Merge pull request #733 from windwakr/hcv1000

Slot2: Add Sega Card Reader(HCV-1000)
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zeromus 2023-10-04 20:04:39 -04:00 committed by GitHub
commit f3dee5d7ac
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18 changed files with 229 additions and 12 deletions

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@ -95,6 +95,7 @@ libdesmume_a_SOURCES = \
addons/slot2_none.cpp \
addons/slot2_rumblepak.cpp \
addons/slot2_guitarGrip.cpp \
addons/slot2_hcv1000.cpp \
addons/slot2_expMemory.cpp \
addons/slot2_piano.cpp \
addons/slot2_passme.cpp \

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@ -0,0 +1,81 @@
//HCV-1000 emulation code adapted from GBE+: https://github.com/shonumi/gbe-plus
/*
Modifications Copyright (C) 2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "../slot2.h"
u8 hcv1000_cnt;
char hcv1000_data[16];
class Slot2_HCV1000 : public ISlot2Interface
{
public:
virtual Slot2Info const* info()
{
static Slot2InfoSimple info("Sega Card Reader", "Sega Card Reader(HCV-1000) add-on", 0x09);
return &info;
}
virtual bool init()
{
hcv1000_cnt = 0;
memset(hcv1000_data, 0x5F, 16);
return TRUE;
}
virtual void writeByte(u8 PROCNUM, u32 addr, u8 val)
{
if (addr == 0xA000000) { hcv1000_cnt = (val & 0x83); }
}
virtual u8 readByte(u8 PROCNUM, u32 addr)
{
u8 slot_byte = 0xFF;
//Reading these cart addresses is for detection
if (addr < 0x8020000)
{
u8 data = 0xF0 | ((addr & 0x1F) >> 1);
slot_byte = (addr & 0x1) ? 0xFD : data;
}
//HCV_CNT
else if (addr == 0xA000000) { slot_byte = hcv1000_cnt; }
//HCV_DATA
else if ((addr >= 0xA000010) && (addr <= 0xA00001F))
{
slot_byte = (u8)hcv1000_data[addr & 0xF];
}
return slot_byte;
}
virtual u16 readWord(u8 PROCNUM, u32 addr) { return 0xFDFD; };
virtual u32 readLong(u8 PROCNUM, u32 addr) { return 0xFDFDFDFD; };
};
ISlot2Interface* construct_Slot2_HCV1000() { return new Slot2_HCV1000(); }
void HCV1000_setReady()
{
hcv1000_cnt &= ~0x80;
}

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@ -109,7 +109,7 @@ libdesmume_src += [
'../../utils/tinyxml/tinyxmlerror.cpp',
'../../utils/tinyxml/tinyxmlparser.cpp',
'../../utils/colorspacehandler/colorspacehandler.cpp',
'../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp',
'../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp',
'../../cheatSystem.cpp',
'../../texcache.cpp', '../../rasterize.cpp',
'../../metaspu/metaspu.cpp',

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@ -268,6 +268,7 @@
<ClCompile Include="..\..\..\addons\slot2_expMemory.cpp" />
<ClCompile Include="..\..\..\addons\slot2_gbagame.cpp" />
<ClCompile Include="..\..\..\addons\slot2_guitarGrip.cpp" />
<ClCompile Include="..\..\..\addons\slot2_hcv1000.cpp" />
<ClCompile Include="..\..\..\addons\slot2_none.cpp" />
<ClCompile Include="..\..\..\addons\slot2_rumblepak.cpp" />
<ClCompile Include="..\..\..\utils\guid.cpp" />

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@ -132,6 +132,9 @@
<ClCompile Include="..\..\..\addons\slot2_guitarGrip.cpp">
<Filter>addons</Filter>
</ClCompile>
<ClCompile Include="..\..\..\addons\slot2_hcv1000.cpp">
<Filter>addons</Filter>
</ClCompile>
<ClCompile Include="..\..\..\addons\slot2_none.cpp">
<Filter>addons</Filter>
</ClCompile>

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@ -98,7 +98,7 @@ libdesmume_a_SOURCES = \
../../utils/tinyxml/tinyxmlparser.cpp \
../../utils/glcorearb.h \
../../utils/colorspacehandler/colorspacehandler.cpp ../../utils/colorspacehandler/colorspacehandler.h \
../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \
../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_hcv1000.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \
../../cheatSystem.cpp ../../cheatSystem.h \
../../texcache.cpp ../../texcache.h ../../rasterize.cpp ../../rasterize.h \
../../metaspu/metaspu.cpp ../../metaspu/metaspu.h \

