Windows - If the game is paused, savestate will not unpause automatically
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@ -829,9 +829,14 @@ void NDS_UnPause()
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void StateSaveSlot(int num)
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{
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NDS_Pause();
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savestate_slot(num);
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NDS_UnPause();
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if (!paused)
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{
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NDS_Pause();
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savestate_slot(num);
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NDS_UnPause();
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}
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else
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savestate_slot(num);
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}
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void StateLoadSlot(int num)
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