riccardom
|
a413a17260
|
Remove some stuff that was used only with gtkglext.
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2009-04-23 20:50:59 +00:00 |
riccardom
|
f6c5dce881
|
Whitespace cleanup in gtk_common_main
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2009-04-23 20:34:27 +00:00 |
riccardom
|
05d9c1b169
|
Cleanup includes ifdefs.
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2009-04-23 20:24:51 +00:00 |
riccardom
|
651ed760b7
|
Remove the gtkglext support from gtk frontend.
|
2009-04-23 20:15:37 +00:00 |
riccardom
|
571af5c2d7
|
Rename the local variable to not shadow the global ui_description.
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2009-04-23 18:01:04 +00:00 |
zeromus
|
39d123cbfc
|
[2777429] (missing 3d art) fixed: recent regression causing 16bpp textures to be transparent on softrasterizer
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2009-04-23 06:22:01 +00:00 |
zeromus
|
d3de70b80d
|
win32: apply hicoder's patch to display timestamps in savestate menu
|
2009-04-23 03:58:44 +00:00 |
matusz
|
57feffc70d
|
gtk port: add a FIXME
|
2009-04-23 01:06:36 +00:00 |
matusz
|
76885cefc2
|
gtk port: remove unused array, use better mask for input keys
|
2009-04-23 01:02:08 +00:00 |
matusz
|
f422c236d3
|
gtk port: switch all of menu/toolbar system to GtkAction + GtkUIManager
|
2009-04-23 00:55:49 +00:00 |
riccardom
|
b7d4a8b352
|
This file is generated by ./autogen.sh so remove it from svn.
|
2009-04-21 18:17:28 +00:00 |
matusz
|
1849ac85d1
|
change 2 NOSSEs to NOSSE2s
remove 'static' from alpha_lookup
|
2009-04-21 08:43:33 +00:00 |
zeromus
|
df48d9a889
|
a bunch of small performance optimizations in the 3d engines, gains a couple of fps over the current trunk. still a little slower than 0.9.2 though, I am not sure why.
|
2009-04-21 04:13:47 +00:00 |
zeromus
|
e30b3fea70
|
test of dumping the faq as html
|
2009-04-20 18:11:37 +00:00 |
zeromus
|
b4ec5d6748
|
test of pasting wiki contents for readme.win
|
2009-04-20 18:07:38 +00:00 |
yabause
|
153cb5e386
|
french -> english
|
2009-04-20 14:05:54 +00:00 |
matusz
|
7704899055
|
glade port: hide layers selector by default
|
2009-04-20 13:43:05 +00:00 |
yabause
|
48a3dc398a
|
french -> english
|
2009-04-20 13:29:06 +00:00 |
zeromus
|
5f22118a6f
|
tiny softrasterizer speedups: change texcache to produce different pixel formats depending on 3d renderer, and optimize getline
|
2009-04-20 05:31:04 +00:00 |
zeromus
|
5abdb2faed
|
win32: [2761959] fixed: 3d options dont stick in other UI languages; also get rid of some dual 3d console spam i accidentally left turned on
|
2009-04-19 18:44:56 +00:00 |
zeromus
|
7a266f75b2
|
an uncertain change: permit geometry commands after swapbuffers, up until vblank: this will fix some 3d games that rely on very picky timing, including some dual 3d games. but keep an eye open for totally destroyed 3d games and modes
|
2009-04-19 08:49:22 +00:00 |
zeromus
|
7180336b20
|
win32: fixed: [2773492] When turning "Limit framerate" on or off the screen separation resets to none.
|
2009-04-19 05:58:32 +00:00 |
zeromus
|
823b57c6db
|
win32: try to fix language selection. works in xp; need to verify in vista
|
2009-04-18 23:32:14 +00:00 |
zeromus
|
6a03c7ff09
|
[2750702] fixed: shift key is sticky in hotkeys, making you save sometimes when you meant to load
|
2009-04-18 21:25:41 +00:00 |
zeromus
|
a05659a208
|
change NOSSE2 conditional compilation. hope it still works for gcc guys
|
2009-04-18 21:14:16 +00:00 |
mtabachenko
|
d4afa548de
|
again :( , typo fix
|
2009-04-18 20:32:57 +00:00 |
mtabachenko
|
6b82719eb0
|
typo fix :(
|
2009-04-18 20:29:00 +00:00 |
mtabachenko
|
438800961e
|
AR: implemented some codes and fixed early my commit
|
2009-04-18 20:01:26 +00:00 |
riccardom
|
ea58962012
|
Use of macro that can be a nop inside a conditional should be protected by braces otherwise a kitten will get hurt!