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@ -104,7 +104,7 @@ libdesmume_src = [
'../../utils/tinyxml/tinyxmlerror.cpp',
'../../utils/tinyxml/tinyxmlparser.cpp',
'../../utils/colorspacehandler/colorspacehandler.cpp',
'../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp',
'../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp',
'../../cheatSystem.cpp',
'../../texcache.cpp', '../../rasterize.cpp',
'../../metaspu/metaspu.cpp',

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@ -65,6 +65,7 @@
<ClCompile Include="..\..\addons\slot1_retail_mcrom.cpp" />
<ClCompile Include="..\..\addons\slot1_retail_mcrom_debug.cpp" />
<ClCompile Include="..\..\addons\slot2_auto.cpp" />
<ClCompile Include="..\..\addons\slot2_hcv1000.cpp" />
<ClCompile Include="..\..\addons\slot2_passme.cpp" />
<ClCompile Include="..\..\addons\slot2_piano.cpp" />
<ClCompile Include="..\..\addons\slot1_none.cpp" />

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@ -930,6 +930,9 @@
<ClCompile Include="display.cpp">
<Filter>frontend\Windows</Filter>
</ClCompile>
<ClCompile Include="..\..\addons\slot2_hcv1000.cpp">
<Filter>addons</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\utils\guid.h">

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@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2016 DeSmuME team
Copyright (C) 2009-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -36,18 +36,21 @@ u8 last_type = 0;
char tmp_cflash_filename[MAX_PATH] = { 0 };
char tmp_cflash_path[MAX_PATH] = { 0 };
char tmp_gbagame_filename[MAX_PATH] = { 0 };
TCHAR tmp_hcv1000_barcode[17] = { 0 };
ADDON_CFLASH_MODE tmp_CFlashMode = ADDON_CFLASH_MODE_RomPath;
HWND OKbutton = NULL;
bool _OKbutton = false;
SGuitar tmp_Guitar;
SPiano tmp_Piano;
SPaddle tmp_Paddle;
SHCV1000 tmp_HCV1000;
//these are the remembered preset values for directory and filename
//they are named very verbosely to distinguish them from the currently-configured values in addons.cpp
std::string win32_CFlash_cfgDirectory, win32_CFlash_cfgFileName;
UINT win32_CFlash_cfgMode;
std::string win32_GBA_cfgRomPath;
std::string win32_HCV1000_barcode;
INT_PTR CALLBACK GbaSlotNone(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
{
@ -263,6 +266,54 @@ INT_PTR CALLBACK GbaSlotPaddle(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam
return FALSE;
}
INT_PTR CALLBACK GbaSlotHCV1000(HWND dialog, UINT msg, WPARAM wparam, LPARAM lparam)
{
int which = 0;
switch (msg)
{
case WM_INITDIALOG:
_OKbutton = TRUE;
SendDlgItemMessage(dialog, IDC_HCVSCAN, WM_USER + 44, tmp_HCV1000.SCANKEY, 0);
SendDlgItemMessage(dialog, IDC_HCVBARCODE, EM_SETLIMITTEXT, 16, 0);
SendDlgItemMessage(dialog, IDC_HCVBARCODE, EM_SETSEL, 0, 16);
SetWindowText(GetDlgItem(dialog, IDC_HCVBARCODE), tmp_hcv1000_barcode);
return TRUE;
case WM_USER + 46:
SendDlgItemMessage(dialog, IDC_HCVSCAN, WM_USER + 44, tmp_HCV1000.SCANKEY, 0);
return TRUE;
case WM_USER + 43:
//MessageBox(hDlg,"USER+43 CAUGHT","moo",MB_OK);
which = GetDlgCtrlID((HWND)lparam);
switch (which)
{
case IDC_HCVSCAN:
tmp_HCV1000.SCANKEY = wparam;
break;
}
SendDlgItemMessage(dialog, IDC_HCVSCAN, WM_USER + 44, tmp_HCV1000.SCANKEY, 0);
PostMessage(dialog, WM_NEXTDLGCTL, 0, 0);
return true;
case WM_COMMAND:
case EN_UPDATE:
switch (LOWORD(wparam))
{
case IDC_HCVBARCODE:
GetWindowText(GetDlgItem(dialog, IDC_HCVBARCODE), tmp_hcv1000_barcode, 16);
return FALSE;
}
break;
}
return FALSE;
}
INT_PTR CALLBACK GbaSlotRumblePak(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
{
switch(msg)
@ -478,6 +529,7 @@ u32 GBAslot_IDDs[NDS_SLOT2_COUNT] = {
IDD_GBASLOT_PIANO,
IDD_GBASLOT_PADDLE, //paddle
IDD_GBASLOT_NONE, //PassME
IDD_GBASLOT_HCV1000, //HCV-1000
};
DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = {
@ -490,7 +542,8 @@ DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = {
GbaSlotNone, //expmem
GbaSlotPiano,
GbaSlotPaddle,
GbaSlotNone // PassME
GbaSlotNone, // PassME
GbaSlotHCV1000, //HCV-1000
};
@ -566,9 +619,11 @@ void GBAslotDialog(HWND hwnd)
strcpy(tmp_cflash_filename, win32_CFlash_cfgFileName.c_str());
strcpy(tmp_cflash_path, win32_CFlash_cfgDirectory.c_str());
strcpy(tmp_gbagame_filename, win32_GBA_cfgRomPath.c_str());
strcpy(tmp_hcv1000_barcode, win32_HCV1000_barcode.c_str());
memcpy(&tmp_Guitar, &Guitar, sizeof(Guitar));
memcpy(&tmp_Piano, &Piano, sizeof(Piano));
memcpy(&tmp_Paddle, &Paddle, sizeof(Paddle));
memcpy(&tmp_HCV1000, &HCV1000, sizeof(HCV1000));
tmp_CFlashMode = CFlash_Mode;
_OKbutton = false;
@ -633,6 +688,14 @@ void GBAslotDialog(HWND hwnd)
break;
case NDS_SLOT2_PASSME:
break;
case NDS_SLOT2_HCV1000:
win32_HCV1000_barcode = tmp_hcv1000_barcode;
memcpy(&HCV1000, &tmp_HCV1000, sizeof(tmp_HCV1000));
memset(hcv1000_data, 0x5F, 16);
memcpy(hcv1000_data, win32_HCV1000_barcode.c_str(), (win32_HCV1000_barcode.length() <= 16) ? win32_HCV1000_barcode.length() : 16);
WritePrivateProfileString("Slot2.HCV1000", "barcode", tmp_hcv1000_barcode, IniName);
WritePrivateProfileInt("Slot2.HCV1000", "scankey", HCV1000.SCANKEY, IniName);
break;
default:
return;
}
@ -644,6 +707,7 @@ void GBAslotDialog(HWND hwnd)
Guitar.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_GUITARGRIP)?true:false;
Piano.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_EASYPIANO)?true:false;
Paddle.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_PADDLE)?true:false;
HCV1000.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_HCV1000)?true:false;
}
}

