabause
532eae0174
Moved print_memory_profiling declaration to a better place.
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(riccardom patch).
2008-11-04 21:26:56 +00:00
yabause
26a8dc642c
savestate_save and savestate_load are now static.
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part of riccardom hardcore patches.
2008-11-04 21:21:53 +00:00
adelikat
10930203da
Windows - If the game is paused, savestate will not unpause automatically
2008-11-04 01:53:52 +00:00
adelikat
32487febfa
Fix Windows build from r1072
2008-11-03 14:53:20 +00:00
adelikat
5f63a59561
Win32 - added "All Useable Files" option to Open Rom dialog
2008-11-03 14:22:37 +00:00
yabause
a509bcb896
Now checking if a rom is a regular file before opening.
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Patch 2214354 by riccardom.
2008-11-02 21:52:15 +00:00
yabause
3fd38256e5
Whitespace cleanup in writeBMP.
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Patch by riccardom.
2008-11-02 21:47:31 +00:00
yabause
a8ad08b280
Removed support for glib version older than 2.8 and added
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check for glib version in configure script.
Patch by riccardom.
2008-11-02 21:45:51 +00:00
zeromus
2f1cfdc865
fix SF [ 2216986 ] - Win32 - File > Quit does nothing
2008-11-02 20:24:35 +00:00
yabause
a25b610c6e
Patch by riccardom so desmume doesn't complain about
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joystick when there's no joystick.
2008-10-31 14:18:26 +00:00
yabause
de3a341782
CLI patch 2209984 by riccardom:
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Use glib command line option parser instead of doing our own. The benefits
are 50 lines less in main.cpp and automatic --help text. While at it i've
removed screen_render_config structure because i think it's not needed.
Another change that was necessary was to change arm gdb port from u16 to
int because there is not a proper GOptionArg value for u16, i felt it was
better to use a bit more memory instead og getting it truncated at runtime.
2008-10-31 14:14:41 +00:00
yabause
95139a8bfa
Core part of riccardom cleanup patch 2200793
2008-10-31 14:05:30 +00:00
yabause
2d5f11508d
Gtk-glade part of riccardom cleanup patch 2200793
2008-10-31 14:03:35 +00:00
yabause
0ca8d61cf6
Gtk part of riccardom cleanup patch 2200793
2008-10-31 14:02:54 +00:00
yabause
6c1299f189
Some more const patch by riccardom (2200785)
2008-10-27 20:11:28 +00:00
yabause
b14047b419
Patch 2200776 by riccardom:
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this patch fix some memory and fd leaks in case of malloc() errors, and
some misc cleanup around malloc().
2008-10-27 19:57:50 +00:00
yabause
799317fa65
Misc fixes by riccardom
2008-10-24 08:13:44 +00:00
yabause
e92f677719
Patch 2185448 by riccardom that checks fopen return
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value for gtk(-glade) ports.
2008-10-24 08:03:10 +00:00
yabause
40880f8be1
Riccardom warnings fixes patches:
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- cflash.cpp: this was straightforward, i've moved p declaration only
because there it's easier to follow where it is used.
- GPU.cpp: that functions is very long and has an horrible formatting,
please review.
- MMU.cpp: return in case of default inside a switch is used often inside
the code so i've done the same.
2008-10-24 07:48:12 +00:00
zeromus
76944b5625
ssize_t is nonstandard, and ive never heard of it before. besides stl uses size_t everywhere so we stick with it in memorystream.h.
2008-10-22 01:49:23 +00:00
yabause
ab1b61405a
Sound pause fix by riccardom (patch 2185284, fix bug 1804778)
2008-10-21 19:59:54 +00:00
yabause
c6acb6dba6
Patch 2182315 by riccardom that close 1722970 too:
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The patch checks the fd before calling fseek and if it is
found null it logs it and returns 0 instead of segfaulting.
2008-10-21 19:50:47 +00:00
yabause
45fa0170f7
Patch by riccardom:
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a negative integral was passed to a unsigned variable so
declared it signed and casted it to unsigned when it is known
to be positive (size_t vs ssize_t).
2008-10-21 19:41:04 +00:00
yabause
d0d974b9c7
Warnings fixes by riccardom.
2008-10-21 19:39:10 +00:00
yabause
106c53705e
Using a u8 to index a 0x8000 array it not a good idea :)
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thanks to riccardom for reporting.
2008-10-19 16:52:41 +00:00
yabause
95be4ade56
Patch by riccardom to remove the extra read16le function.
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The function is not used internaly is not defined in any
header file, so I guess it's ok to remove it. Feel free
to revert me if I'm wrong though.
2008-10-19 15:52:47 +00:00
yabause
b22e828e41
Another warnings fix patch by riccardom, this is also
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protecting the non-portable DebugDumpTexture.
2008-10-19 15:37:16 +00:00
yabause
d5d434133c
Patch 2176985 by riccardom to fix compilation when gdb stub
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is enabled.
2008-10-19 09:19:23 +00:00