riccardom
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ec89bf7ca1
|
Autosave for scooby-doo! Unmasked.
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2009-05-21 16:19:25 +00:00 |
zeromus
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6323e05bd6
|
gpu: ensure the thing that the assert catches, just for release builds so that people wont find subtle errors. we really need better error and info reporting facilities.
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2009-05-21 14:59:19 +00:00 |
zeromus
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698cfe1f93
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gpu: reorder the layer rendering, capture, and final display, to be a little less confusing, and it should get rid of a frame of latency on motion blurs
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2009-05-21 08:55:37 +00:00 |
zeromus
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4bbb85bb83
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gfx3d: sorry, the poly sorting callback must be this way. there must be something else going wrong where this breaks
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2009-05-21 08:45:34 +00:00 |
zeromus
|
620618d22b
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gpu: display capture: fix bug blending vram + 2d/3d causing 2d elements to be black
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2009-05-21 07:17:11 +00:00 |
zeromus
|
41aa900bb7
|
spu: fix bug with badly messed up sequenced music
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2009-05-21 06:04:46 +00:00 |
zeromus
|
57dbe9128d
|
win32: fiddle with the mic input, moving it towards more reliability
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2009-05-21 05:44:55 +00:00 |
zeromus
|
250bcd5b18
|
win32: fix bug in mic reading which makes it return unpredictable garbage 100% of the time
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2009-05-21 05:04:11 +00:00 |
zeromus
|
39e13e6612
|
win32: set correct fastbuild output path for vs2008
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2009-05-21 02:20:54 +00:00 |
zeromus
|
eb960e1e39
|
add another autodetection. still &3
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2009-05-20 21:41:36 +00:00 |
zeromus
|
8cf301fd25
|
add another autodetection (still &3)
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2009-05-20 20:17:04 +00:00 |
mtabachenko
|
ca9f2fec36
|
core:
- fix poly sort (zeromus, check it), now fix Harvest Moon, Orc & Elves, but some game broken (from rev 2230 - Lunar Knight, Orc & Elves no sprites);
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2009-05-20 08:34:12 +00:00 |
zeromus
|
1c886d15b1
|
we now have proof that a stable sort is necessary for poly sorting. this fixes advance wars regression
|
2009-05-20 06:17:30 +00:00 |
zeromus
|
47e27cffa5
|
re-add duc importing for new savefile system
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2009-05-20 06:05:39 +00:00 |
zeromus
|
c6c2ec7137
|
win32: dont reset spu from sound config dialog unless the core changes
|
2009-05-20 04:46:23 +00:00 |
zeromus
|
e9537e2468
|
this might fix the periodic crash with a null polylist
|
2009-05-20 04:31:18 +00:00 |
zeromus
|
ce9523d39c
|
add another autodetection
|
2009-05-20 03:23:16 +00:00 |
riccardom
|
0ef9b64379
|
Move variables in the same order they are inited.
|
2009-05-19 20:08:38 +00:00 |
riccardom
|
3edf67ae85
|
put some unused / commented code into ifdef to shut up gcc warnings.
|
2009-05-19 20:07:47 +00:00 |
riccardom
|
4e41817906
|
Declare variables in the same order they are inited to shut up gcc warnings.
|
2009-05-19 20:00:23 +00:00 |
zeromus
|
29cc1443ac
|
add another autodetect case. still conforming to the &3 pattern...
|
2009-05-19 17:21:55 +00:00 |
zeromus
|
1e55bc3832
|
add another autodetect case
|
2009-05-19 16:34:12 +00:00 |
zeromus
|
133b9866b6
|
gfx3d: make 'alternate flush mode' emulation option. this option toggles between two methods, neither of which is entirely accurate such that under one of the modes, certain games are unplayable. if a game is fixed by alternate flush mode, please report it in the bug tracker under that category for data collecting purposes. also hooked up this option in windows.