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@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2015 DeSmuME team
Copyright (C) 2009-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -24,6 +24,7 @@
extern std::string win32_CFlash_cfgDirectory, win32_CFlash_cfgFileName;
extern UINT win32_CFlash_cfgMode;
extern std::string win32_GBA_cfgRomPath;
extern std::string win32_HCV1000_barcode;
extern void GBAslotDialog(HWND hwnd);

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@ -3,7 +3,7 @@
licensed under the terms supplied at the end of this file (for the terms are very long!)
Differences from that baseline version are:
Copyright (C) 2009-2019 DeSmuME team
Copyright (C) 2009-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -258,6 +258,9 @@ SPiano DefaultPiano = { false, 'Z', 'S', 'X', 'D', 'C', 'V', 'G', 'B', 'H', 'N',
SPaddle Paddle;
SPaddle DefaultPaddle = { false, 'K', 'L' };
SHCV1000 HCV1000;
SHCV1000 DefaultHCV1000 = { false, 'L'};
bool killStylusTopScreen = false;
bool killStylusOffScreen = false;
bool allowUpAndDown = false;
@ -390,6 +393,15 @@ static void ReadPaddleControl(const char* name, WORD& output)
}
}
static void ReadHCV1000Control(const char* name, WORD& output)
{
UINT temp;
temp = GetPrivateProfileInt("Slot2.HCV1000", name, -1, IniName);
if (temp != -1) {
output = temp;
}
}
void LoadHotkeyConfig()
{
SCustomKey *key = &CustomKeys.key(0);
@ -452,6 +464,15 @@ static void LoadPaddleConfig()
ReadPaddleControl("INC", Paddle.INC);
}
static void LoadHCV1000Config()
{
memcpy(&HCV1000, &DefaultHCV1000, sizeof(HCV1000));
#define DO(X) ReadHCV1000Control(#X,HCV1000.X);
DO(SCANKEY);
#undef DO
}
static void LoadInputConfig()
{
@ -2690,6 +2711,7 @@ void input_init()
LoadGuitarConfig();
LoadPianoConfig();
LoadPaddleConfig();
LoadHCV1000Config();
di_init();
FeedbackON = input_feedback;
@ -2816,6 +2838,12 @@ void input_acquire()
if (inc) nds.paddle += 5;
if (dec) nds.paddle -= 5;
}
if (HCV1000.Enabled)
{
bool scan = !S9xGetState(HCV1000.SCANKEY);
if (scan) HCV1000_setReady();
}
}
else
{

