zeromus
9295bb5f73
set eol-style on aggdraw.cpp
2014-03-01 06:21:33 +00:00
alvinwong
041941876d
Linux (gtk):
...
- Don't render HUD directly to gpu screen.
- Redraw display for some operations which updates HUD display.
- Make HUD aware of swapped screen and/or single screen.
2014-03-01 06:13:30 +00:00
alvinwong
8b8e7b1648
Linux (gtk):
...
- Fix possible stack overflow if video filter resolution is high enough.
- Fix not being able to toggle HUD when paused.
- Fix HUD 3d fps display when there is frameskip.
2014-02-28 15:33:26 +00:00
alvinwong
2fe8cb330d
Linux (gtk):
...
- Remove gtk pixbuf usage on drawing DS screens, use only Cairo.
- Use transformation matrix to handle touchscreen coordinates.
- Adapt RGB555-to-RGBA8888 conversion code from Cocoa port, should result in brighter colour.
- Re-enable fullscreen menu item on start.
2014-02-28 07:52:39 +00:00
rogerman
4fec0a060e
Cocoa Port:
...
- 16-bit to 32-bit color space conversions no longer darken images.
2014-02-27 05:56:32 +00:00
alvinwong
e9da2c318c
Video Filter:
...
- When changing source image size, force the construction of a new buffer. Fixes [bugs:#1384] introduced in [r4987].
2014-02-26 14:32:01 +00:00
alvinwong
4e5b6e6d6f
Linux (gtk, glade, cli):
...
- Add control for Lid (defaults to Backspace).
- Disallow Left+Right or Up+Down, acts like Windows port.
- Show correct button state on HUD.
2014-02-26 11:29:53 +00:00
alvinwong
fed37e55d3
Windows:
...
- Fix a possible (but slim) buffer overflow caused by the usage of sprintf.
Linux (gtk):
- Show error instead of warning if --enable-hud is configured but libagg not found.
- Change F10 to use savestate slot 0 instead of 10.
- Show savestate time on savestate menu.
- Change startup window size back to resizable.
2014-02-26 09:52:06 +00:00
alvinwong
ae36159259
Linux (gtk): Add fixed window size options.
2014-02-25 14:13:40 +00:00
zeromus
513370ca21
fix bug that made 5x filters crash in windows
2014-02-22 20:48:14 +00:00
rogerman
823d99c73a
task.cpp:
...
- Have CPU core detect on OS X use sysctl() instead of sysconf().
2014-02-21 21:15:25 +00:00
alvinwong
76732a03ed
Linux (gtk): Add sound interpolation option.
2014-02-20 13:58:00 +00:00
alvinwong
f71fe6e108
Linux (gtk): Fix foolish typos.
2014-02-17 05:36:24 +00:00
alvinwong
6f91e947c3
Linux (gtk): Add preliminary AV recording with x264 and flac.
2014-02-17 04:02:42 +00:00
rogerman
a15e6cee10
Video Filters:
...
- Have the Bilinear filter use the same SSurface struct as all the others.
2014-02-15 20:35:54 +00:00
rogerman
98713caf4b
Cocoa Port:
...
- Fix potential crashing bug when changing the video filter from None to a different video filter with 1x scaling.
2014-02-15 06:40:55 +00:00
rogerman
def065be97
Video Filters:
...
- Fix compiling of videofilter.cpp if compiled on Windows.
2014-02-14 01:09:30 +00:00
rogerman
9d44ca55f6
Video Filters:
...
- Have the xBRZ filter handle the alpha channel.
- Minor code cleanup of video filter managing code.
2014-02-13 23:30:01 +00:00
rogerman
9a642be896
Video Filter:
...
- When changing filters, skip the costly construction of a new destination buffer if the new surface size will be the same.
2014-02-13 04:49:00 +00:00
rogerman
d1c6c6e3ac
Cocoa Port:
...
- On startup, expand all items in the Input Preferences control list by default.
2014-02-13 02:43:08 +00:00
rogerman
cf109b69dd
Cocoa Port:
...
- Add SoftRasterizer hack from r4984.
- Update UI to reflect the current feature set.
- Do some code cleanup.
2014-02-10 07:14:05 +00:00
zeromus
443b24cac2
apply patch #159 from tracker to add hack for softrasterizer text rendering improvement in some games
2014-02-09 08:28:48 +00:00
alvinwong
fd3b89bac2
Linux (gtk): Minor change to HUD toggle code
2014-02-09 08:17:51 +00:00
alvinwong
04d0faa240
Linux (gtk):
...
