Commit Graph

6817 Commits

Author SHA1 Message Date
Kimpe Andy 3ab7355ddb
Update install.sh 2024-01-31 13:14:12 +01:00
Kimpe Andy e78135e515
Update rules 2024-01-31 13:12:27 +01:00
Kimpe Andy ea3108ad4f
Update rules 2024-01-31 13:07:12 +01:00
Kimpe Andy 8889e61f14
Update configure.sh 2024-01-31 13:06:39 +01:00
Kimpe Andy 7046aeba92
Create watch 2024-01-31 12:57:19 +01:00
Kimpe Andy 55659f48f5
Create format 2024-01-31 12:56:10 +01:00
Kimpe Andy 8356908611
Create rules 2024-01-31 12:55:13 +01:00
Kimpe Andy 2695ce4a71
Create install.sh 2024-01-31 12:54:31 +01:00
Kimpe Andy 7c53d153a7
Create copyright 2024-01-31 12:53:17 +01:00
Kimpe Andy e2a862f854
Create control 2024-01-31 12:52:02 +01:00
Kimpe Andy 3a32e7f5dc
Create configure.sh 2024-01-31 12:51:01 +01:00
Kimpe Andy f85f8b7c4c
Create compat 2024-01-31 12:49:56 +01:00
Kimpe Andy 749a94d6a3
Update build.sh 2024-01-31 12:49:11 +01:00
Kimpe Andy 1f81f80b85
Create build.sh 2024-01-31 12:29:15 +01:00
Kimpe Andy 5942fadce8
Create README.source 2024-01-31 12:27:53 +01:00
Kimpe Andy 4934024851
Create README.Debian 2024-01-31 12:26:37 +01:00
Kimpe Andy 699af62dfa
Create changelog 2024-01-31 12:25:32 +01:00
Kimpe Andy b7a0012684
Create NEWS 2024-01-31 12:25:18 +01:00
Kimpe Andy 6bbe053fd0
Update snapcraft.yaml 2024-01-31 08:55:12 +01:00
Kimpe Andy 2cb9f631d9
Create .stable_tag 2024-01-31 08:51:09 +01:00
Kimpe Andy 9e3af53ee7
Update snapcraft.yaml 2024-01-31 08:49:50 +01:00
Kimpe Andy 31a103dcd7
Update snapcraft.yaml 2024-01-31 08:44:12 +01:00
Kimpe Andy ff1354f1b3
Update snapcraft.yaml 2024-01-31 08:09:53 +01:00
Kimpe Andy 63601cc26b
Update README.md 2024-01-31 07:39:43 +01:00
Kimpe Andy a06bd78aa4
Update snapcraft.yaml 2024-01-31 07:02:09 +01:00
Kimpe Andy ad324b1fef
Update snapcraft.yaml 2024-01-31 06:54:08 +01:00
Kimpe Andy 4bd572f056
Create snapcraft.yaml 2024-01-31 06:52:11 +01:00
Max Fedotov f2cfd23ef2
gtk: implement GPU scale factor feature (#764)
* [WIP] gtk: implement GPU scale factor feature