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@ -3,7 +3,7 @@
licensed under the terms supplied at the end of this file (for the terms are very long!)
Differences from that baseline version are:
Copyright (C) 2008-2010 DeSmuME team
Copyright (C) 2008-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -153,9 +153,15 @@ struct SPaddle {
WORD INC;
};
struct SHCV1000 {
BOOL Enabled;
WORD SCANKEY;
};
extern SGuitar Guitar;
extern SPiano Piano;
extern SPaddle Paddle;
extern SHCV1000 HCV1000;
#endif

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@ -1,6 +1,6 @@
/*
Copyright (C) 2006 Theo Berkau
Copyright (C) 2006-2019 DeSmuME team
Copyright (C) 2006-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -1580,6 +1580,7 @@ static BOOL LoadROM(const char * filename, const char * physicalName, const char
Guitar.Enabled = (selectedSlot2Type == NDS_SLOT2_GUITARGRIP)?true:false;
Piano.Enabled = (selectedSlot2Type == NDS_SLOT2_EASYPIANO)?true:false;
Paddle.Enabled = (selectedSlot2Type == NDS_SLOT2_PADDLE)?true:false;
HCV1000.Enabled = (selectedSlot2Type == NDS_SLOT2_HCV1000)?true:false;
LoadSaveStateInfo();
lagframecounter=0;
@ -2197,6 +2198,8 @@ int _main()
win32_CFlash_cfgDirectory = GetPrivateProfileStdString("Slot2.CFlash", "path", "");
win32_CFlash_cfgFileName = GetPrivateProfileStdString("Slot2.CFlash", "filename", "");
win32_GBA_cfgRomPath = GetPrivateProfileStdString("Slot2.GBAgame", "filename", "");
win32_HCV1000_barcode = GetPrivateProfileStdString("Slot2.HCV1000", "barcode", "");
memcpy(hcv1000_data, win32_HCV1000_barcode.c_str(), (win32_HCV1000_barcode.length() <= 16) ? win32_HCV1000_barcode.length() : 16);
cmdline.process_addonCommands();
WIN_InstallCFlash();
@ -2258,6 +2261,8 @@ int _main()
break;
case NDS_SLOT2_PASSME:
break;
case NDS_SLOT2_HCV1000:
break;
default:
slot2_device_type = NDS_SLOT2_NONE;
break;
@ -2268,6 +2273,7 @@ int _main()
Guitar.Enabled = (slot2_device_type == NDS_SLOT2_GUITARGRIP)?true:false;
Piano.Enabled = (slot2_device_type == NDS_SLOT2_EASYPIANO)?true:false;
Paddle.Enabled = (slot2_device_type == NDS_SLOT2_PADDLE)?true:false;
HCV1000.Enabled = (slot2_device_type == NDS_SLOT2_HCV1000)?true:false;
CommonSettings.WifiBridgeDeviceID = GetPrivateProfileInt("Wifi", "BridgeAdapter", 0, IniName);