- Add HUD display toggle menu (require --enable-hud on configure)
- Reorganize menu items to be more alike the Windows port
- Change fullscreen hotkey to F11
- Change default video filter to None (user can still switch via menu)
2014-02-09 08:11:33 +00:00
alvinwong
249059e9c0
Linux (gtk):
...
- Fix DesMuME name case inconsistency
- Make title and status bar more informative in some situations
2014-02-08 15:23:09 +00:00
rogerman
2a85d684eb
Cocoa Port:
...
- Disable replay related UI elements whenever a ROM is not loaded or if the save state sheet is shown.
2014-02-08 03:32:45 +00:00
rogerman
f2cd7ad4b0
Cocoa Port:
...
- Add preliminary replay support.
2014-02-07 21:40:21 +00:00
alvinwong
74b7993d1a
Linux (gtk): Fix screen gap bug
2014-02-07 14:13:08 +00:00
alvinwong
675e3424b3
Linux (gtk):
...
- Rewrite fps limiter and frame skipping code.
- Decrease EmuLoop priority to force screen redraw at maximum rate.
- Add menu option for fps limiter.
- Support boost button.
- Force disable Ubuntu's global menu.
2014-02-07 09:18:01 +00:00
alvinwong
895be3efec
Linux (gtk):
...
- Support xBRZ filters (and fixed build error)
2014-02-07 08:17:53 +00:00
zeromus
0bcf4eaf59
actually make the filters work in windows
2014-02-07 07:44:22 +00:00
squall-leonhart
73bc032c1c
just adding a couple of files missing from the VS2010 project file
2014-02-07 06:57:54 +00:00
zeromus
c76469cbc1
update vcproj with xbrz files
2014-02-07 04:41:25 +00:00
rogerman
875ae2cc4b
Video Filters:
...
- Add new xBRZ family of filters.
Cocoa Port:
- Refactor all display code. OpenGL code is pushed to a lower level and filter code is pushed towards the UI level.
- Add support for the new xBRZ filters.
- The Execution Control panel no longer always appears on app startup.
2014-02-07 04:34:32 +00:00
rogerman
2c3db349c3
Cocoa Port:
...
- Don't completely block output threads when they are set to idle, since we need to assume that messages will be passed to them at any time. It seems like NSRunLoop is smart enough not to unnecessarily wake the CPU on idle, so the thread block was not necessary.
- Fix bug where user settings were not being applied while the emulator was paused. (Regression from r4970.)
2014-02-05 19:38:39 +00:00
rogerman
9f6f8c1cfd
Cocoa Port:
...
- Optimize the emulator idle state to achieve 0% CPU usage. This greatly reduces the app's energy usage when the emulator is idle.
Cocoa Port (OpenEmu Plug-in):
- Remove some dependencies needed to compile the OpenEmu plug-in.
2014-01-31 08:31:20 +00:00
rogerman
8e3198436b
Cocoa Port:
...
- Update status text when the autohold state changes.
2014-01-31 03:28:37 +00:00
rogerman
491a978f31
Cocoa Port:
...
- Add support for .dss Action Replay save files.
2014-01-31 02:08:33 +00:00
rogerman
7fa5f7763e
Cocoa Port:
...
- The input handler now supports autohold.
- NDS inputs in the input handler now support turbo.
2014-01-31 01:30:52 +00:00
rogerman
71c196b920
Cocoa Port:
...
- Fix building when using the Xcode 5 project. (Regression from r4965.)
2014-01-29 18:04:20 +00:00
rogerman
47b2b6eac6
Cocoa Port:
...
- Add controls for frame advance, frame jump, and display mode toggle.
- Add new execution control panel. (Emulation > Show Execution Control)
- Reorganize several menu items in the Emulation and View menus.
2014-01-29 08:36:47 +00:00
rogerman
db94b7c8a6
movie.cpp:
...
- Do some preliminary cleanup of the code.
- Fix bug where firmware nicknames and messages weren't being saved properly.
2014-01-25 00:39:52 +00:00
rogerman
088495f0cd
Cocoa Port:
...
- Change DefaultUserPrefs.plist from binary format to XML format.
- Update copyright year in plist files.
