zeromus
8ca0cddb7c
gfx3d: add a default clear depth of maximum value (most distant) for games which never set it.
2009-06-24 05:17:32 +00:00
zeromus
1b44158f75
gfx3d: fix an ancient bug in matrix set position. fixes some mispositioned verts e.g. diddy kong racing
2009-06-24 00:40:40 +00:00
riccardom
d489599bc6
Add X includes on darwin platform to allow cli frontend build on mac os x out
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of the box. .lart^Wthanks giskard for the help.
2009-06-23 18:15:00 +00:00
zeromus
7789ebb3f1
oops
2009-06-23 04:45:47 +00:00
zeromus
263617e84b
add some persons's osx chinese translation
2009-06-23 04:24:55 +00:00
zeromus
6b9f3f6b5b
osx: apply save type selection patch
2009-06-23 04:14:17 +00:00
zeromus
dd704aa865
win32: add background pause
2009-06-23 03:56:38 +00:00
zeromus
197392788a
win32: fix bug in rc and add 2.5x window size
2009-06-22 20:50:24 +00:00
zeromus
d8cb1ea638
rasterize: fix depth buffering again.
2009-06-22 18:05:47 +00:00
riccardom
e9ebd7df18
Fix compilation with EXPERIMENTAL_GBASLOT defined.
2009-06-22 07:53:38 +00:00
zeromus
af53b8e106
gpu: add experimental handling for a case of translucent bmp obj blending
2009-06-22 06:09:37 +00:00
zeromus
41a953f4a6
rasterize: fix highlight rendering
2009-06-21 19:26:13 +00:00
matusz
15b2a7cbc1
gtk-port WIP: building cheat searching dialog
2009-06-21 17:26:27 +00:00
riccardom
643d8f460c
Shut up a couple of signed vs unsigned gcc warnings.
2009-06-21 09:14:10 +00:00
zeromus
83d9d24747
rasterize: remove a recent depth buffering regression in advance wars tile rendering
2009-06-21 06:26:09 +00:00
p989
642cbae742
store ext bios / swi settings
2009-06-20 21:47:58 +00:00
zeromus
4489fcd31f
win32: fix svn version reporting in some cases
2009-06-20 21:29:04 +00:00
zeromus
0340f67a5f
rasterize: fix toon shading when no texture is set (mario kart star powerup)
2009-06-20 19:27:22 +00:00
zeromus
6550d01a86
shut up gcc
2009-06-20 17:58:12 +00:00
zeromus
a410b2f610
win32: fix warning in rc
2009-06-20 17:50:13 +00:00
matusz
7dc2c12bc8
include added parameters in save_movie
2009-06-20 17:49:59 +00:00
zeromus
ec3a46782a
rasterize: fix battles of prince of persia display failure regression
2009-06-20 17:45:39 +00:00
luigi__
869ecc2788
Fixed PSG sound which would sometimes not play (regression).
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By the way, SPU.cpp should be cleaned up. Some parts are messy and it takes hours to get compiled.
2009-06-20 13:55:56 +00:00
luigi__
c46ab0ca31
uh? need to commit again?
2009-06-20 13:18:50 +00:00
luigi__
f192604d10
Changed intermediate directory to '.VS2010'.
2009-06-20 13:15:07 +00:00
riccardom
35b67fb337
Add a toogle to disable / enable fps limiter while playing. The purpose of this is to fast
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forward attack animations from. We don't have patience :)
This patch is a modified version of the one from szigor from bug #2806869 . Please note i've
used the already available boost key (SDLK_o) instead of the tab.
2009-06-20 10:02:37 +00:00
zeromus
1dcbe7b83a
oops, left a hack uncommented
2009-06-20 08:02:54 +00:00
zeromus
959207cbeb
rasterize: add clear image emulation
2009-06-20 07:57:52 +00:00
p989
c64e50151e
starting a movie from sram
2009-06-20 06:28:23 +00:00
zeromus
6cc044c496
win32: add chinese translation
2009-06-20 03:56:12 +00:00
riccardom
1f0cadcfe8
Add enable-wifi switch and proper check for pcap
2009-06-19 22:42:41 +00:00
riccardom
e89c997958
Fixup declaration vs initialization order warning.
2009-06-19 22:24:13 +00:00
yabause
792d1ba728
Added some files to distribution.
2009-06-19 21:11:18 +00:00
zeromus
3f80c39f33
win32: fjx types.h and add version.h to vcproj files
2009-06-18 20:14:58 +00:00
riccardom
fa2afc6386
Fixup compilation and remove duplicate stuff rom types.h
2009-06-18 20:10:56 +00:00
riccardom
b9f520a85a
Allow compilation of linux cli without glib since it does not need it. Probably there is a cleaner
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way but since desmume still compiles fine with glib it is not regressing. Guillame take a look at
this and remember we should take a serious look at configure.ac ;).
2009-06-18 19:50:51 +00:00
riccardom
6d66840326
define SVN_REV_STR as SVN_REV if is set.
2009-06-18 19:33:51 +00:00
riccardom
bd0f5f9eb2
Define SVN_REV filled with latest svn revision. Code kindly taken from geany project.
2009-06-18 19:21:28 +00:00
luigi__
05b10e8faa
Added a project file for VS2010.
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Note: this project is a converted version of the VS2008 project because I'm too lazy to replicate all the settings of the VS2008 project in a new VS2010 one. Please check that it works. I may have omitted important files :P
2009-06-18 16:27:51 +00:00
zeromus
8477368c41
add wificycle to savestate (probably an unimportant bug)
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add write_enable=FALSE to backupdevice init (possibly an important bug)
2009-06-18 15:25:41 +00:00
zeromus
33e735a926
hoepfully fix atma's build error
2009-06-18 15:07:13 +00:00
matusz
8028559d84
s/#include "disassembler.h"/#include "Disassembler.h"/
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(case sensitive filesystem here and it is capitalized everywhere else)
2009-06-18 10:50:50 +00:00
gocha
fbf63505cf
AutoHold for L and R
2009-06-18 08:43:58 +00:00
zeromus
a55e58a804
update makefile with version.h
2009-06-18 06:51:06 +00:00
zeromus
a2897ac198
core: move all desmume version #defines to version.h so that less stuff depends on it;
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win32: add svn revision detection and print it in console and title etc.
2009-06-18 05:25:20 +00:00
zeromus
caf0952774
win32: fix a ~1month old bug which made memview not able to see dtcm; fix a rerecording desynch bug involving the framecounter being wrong, which causes rtc reads during movies to yield the wrong value at the wrong time
2009-06-18 00:21:46 +00:00
yabause
f7e9eb8598
Added some missing file to distribution.
2009-06-17 22:02:06 +00:00
zeromus
ada3cc8c59
add a common commandline option --start-paused for when a rom is specified on commandline (but you dont want it to start immediately)
2009-06-17 21:52:40 +00:00
zeromus
258f1fb2c3
move the possibly useless backup memory flushing code to core to make sure that everyone gets it.
2009-06-17 20:30:28 +00:00
zeromus
c248dd4f1d
ok
2009-06-17 20:22:53 +00:00