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@ -514,7 +514,9 @@
#define IDC_WIFI_ENABLED 1065
#define IDC_STATIC_RANGE 1066
#define IDC_WIFI_COMPAT 1066
#define IDC_HCVSCAN 1066
#define IDC_TEXSCALE 1067
#define IDC_HCVBARCODE 1067
#define IDC_BADD 1068
#define IDC_LIST 1069
#define IDC_TEX_DEPOSTERIZE 1070
@ -923,6 +925,7 @@
#define IDD_SLOT1_R4 10012
#define IDD_SLOT1_DEBUG 10013
#define IDD_GBASLOT_PADDLE 10014
#define IDD_GBASLOT_HCV1000 10015
#define IDM_FILE_STOPAVI 40000
#define IDM_SCREENSEP_NONE 40000
#define IDM_FILE_STOPWAV 40001
@ -1156,7 +1159,7 @@
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 128
#define _APS_NEXT_COMMAND_VALUE 40159
#define _APS_NEXT_CONTROL_VALUE 1066
#define _APS_NEXT_CONTROL_VALUE 1068
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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@ -1591,6 +1591,17 @@ BEGIN
RTEXT "Decrease",-1,81,40,44,8
END
IDD_GBASLOT_HCV1000 DIALOGEX 7, 48, 302, 109
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_VISIBLE | WS_SYSMENU
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
EDITTEXT IDC_HCVBARCODE,129,42,72,14,ES_AUTOHSCROLL
CONTROL " ",IDC_HCVSCAN,"InputCustomGuitar",WS_TABSTOP,129,24,71,12,WS_EX_CLIENTEDGE
RTEXT "Scan key",-1,80,27,46,8
LTEXT "Card reader",-1,137,8,53,15
RTEXT "Barcode",-1,79,46,46,8
END
/////////////////////////////////////////////////////////////////////////////
//

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@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2015 DeSmuME team
Copyright (C) 2009-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -58,6 +58,7 @@ void slot2_Init()
extern TISlot2InterfaceConstructor construct_Slot2_EasyPiano;
extern TISlot2InterfaceConstructor construct_Slot2_Paddle;
extern TISlot2InterfaceConstructor construct_Slot2_PassME;
extern TISlot2InterfaceConstructor construct_Slot2_HCV1000;
slot2_List[NDS_SLOT2_NONE] = construct_Slot2_None();
slot2_List[NDS_SLOT2_AUTO] = construct_Slot2_Auto();
@ -69,6 +70,7 @@ void slot2_Init()
slot2_List[NDS_SLOT2_EASYPIANO] = construct_Slot2_EasyPiano();
slot2_List[NDS_SLOT2_PADDLE] = construct_Slot2_Paddle();
slot2_List[NDS_SLOT2_PASSME] = construct_Slot2_PassME();
slot2_List[NDS_SLOT2_HCV1000] = construct_Slot2_HCV1000();
}
@ -252,6 +254,9 @@ NDS_SLOT2_TYPE slot2_DetermineTypeByGameCode(const char *theGameCode)
{"CV8", NDS_SLOT2_PADDLE}, // Space Invaders Extreme 2
{"AMH", NDS_SLOT2_RUMBLEPAK}, // Metroid Prime Hunters
{"AP2", NDS_SLOT2_RUMBLEPAK}, // Metroid Prime Pinball
{"C4A", NDS_SLOT2_HCV1000}, // Card de Asobu! Hajimete no DS
{"A6I", NDS_SLOT2_HCV1000}, // Kouchuu Ouja: Mushi King Super Collection
{"ALB", NDS_SLOT2_HCV1000}, // Oshare Majo Berry and Love
};
for(size_t i = 0; i < ARRAY_SIZE(gameCodeDeviceTypes); i++)

View File

@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2015 DeSmuME team
Copyright (C) 2009-2023 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -97,6 +97,7 @@ enum NDS_SLOT2_TYPE
NDS_SLOT2_EASYPIANO, // 0x06 - Easy Piano
NDS_SLOT2_PADDLE, // 0x07 - Arkanoids DS paddle
NDS_SLOT2_PASSME, // 0x08 - PassME/Homebrew
NDS_SLOT2_HCV1000, // 0x09 - HCV-1000 Sega Card Reader
NDS_SLOT2_COUNT // use for counter addons - MUST TO BE LAST!!!
};
@ -142,6 +143,7 @@ bool slot2_read(u32 addr, T &val);
extern std::string GBACartridge_RomPath;
extern std::string GBACartridge_SRAMPath;
extern void (*FeedbackON)(bool enable); // feedback on/off
extern char hcv1000_data[16];
enum ADDON_CFLASH_MODE
{
@ -157,4 +159,5 @@ void Paddle_SetValue(u16 theValue);
extern void guitarGrip_setKey(bool green, bool red, bool yellow, bool blue); // Guitar grip keys
extern void piano_setKey(bool c, bool cs, bool d, bool ds, bool e, bool f, bool fs, bool g, bool gs, bool a, bool as, bool b, bool hic); //piano keys
extern void HCV1000_setReady();
#endif //__SLOT_H__