2014-01-09 08:37:26 +00:00
zeromus
0c99529409
etc
2014-01-08 16:36:58 +00:00
zeromus
0983a34bd4
same for CLI
2014-01-08 16:28:14 +00:00
zeromus
c88a2071a7
try to fix GTK port compilation after gbagame configuration changes. i havent tried compiling this yet
2014-01-08 16:20:28 +00:00
rogerman
b93e53ac1a
Cocoa Port:
...
- Add support for the Guitar Grip and the Easy Piano.
- Fix minor alignment issues with some UI elements.
- Do some random code cleanup.
2014-01-08 09:16:24 +00:00
rogerman
0ec2b21a20
Cocoa Port:
...
- Do a bunch of optimization and cleanup of the input handler.
- Add support for using analog inputs in their native format.
- The paddle controller now supports native analog control.
- NOTE: Due to the changes in the input handler, users will need to rebind any hatswitch inputs that were previously used. Only hatswitch inputs were affected by these changes.
2014-01-07 18:35:40 +00:00
rogerman
ac146b26d2
Cocoa Port:
...
- Add preliminary support for SLOT-2 devices. (Guitar Grip and Piano remain unsupported, but all other devices work.) Happy New Year, folks!
2014-01-02 03:13:44 +00:00
rogerman
e568f8c4fd
Slot-2:
...
- Clean up GBA Cartridge device code, and also add the ability to have the SRAM file be on a different file path from the ROM file.
- Force Rumble Pak to turn off rumble upon disconnect.
- Fix file path issue when trying to use a disk image file for an MPCF device.
2014-01-02 01:29:31 +00:00
rogerman
38f02e0804
Slot-2 Rumble Pak:
...
- The use of the BOOL datatype in a function pointer for front-ends is not as portable as one might think. Switch to using a standard C++ bool datatype instead.
- Add auto-selection to Rumble Pak for Metroid Prime Pinball.
2013-12-31 04:49:37 +00:00
rogerman
2b633d1cb3
Windows Port:
...
- Fix compiling for Windows port. (Regression from r4952.)
2013-12-30 06:38:54 +00:00
rogerman
dd09eb888d
Cocoa Port:
...
- Fix a possible crashing bug that was exposed by the changes from r4952.
2013-12-24 07:38:15 +00:00
rogerman
c95eba3901
Slot-2:
...
- Fix SLOT-2 connect/disconnect behaviors when switching in and out of auto-detect mode.
- Do some cleanup on the auto-detect code.
2013-12-24 07:35:46 +00:00
rogerman
c7c3662ed2
Slot-2:
...
- Fix possible crash on init when using expansion memory.
2013-12-24 00:22:31 +00:00
rogerman
c2a4da43c3
Cocoa Port:
...
- Update all info .plist files to v0.9.11 for future SVN builds.
2013-12-21 08:32:53 +00:00
zeromus
76f83f2bf6
make some tweaks for netbsd compiling
2013-12-19 05:40:16 +00:00
rogerman
995459dc92
Core:
...
- Fix ROM reading on big-endian systems.
2013-12-18 08:05:32 +00:00
zeromus
bc7e3bf00f
speedfix for speedtyporeport
2013-12-16 05:25:55 +00:00
zeromus
a8d01255ed
add warning when booting homebrew game while using "stream rom from disk" since it doesnt work right now, and it essentially breaks most homebrew apps by default.
2013-12-16 05:22:49 +00:00
zeromus
0445bcc9ee
fix crashy bug in slot2_gbagame and also change it to use EMUFILE while I was at it, like it shouldve been in the first place. but.. i didnt really test it.
2013-12-16 05:17:34 +00:00
zeromus
f94727dc1e
win32-remove libdwarf etc link deps from 2005 vcproj
2013-12-14 03:35:38 +00:00
mtabachenko
acaa4e85d2
winport:
...
- now VS2012 build works on Windows XP/2003 64;
2013-12-09 11:03:25 +00:00
mtabachenko
074c9881ae
winport:
...
- now VS2012 build works on Windows XP 32 bit;
- update svn tools to 1.8.4;
2013-12-09 10:45:25 +00:00
jsteffens
fd55e1af4d
fix include case
2013-12-09 07:54:40 +00:00
zeromus
fcccf48307
fix potential but unlikely bug in advanscene import
2013-12-09 01:31:50 +00:00
zeromus
6caeb38edc
add --advanscene-import <infile> commandline option which reads <infile> and writes to <infile>.ddb. (and then exits) its not completely clear whether this would work on ports other than windows due to completely disorganized emulator initialization logic between different frontends, but it should be easy to resolve.
