etc
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@ -57,6 +57,7 @@
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#include "desmume_config.h"
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#include "commandline.h"
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#include "slot2.h"
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#include "utils/xstring.h"
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#ifdef GDB_STUB
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#include "gdbstub.h"
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#endif
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@ -549,7 +550,7 @@ int main(int argc, char ** argv) {
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if(my_config.gbaslot_rom != "") {
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//set the GBA rom and sav paths
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GBACartridge_RomPath = my_config->gbaslot_rom.c_str();
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GBACartridge_RomPath = my_config.gbaslot_rom.c_str();
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if(toupper(strright(GBACartridge_RomPath,4)) == ".GBA")
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GBACartridge_SRAMPath = strright(GBACartridge_RomPath,4) + ".sav";
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else
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@ -557,7 +558,7 @@ int main(int argc, char ** argv) {
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GBACartridge_SRAMPath = strright(GBACartridge_RomPath,4) + ".sav";
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// Check if the file exists and can be opened
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FILE * test = fopen(GBAgameName, "rb");
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FILE * test = fopen(GBACartridge_RomPath.c_str(), "rb");
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if (test) {
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slot2_device_type = NDS_SLOT2_GBACART;
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fclose(test);
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