|
2009-04-18 19:28:59 +00:00 |
mtabachenko
|
9304d34bf8
|
added parser for comma when load cheats;
|
2009-04-18 17:41:14 +00:00 |
mtabachenko
|
7fd9817cdb
|
fixed bug #2772570 (CheatSystem: Address size reverting after search restart)
|
2009-04-18 16:50:21 +00:00 |
mtabachenko
|
19d5e1c354
|
cheats:
- added some Action Replay codes processing;
|
2009-04-18 16:12:25 +00:00 |
riccardom
|
e3d3b1407f
|
Make a couple of functions static and shut up a signed vs unsigned warning in cheatSystem.cpp.
|
2009-04-18 13:44:31 +00:00 |
matusz
|
f01283e4af
|
glade port: rename 'ouvrir' elements to 'open'
|
2009-04-18 13:33:15 +00:00 |
mtabachenko
|
654952bcf8
|
winport:
- it is now possible to add Action Replay to the cheats (THIS IS ONLY ADD TO CHEATS and NOT EXECUTE AR CODE)
|
2009-04-18 12:46:24 +00:00 |
matusz
|
e585142003
|
gtk port: quit on unsupported savetype in command line option
|
2009-04-17 18:27:41 +00:00 |
matusz
|
ee53e4c03a
|
glade port: correction to savetype option and menu
|
2009-04-17 18:23:15 +00:00 |
matusz
|
0e94d6ee51
|
better ignore of NOSSE2 on linux per xrmx advice
|
2009-04-17 17:18:46 +00:00 |
matusz
|
6889b87605
|
adding FASTCALLs to make function definitions consistent with structs
|
2009-04-17 14:54:25 +00:00 |
matusz
|
151ebfc21f
|
define NOSSE2 globally until somebody finds a better way
|
2009-04-17 14:51:40 +00:00 |
mtabachenko
|
2684c683a8
|
cheats:
- fixed search lists (and 3 byte size work correct now);
- fixed search after load savestate;
(will next step - add Action Replay parser)
|
2009-04-17 11:13:59 +00:00 |
zeromus
|
df99182300
|
reorganize a bit of mmu code to displease me less and make a couple of minuscule optimizations
|
2009-04-17 05:13:11 +00:00 |
zeromus
|
da9cfbe200
|
win32: continue to overhaul vs project organization. You will need to delete your sln files as I am now checking these in. Additionally, every build is now SSE2. If you want a non-sse2 build you better define NOSSE2 and turn off the codegen option.
|
2009-04-17 02:32:43 +00:00 |
luigi__
|
b831e49635
|
Remved an unused variable.
|
2009-04-16 20:46:35 +00:00 |
riccardom
|
0e48ce4d99
|
Removed unused variable.
|
2009-04-16 18:31:42 +00:00 |
riccardom
|
8ecd2ee393
|
Put braces around a possible nop.
|
2009-04-16 18:27:16 +00:00 |
matusz
|
2c154a932a
|
glade port: add save-type commandline option and synch it with menu; change one sprintf to snprintf
|
2009-04-16 17:21:56 +00:00 |
matusz
|
751825a009
|
gtk port: saveslot/loadslot submenus in 'File' menu
|
2009-04-16 10:50:28 +00:00 |
zeromus
|
62334ef6c0
|
win32: add a configuration system. remove excess build configurations, which were getting hard to manage. to configure your build (such as to enable SSE2), check out the example in the defaultconfig directory. this is a bit strange. please evaluate it.
|
2009-04-16 08:43:57 +00:00 |
zeromus
|
563c4c5a45
|
win32 revert resource changes!
|
2009-04-16 04:37:15 +00:00 |