2013-12-09 01:26:08 +00:00
zeromus
da4b6487e2
win32-use the same method for displaying colors in the palette tool as is used for converting 555 to 888 in the frontend, so they match
2013-12-08 23:41:37 +00:00
rogerman
82f9342a5b
Cocoa Port:
...
- Make frame rate transitions more smooth. This has the effect of making video much smoother, with only a negligible effect on execution speed accuracy.
- Make auto frame skip slightly less aggressive.
2013-12-07 22:21:52 +00:00
mtabachenko
72c34257a6
winport:
...
- fixed the path of directories in VS2012 project;
2013-12-07 18:36:33 +00:00
mtabachenko
c8586c1241
buildfix VS2008 project
2013-12-05 23:22:39 +00:00
mtabachenko
285c4d567f
core:
...
- add import Action Replay .dss save file;
2013-12-04 14:43:03 +00:00
mtabachenko
4c8e70acd9
winport:
...
- fix multiselect rows in Cheats List dialog;
2013-12-03 18:41:59 +00:00
mtabachenko
702879c848
core:
...
- add autofix the device capacity value in broken header (fix bug [#1353 ]);
2013-12-02 12:49:36 +00:00
zeromus
d2ed4ca30e
make the engineering around kUninitializedSaveDataValue not so horrible; affects "Daigassou! Band Brothers DX" but not tested (make the slot1comp_mc configure the BackupDevice with the appropriate uninitializedValue since it is a property of the physical backup memory hardware)
2013-12-01 07:06:56 +00:00
zeromus
912355488e
fix new bugs in save code which broke some games in sneaky ways. fixes apollo justice, although reportedly it was broken for other reasons in previous releases. also might have fixed a regression in tomb raider underworld
2013-12-01 06:52:14 +00:00
mtabachenko
0191b680c4
core:
...
- fixed a bug in SPU when total length of the samples is less than 16 bytes (fixed issue [#1357 ])
2013-11-30 12:48:25 +00:00
zeromus
dba7e21423
revert a little bit of r4815. it seems wrong, or needs more documentation: the rom header should not be consulted when deciding whether to return 0xFFFFFFF for out of range cart rom data. did dsi have something to do with this? please explain or comment.
2013-11-30 05:07:58 +00:00
mtabachenko
f9eb416311
core:
...
- optimize SPU and fix bug [#1356 ];
winport:
- optimize Sound View Tool;
2013-11-30 03:15:42 +00:00
mtabachenko
02701e48d9
the BIAS register set to 0x200 on fake boot.
2013-11-28 14:40:14 +00:00
mtabachenko
cc13d8f6d4
bump version number in trunk for future SVN builds.
2013-11-28 09:19:19 +00:00
rogerman
dbcbeedd8a
Cocoa Port (OpenEmu Plug-in):
...
- Fix compiling issues.
- Fix bug where sound wasn't working.
- Add cheat system support.
- Implement changeDisplayMode method.
2013-11-28 08:55:08 +00:00
rogerman
ddf957fcf7
Cocoa Port:
...
- Load cheat item icons higher up in the front-end code.
- Remove CocoaDSCheatManager's and CocoaDSCheatSearch's dependence on CocoaDSCore. Just use basic mutex pointers instead.
2013-11-28 08:51:43 +00:00
yabause
f9f6a74a72
deinit_glx_3Demu is not a void function anymore.
2013-11-28 00:46:17 +00:00
yabause
3b0797a21d
We need to use a modern tar format for those very long
...
file paths in the repository.
2013-11-28 00:45:23 +00:00
rogerman
fc733b695f
Documentation:
...
- Update Read Me for Macintosh.
2013-11-27 20:38:43 +00:00
rogerman
432a56ec95
Cocoa Port:
...
- Update Bug Report URL to the current one.
- Silence some compiler warnings.
2013-11-27 20:36:39 +00:00
mtabachenko
ea6ad164db
- comment out print log in RLUnCompWram;
...
- applied changes from thunk to 0.9.10 branch.
2013-11-27 12:09:40 +00:00
mtabachenko
7b48e7f650
sorry, my silly brain;
2013-11-26 22:57:42 +00:00
zeromus
0fbe77a9a8
add some notes to self
2013-11-26 22:37:17 +00:00
zeromus
9815ef3cab
authors and changelog updated for 0.9.10
2013-11-26 22:37:01 +00:00
mtabachenko
5e5e56df87
winport:
...