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2009-05-19 03:26:15 +00:00 |
normmatt234
|
522ef7db4d
|
add another autodetectoin
|
2009-05-18 20:36:21 +00:00 |
zeromus
|
cbf3d47bcb
|
add another autodetectoin
|
2009-05-18 20:31:11 +00:00 |
riccardom
|
3ccc9ae7dd
|
Shut up a few gcc warnings in GPU.cpp.
|
2009-05-18 19:18:52 +00:00 |
yabause
|
47b2f84711
|
Added some #if and some workaround so we only need
gtk 2.8 now.
|
2009-05-18 18:57:48 +00:00 |
zeromus
|
679669e1d0
|
add another autodetection
|
2009-05-18 17:28:34 +00:00 |
zeromus
|
e461cc9ce5
|
add another autodetection
|
2009-05-18 17:15:22 +00:00 |
zeromus
|
3c3b9a4a23
|
add another autodetection
|
2009-05-18 17:01:00 +00:00 |
mtabachenko
|
af0c060a7a
|
- fix windows resource;
|
2009-05-18 07:35:26 +00:00 |
normmatt234
|
a5218faeba
|
Implement a few of the new card commands used in Made in Ore. It wont save but at least it boots now. This is just a temporary fix until something better can be worked out.
|
2009-05-18 07:24:47 +00:00 |
zeromus
|
1d13bcb323
|
fix shared 2-bank shared wram mapping; add Release FastBuild to 2008 vcproj
|
2009-05-18 06:49:51 +00:00 |
zeromus
|
4fb93568de
|
win32: fix vs2008 project to support zipped roms in debug builds
|
2009-05-18 06:32:05 +00:00 |
zeromus
|
2d9968e2eb
|
fix bad new crashiness
|
2009-05-18 05:48:43 +00:00 |
zeromus
|
0baa5914a5
|
gfx3d: fix stack corruption in normal command
|
2009-05-18 05:36:50 +00:00 |
zeromus
|
ca1ad0bfba
|
win32: fix buffer overflow in savestate description generation
|
2009-05-18 05:34:51 +00:00 |
zeromus
|
5e78d6a888
|
savedata: handle warioware touched (still gathering test cases, keep them coming)
win32: fix vs2005 fastbuild output directory
|
2009-05-18 05:07:38 +00:00 |
zeromus
|
fec0ae896e
|
fix linux compile?
|
2009-05-18 04:37:03 +00:00 |
zeromus
|
ca540cb6b6
|
new save file system. the manual save type selection no longer does anything. If you think you still need it, we need to study the case and find out why.
|
2009-05-18 04:25:19 +00:00 |
gocha
|
89df112dd8
|
win32 - added wav recording
|
2009-05-18 00:15:48 +00:00 |
gocha
|
503108cfa1
|
Merged "Stop AVI" to "Record AVI"
|
2009-05-17 22:58:35 +00:00 |
riccardom
|
3e53a28f3c
|
Fix b shadowing warning.
|
2009-05-17 19:11:28 +00:00 |
zeromus
|
e347ab6c90
|
fix up linux compiling
|
2009-05-17 18:53:14 +00:00 |
zeromus
|
13fb9e8a2f
|
fix [2792967] Emulator crash when opening homebrew 4k intro
|
2009-05-17 17:05:29 +00:00 |
adelikat
|
761f9232b2
|
movies - add romname to movie when movie is created. Win32 - Replay dialog - added some fields such as length, frames, etc. Fields are not yet hooked up however.
|
2009-05-17 14:58:00 +00:00 |
gocha
|
5e2b6b5582
|
prevent a crash reported by Robert
|
2009-05-17 07:30:39 +00:00 |
normmatt234
|
caf05e22ea
|
Fix windows disassembler goto addressing.
Clear SPI variables on reset.
|
2009-05-17 05:58:08 +00:00 |
zeromus
|
d807f08fcc
|
add gochas rerecording fixes
|
2009-05-17 04:58:24 +00:00 |
zeromus
|
86093ba19f
|
i really should quit checking in debug printfs
|
2009-05-17 01:26:51 +00:00 |