* Replace combobox with spin button, fix taking screenshot

* Fix distorted image, add some checks for scale factor value

* Make OSD at least properly visible
2024-01-25 14:28:46 +00:00
rogerman b06537cf51 Cocoa Port: Fix building on Cocoa port related to new files being added in commit 8be30fe.
- Note that this commit ONLY fixes building, but DOES NOT actually add barcode reader support to the Cocoa port just yet.
2023-10-10 13:45:07 -07:00
zeromus 0b027d8cc0
Merge pull request #735 from windwakr/hcv1000-fixes
Slot2: Sega Card Reader fixes
2023-10-07 11:04:03 -05:00
windwakr 8be30fe971 Slot2: Sega Card Reader fixes 2023-10-07 00:35:48 -04:00
zeromus f3dee5d7ac
Merge pull request #733 from windwakr/hcv1000
Slot2: Add Sega Card Reader(HCV-1000)
2023-10-04 20:04:39 -04:00
windwakr 0a34ef8e0b Slot2: Add Sega Card Reader(HCV-1000) 2023-10-04 17:05:01 -04:00
Roger Manuel 7a3b748d77
Fix erroneous copyright date in slot1_retail_auto.cpp (related to commit 8fefb4f) 2023-10-04 09:45:02 -07:00
zeromus 25cbcd255e fix buffer overflow (by one value only) in spu that happened basically 100% of the time a sample ended. whether it corrupted the heap or not is a matter of luck. should fix #717 2023-09-03 06:00:41 -04:00
zeromus 3955480674
Merge pull request #720 from mjunix/master-1
Fix potential index out of bounds
2023-08-05 15:46:28 -07:00
Johan Mattsson ca799e60b7
Fix potential index out of bounds 2023-08-06 00:35:40 +02:00
Johan Mattsson 357ff8a2c5
Fix potential index out of bounds 2023-08-06 00:20:22 +02:00
rogerman 402e9f0a31 Cocoa Port: Add two new Cheat Manager actions, "Enable All Cheats" and "Disable All Cheats", which do exactly as their descriptions would suggest. 2023-08-02 13:50:41 -07:00
rogerman 41e3401765 Cocoa Port: In the Cheat Database Viewer, add the option to ignore any game compatibility checks when adding new cheats.
- At their own risk, this option allows the user to add any cheat from the database to any game that they want, regardless of any potential dangers that may arise from doing so. Use this option responsibly.
2023-08-02 13:23:18 -07:00
rogerman 751ab0255b Cocoa Port: The Cheat Database Viewer now displays the current game's serial and CRC to help users verify the existence of a game in the database file. 2023-08-02 10:53:58 -07:00
rogerman 6c5941689f Cocoa Port: In the Cheat Manager, the "Remove All Cheats" button has been moved into an Actions pop-up menu.
- This change is to help avoid misclicks on the button that may instantly wipe out the user's cheat list.
- The new Actions pop-up menu also exists to incorporate some new cheat list operations that will be coming very soon.
2023-08-02 10:51:00 -07:00
rogerman 35976edb5f Cocoa Port: Conversions between Internal cheats and Action Replay cheats now respect the value length. 2023-08-01 15:18:44 -07:00
rogerman 586c7ee199 Cocoa Port: In the cheat database viewer, make the current game entry's font slightly larger to further differentiate it from the other games. 2023-08-01 10:03:48 -07:00
rogerman e3167110b2 Cocoa Port: Completely redesign the cheat database viewing system with a whole slew of new features!
- Multiple cheat database files may now be opened simultaneously, each in their own individual windows.
- Cheat database files are now fully browsable.
- Game entries are now searchable by game title, serial, and CRC.
- Cheat entries are now viewed in a hierarchical layout, better representing the FAT format of the database entries.
- All cheats within a directory can now be selected or deselected in just a single click.
- Error handling is now more robust, informative, and nicer looking.
- Cheat database files are no longer assigned in DeSmuME Preferences; they are now opened through the "File > Open Cheat Database File" menu.
- Recent cheat database files are now saved, and can be quickly accessed through the "File > Open Recent Cheat Database File" menu.
- It is now possible to remove all cheats at once from the Cheat Manager's cheat list.
2023-08-01 01:41:15 -07:00
rogerman 4e6a7f0424 Cheat System: Fix a couple bugs with CheatDBFile::LoadGameList() when reading the entire database's game list.
- Fix a bug where loading all database game entries from an encrypted database would result in reading gobbledygook.
- Fix a bug where calling CheatDBFile::LoadGameList() for all database game entries would always return 0 entries rather than the actual number of found entries.
2023-07-24 13:46:05 -07:00
rogerman 9bf090b309 Cheat System: Fix a bug where the underlying cheat data would get deallocated earlier than intended. (Regression from commit 0c90e8f.)
- In CheatDBGame, also differentiate between actual entry size vs. working entry size.
2023-07-19 12:22:06 -07:00
rogerman d08a5dc56c Cocoa Port: Update build optimization profiles in Xcode project. 2023-07-18 16:43:15 -07:00
rogerman 6ee942ca5f types.h: Remove an extraneous file inclusion. 2023-07-18 12:10:55 -07:00
rogerman 0c90e8f4e3 Cheat System: Rearchitect the system for loading cheat database files in preparation for adding new features to the database file presentation. Also do a bunch of code cleanup and fix multiple bugs.
- The file description is no longer limited to 16 characters.
- Folder notes are now included in the description strings of exported cheat items. These can be important for cheats that include operating instructions in their associated folder notes.
- Fix a bug where reading the last game entry of the database file would fail.
- Fix a potential bug where reading a game entry from an encrypted database file would fail if the initial entry data resides very close to a 512-byte boundary.
- Fix a bug where deleting a CHEATSEXPORT object without calling CHEATSEXPORT.close() would result in its associated file remaining open.
- Fix a bug where deleting a CHEATSEXPORT object without calling CHEATSEXPORT.close() would result in CHEATSEXPORT.cheats leaking memory.
2023-07-18 11:13:42 -07:00