- move "Show Console" parameter in ini-file for [Display] to [Console] section and renamed to "Show";
2013-11-25 13:48:27 +00:00
jsteffens
eee29ace05
error: return-statement with a value, in function returning 'void'
2013-11-25 12:52:22 +00:00
thelemonman
0e9766f096
Deinit the opengl context before exiting.
2013-11-24 22:21:58 +00:00
rogerman
50dbb2aee5
Cocoa Port:
...
- Add AppleScript for deleting the user defaults files.
2013-11-24 01:01:50 +00:00
rogerman
a8b27aeb66
Cocoa Port:
...
- The Support Request and Bug Report forms now report more application states.
2013-11-23 21:18:47 +00:00
mtabachenko
d6db1f7e96
- fix path to firmware settings file (fix [ #1354 ]);
2013-11-23 14:34:27 +00:00
mtabachenko
3d8f138874
core:
...
- set ROM Loading to "Stream from Disk" by default;
2013-11-23 11:49:40 +00:00
mtabachenko
5e3aae6b9f
update AUTHORS list
2013-11-22 23:35:52 +00:00
mtabachenko
6db2459178
revert GNU license
2013-11-22 23:13:08 +00:00
mtabachenko
3c03def68f
- update GNU license;
...
- update bug tracker URL in the README file;
2013-11-22 23:04:26 +00:00
mtabachenko
3a88139f99
core:
...
- added copying logo data from ROM header into ARM9 BIOS memory area when not using the external BIOS;
2013-11-22 21:40:36 +00:00
rogerman
e52511502e
Cocoa Port:
...
- Remember the emulation speed setting between app runs.
2013-11-22 19:36:14 +00:00
mtabachenko
e5eb8918d4
winport:
...
- fixed the icon for file association.
2013-11-22 09:52:20 +00:00
rogerman
5f44858edd
Cocoa Port:
...
- Fix bug where SPU settings were not properly being set. (Regression from r4882.)
2013-11-21 20:41:54 +00:00
mtabachenko
e05ef815ce
core:
...
- fix export backup.
2013-11-21 18:12:57 +00:00
mtabachenko
bdd4f2e3f5
core:
...
- fix bug in backup savestate.
2013-11-21 18:00:17 +00:00
mtabachenko
1fa0886fe7
- fix import save;
2013-11-21 09:03:02 +00:00
rogerman
9e45290c47
Cocoa Port:
...
- Fix bug where the "Automatically load this ROM on startup" pop-up menu wouldn't update properly if the same option is chosen.
2013-11-20 22:59:37 +00:00
mtabachenko
63406703aa
fix auto import raw (uncompressed) no$gba saves;
2013-11-19 10:32:58 +00:00
mtabachenko
b3586a0a98
fix auto import no$gba saves;
2013-11-19 09:24:17 +00:00
mtabachenko
b05fe32a44
winport: add wiki and faq links to menu;
2013-11-17 19:03:32 +00:00
mtabachenko
ebfe8a312c
- add SPU synchronization mode and method to command line;
2013-11-16 15:04:32 +00:00
mtabachenko
c6d959ea53
fix write backup bug introduced by [r4880];
2013-11-16 13:19:45 +00:00
mtabachenko
b5f78e2652
- optimizing reads/writes NAND backup data.
2013-11-16 12:30:47 +00:00
mtabachenko
88e34db3e7
fix import backup memory
2013-11-16 10:56:39 +00:00
mtabachenko
6cdd10b84a
- rewrite IO backup memory. now reading/writing direct from/to file without temporary buffer in memory.
2013-11-15 15:08:15 +00:00
rogerman
2db8779e08
Cocoa Port:
...
- Remove embedded scripts for generating SVN_REV from Xcode projects; move the script to a single common script file.
- Make the SVN_REV generation script a bit more robust. Building no longer fails if svnrevision doesn't support SVN 1.7.
2013-11-13 19:33:33 +00:00
mtabachenko
7e176d1998
Slot1:
...
- add Slot1 NAND savestate;
2013-11-13 17:33:08 +00:00
normmatt234
59d8d798ef
Fix save corruption bug in retail nand slot1.
2013-11-13 08:18:34 +00:00
normmatt234
5b6d16da87
Fix initializer-list bug reported by VS2013.
2013-11-13 08:16:52 +00:00
mtabachenko
1c49c3daf5
slot2:
...
- fix crash Memory Expansion Pak;
2013-11-13 08:12:55 +00:00
jsteffens
3233bf9c86
SVN revision fixes, mostly for linux
2013-11-12 16:50:40 +00:00
mtabachenko
31d2679e07
fix linux build
2013-11-12 15:31:32 +00:00
mtabachenko
a61e91a078
savestates:
...
- fix write Slot1/Slot2 device ID;
- write more info in savestate;
2013-11-12 14:51:38 +00:00
mtabachenko
ed85c3df12
Slot2:
...
- implement save state of "Memory Expansion Pak";
2013-11-12 11:08:23 +00:00
mtabachenko
429afd87f6
core:
...
- fix load slot2 savestate from old savestates created before [r4867]
2013-11-12 10:32:51 +00:00
mtabachenko
2f094cf11d
core:
...
- add slot2 to savestate;
2013-11-12 09:55:14 +00:00
thelemonman
f838938887
Fix r4862 and make the input system a bit saner.
2013-11-12 02:41:02 +00:00
rogerman
6ea032a191
Cocoa Port:
...
- Integrate new SLOT-2 code with all projects.
2013-11-11 20:46:03 +00:00
mtabachenko
3ee1fe0d4b
winport:
...
- fix initialize slot2;
2013-11-11 20:25:33 +00:00
mtabachenko
b4e1286dd3
slot2:
...
- added new games to auto-selection list;
winport:
- added customizing the keys for Taito Paddle Controller;
- now don't need reset DS when you change the slot2 device;
2013-11-11 19:47:59 +00:00
thelemonman
a57bf33472
Reset the keypad status before reading. Fixes spurious keys being pressed at startup.
2013-11-11 18:06:26 +00:00
thelemonman
b4c243fade
Integrate the new slot2 system in gtk/cli frontends.
2013-11-11 17:28:25 +00:00
mtabachenko
3cd1e909fc
Slot1:
...
- add device ID code;
2013-11-11 10:04:10 +00:00
mtabachenko
94aac3fccd
Slot1:
...
- add ID code to Slot2 devices;
2013-11-11 09:19:20 +00:00
mtabachenko
69f5f165e2
slot2:
...
- add more games to autodetect list;
2013-11-11 07:51:42 +00:00
mtabachenko
ec07d6bd55
Slot2:
...
- add new "PassME" stuff;
2013-11-11 00:17:13 +00:00
mtabachenko
e5b34983a9
winport:
...
- Slot2 device set to Auto by default;
2013-11-11 00:07:33 +00:00
mtabachenko
61124f6551
Slot2:
...
- add auto-detection device;
2013-11-11 00:01:22 +00:00
mtabachenko
2d93fc7901
Slot2:
...
- add new "GBA Cartridge" stuff;
2013-11-10 23:08:25 +00:00
mtabachenko
41fe58e0f8
Slot2:
...
- add new MPCF Flash Card Device code;
- add new paddle code (untested);
2013-11-10 21:05:11 +00:00
mtabachenko
08c66df12b
Slot2:
...
- rewrite all slot2 code, not finished yet;
2013-11-10 20:20:46 +00:00
mtabachenko
0cc53ad207
core:
...
- fake boot: read secure area before boot and remove this from readROM function (fixed);
2013-11-09 23:57:23 +00:00
mtabachenko
40b58be6ba
revert my last commit, this is wrong way;
2013-11-09 23:08:44 +00:00
mtabachenko
4c50354b0e
core:
...
- fake boot: read secure area before boot and remove this from readROM function;
2013-11-09 22:51:52 +00:00
mtabachenko
95d32bc4d2
core:
...
- don't read from secure area buffer for ROMs with GBA Loader;
- fix declare importData function in BackupDevice class;
2013-11-09 20:49:42 +00:00
rogerman
4700d63db8
Cocoa Port:
...
- Add slot2_passme.cpp to all projects.
- Fix compiling. (Regression from r4843.)
2013-11-09 20:22:55 +00:00
mtabachenko
742bc11da3
core:
...
- fix load ROM with GBA Loader (*.ds.gba);
2013-11-09 17:20:35 +00:00
jsteffens
0fdac4d989
linux compile fix (missing include)
2013-11-09 14:22:37 +00:00